trolley: fix client crash when matching game ends
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1 changed files with 1 additions and 1 deletions
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@ -11,7 +11,7 @@ from toontown.minigame import PlayingCardDeck
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from toontown.minigame import PairingGameGlobals
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from toontown.minigame import PairingGameGlobals
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from .OrthoWalk import OrthoWalk
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from .OrthoWalk import OrthoWalk
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from .OrthoDrive import OrthoDrive
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from .OrthoDrive import OrthoDrive
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from direct.interval.IntervalGlobal import Sequence, Parallel, Func, LerpColorScaleInterval, LerpScaleInterval, LerpFunctionInterval, Wait, SoundInterval
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from direct.interval.IntervalGlobal import Sequence, Parallel, Func, LerpColorScaleInterval, LerpScaleInterval, LerpFunctionInterval, Wait, SoundInterval, WaitInterval
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from toontown.toonbase.ToontownGlobals import GlobalDialogColor
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from toontown.toonbase.ToontownGlobals import GlobalDialogColor
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class DistributedPairingGame(DistributedMinigame):
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class DistributedPairingGame(DistributedMinigame):
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