general: fix several crashes

This commit is contained in:
Open Toontown 2019-11-22 21:10:46 -05:00
parent 758024347a
commit d500673550
7 changed files with 7 additions and 0 deletions

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@ -1,5 +1,6 @@
from toontown.toonbase.ToonBaseGlobal import *
from pandac.PandaModules import *
from libtoontown import *
from toontown.toonbase.ToontownGlobals import *
import random
from direct.distributed import DistributedObject

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@ -1,5 +1,6 @@
from toontown.toonbase.ToonBaseGlobal import *
from pandac.PandaModules import *
from libtoontown import *
from toontown.toonbase.ToontownGlobals import *
import random
from direct.task.Task import Task

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@ -1,4 +1,5 @@
from pandac.PandaModules import *
from libotp import *
from direct.interval.IntervalGlobal import *
from direct.distributed.ClockDelta import *
from KnockKnockJokes import *

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@ -1,5 +1,6 @@
from toontown.toonbase.ToonBaseGlobal import *
from pandac.PandaModules import *
from libtoontown import *
from toontown.toonbase.ToontownGlobals import *
import random
from direct.distributed import DistributedObject

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@ -1,3 +1,4 @@
from libtoontown import *
from toontown.toonbase.ToonBaseGlobal import *
from direct.interval.IntervalGlobal import *
from direct.distributed.ClockDelta import *

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@ -1,5 +1,6 @@
from toontown.toonbase.ToonBaseGlobal import *
from pandac.PandaModules import *
from libtoontown import *
from direct.interval.IntervalGlobal import *
from direct.distributed.ClockDelta import *
from toontown.toonbase import ToontownGlobals

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@ -3,6 +3,7 @@ from otp.avatar import Avatar
import SuitDNA
from toontown.toonbase import ToontownGlobals
from pandac.PandaModules import *
from libotp import *
from toontown.battle import SuitBattleGlobals
from direct.task.Task import Task
from toontown.battle import BattleProps