coghq: y tho
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@ -89,7 +89,8 @@ class InGameEditor(AppShell):
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menuBar.addmenuitem('Entity', 'separator')
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permanentTypes = self.level.entTypeReg.getPermanentTypeNames()
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entTypes = list(self.level.entTypes)
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list(map(entTypes.remove, permanentTypes))
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for permanentType in permanentTypes:
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entTypes.remove(permanentType)
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entTypes.sort()
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numEntities = len(entTypes)
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cascadeMenu = ''
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