general: Some small fixes
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4ae72453e7
commit
f497c3d011
5 changed files with 62 additions and 7 deletions
1
astron/.gitignore
vendored
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1
astron/.gitignore
vendored
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bin/
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@ -64,9 +64,9 @@ class LoginScreen(StateData.StateData, GuiScreen.GuiScreen):
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linePos -= buttonLineHeight
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self.dialogDoneEvent = 'loginDialogAck'
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dialogClass = OTPGlobals.getGlobalDialogClass()
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self.dialog = dialogClass(dialogName='loginDialog', doneEvent=self.dialogDoneEvent, message='', style=OTPDialog.Acknowledge, sortOrder=NO_FADE_SORT_INDEX + 100)
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self.dialog = dialogClass(dialogName='loginDialog', doneEvent=self.dialogDoneEvent, message='', style=OTPDialog.Acknowledge, sortOrder=DGG.NO_FADE_SORT_INDEX + 100)
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self.dialog.hide()
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self.failDialog = DirectFrame(parent=aspect2dp, relief=DGG.RAISED, borderWidth=(0.01, 0.01), pos=(0, 0.1, 0), text='', text_scale=0.08, text_pos=(0.0, 0.3), text_wordwrap=15, sortOrder=NO_FADE_SORT_INDEX)
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self.failDialog = DirectFrame(parent=aspect2dp, relief=DGG.RAISED, borderWidth=(0.01, 0.01), pos=(0, 0.1, 0), text='', text_scale=0.08, text_pos=(0.0, 0.3), text_wordwrap=15, sortOrder=DGG.NO_FADE_SORT_INDEX)
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linePos = -.05
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self.failTryAgainButton = DirectButton(parent=self.failDialog, relief=DGG.RAISED, borderWidth=(0.01, 0.01), pos=(0, 0, linePos), scale=0.9, text=OTPLocalizer.LoginScreenTryAgain, text_scale=0.06, text_pos=(0, -.02), command=self.__handleFailTryAgain)
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linePos -= buttonLineHeight
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@ -75,7 +75,7 @@ class LoginScreen(StateData.StateData, GuiScreen.GuiScreen):
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self.failDialog.hide()
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self.connectionProblemDialogDoneEvent = 'loginConnectionProblemDlgAck'
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dialogClass = OTPGlobals.getGlobalDialogClass()
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self.connectionProblemDialog = dialogClass(dialogName='connectionProblemDialog', doneEvent=self.connectionProblemDialogDoneEvent, message='', style=OTPDialog.Acknowledge, sortOrder=NO_FADE_SORT_INDEX + 100)
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self.connectionProblemDialog = dialogClass(dialogName='connectionProblemDialog', doneEvent=self.connectionProblemDialogDoneEvent, message='', style=OTPDialog.Acknowledge, sortOrder=DGG.NO_FADE_SORT_INDEX + 100)
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self.connectionProblemDialog.hide()
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return
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@ -1,4 +1,7 @@
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import __builtin__
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import sys
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__all__ = ['describeException', 'pdir']
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# class 'decorator' that records the stack at the time of creation
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# be careful with this, it creates a StackTrace, and that can take a
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@ -22,6 +25,56 @@ def recordCreationStack(cls):
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cls.printCreationStackTrace = printCreationStackTrace
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return cls
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def describeException(backTrace = 4):
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# When called in an exception handler, returns a string describing
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# the current exception.
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def byteOffsetToLineno(code, byte):
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# Returns the source line number corresponding to the given byte
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# offset into the indicated Python code module.
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import array
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lnotab = array.array('B', code.co_lnotab)
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line = code.co_firstlineno
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for i in range(0, len(lnotab), 2):
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byte -= lnotab[i]
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if byte <= 0:
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return line
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line += lnotab[i+1]
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return line
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infoArr = sys.exc_info()
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exception = infoArr[0]
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exceptionName = getattr(exception, '__name__', None)
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extraInfo = infoArr[1]
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trace = infoArr[2]
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stack = []
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while trace.tb_next:
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# We need to call byteOffsetToLineno to determine the true
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# line number at which the exception occurred, even though we
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# have both trace.tb_lineno and frame.f_lineno, which return
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# the correct line number only in non-optimized mode.
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frame = trace.tb_frame
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module = frame.f_globals.get('__name__', None)
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lineno = byteOffsetToLineno(frame.f_code, frame.f_lasti)
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stack.append("%s:%s, " % (module, lineno))
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trace = trace.tb_next
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frame = trace.tb_frame
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module = frame.f_globals.get('__name__', None)
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lineno = byteOffsetToLineno(frame.f_code, frame.f_lasti)
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stack.append("%s:%s, " % (module, lineno))
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description = ""
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for i in range(len(stack) - 1, max(len(stack) - backTrace, 0) - 1, -1):
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description += stack[i]
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description += "%s: %s" % (exceptionName, extraInfo)
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return description
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def pdir(obj, str = None, width = None,
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fTruncate = 1, lineWidth = 75, wantPrivate = 0):
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# Remove redundant class entries
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@ -148,7 +148,7 @@ class ToonBase(OTPBase.OTPBase):
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self.canScreenShot = 1
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self.glitchCount = 0
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self.walking = 0
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self.resetMusic = self.loadMusic('phase_3/audio/bgm/MIDI_Events_16channels.mid')
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self.resetMusic = self.loader.loadMusic('phase_3/audio/bgm/MIDI_Events_16channels.mid')
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self.oldX = max(1, base.win.getXSize())
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self.oldY = max(1, base.win.getYSize())
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self.aspectRatio = float(self.oldX) / self.oldY
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@ -308,10 +308,11 @@ class ToonBase(OTPBase.OTPBase):
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self.notify.info('Using gameServer from launcher: %s ' % gameServer)
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else:
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gameServer = 'localhost'
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serverPort = base.config.GetInt('server-port', 6667)
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serverPort = base.config.GetInt('server-port', 7198)
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serverList = []
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for name in gameServer.split(';'):
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url = URLSpec(name, 1)
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if config.GetBool('server-want-ssl', False):
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url.setScheme('s')
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if not url.hasPort():
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url.setPort(serverPort)
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@ -112,6 +112,6 @@ if autoRun and launcher.isDummy() and (not Thread.isTrueThreads() or __name__ ==
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except SystemExit:
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raise
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except:
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from direct.showbase import PythonUtil
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from otp.otpbase import PythonUtil
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print PythonUtil.describeException()
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raise
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