coghq: fix some da office crashes
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parent
228261eec3
commit
c04375d5e8
5 changed files with 10 additions and 2 deletions
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@ -430,5 +430,8 @@ class ToontownAIRepository(ToontownInternalRepository):
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self.zoneAllocator.free(zone)
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def trueUniqueName(self, idString):
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return self.uniqueName(idString)
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def sendQueryToonMaxHp(self, avId, callback):
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pass # TODO?
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@ -314,9 +314,9 @@ class DistributedSecurityCamera(BasicEntities.DistributedNodePathEntity):
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self.trackShape = []
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wideX = 1
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wideY = 1
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self.trackShape = getCirclePoints(5 + draw * 12.0, 0.0, 0.0, self.radius, wideX, wideY)
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self.trackShape = getCirclePoints(int(5 + draw * 12.0), 0.0, 0.0, self.radius, wideX, wideY)
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self.trackShapeFloor = []
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self.trackShapeFloor = getCirclePoints(5 + draw * 50.0, 0.0, 0.0, self.radius, wideX, wideY)
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self.trackShapeFloor = getCirclePoints(int(5 + draw * 50.0), 0.0, 0.0, self.radius, wideX, wideY)
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if self.trackBeamGN:
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self.trackBeamGN.removeAllGeoms()
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if self.trackFloorGN:
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@ -1,4 +1,5 @@
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from pandac.PandaModules import *
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from libotp import *
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from direct.interval.IntervalGlobal import *
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from toontown.battle.BattleBase import *
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from toontown.coghq import DistributedLevelBattle
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@ -4,6 +4,7 @@ from direct.fsm import ClassicFSM, State
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from direct.fsm import State
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from direct.showbase import BulletinBoardWatcher
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from pandac.PandaModules import *
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from libotp import *
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from otp.distributed.TelemetryLimiter import RotationLimitToH, TLGatherAllAvs
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from toontown.toon import Toon
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from toontown.toonbase import ToontownGlobals
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@ -36,3 +36,6 @@ class QuestManagerAI:
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def toonDefeatedMint(self, toon, mintId, activeVictors):
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pass # TODO
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def toonDefeatedStage(self, toon, stageId, activeVictors):
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pass # TODO
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