Commit graph

9 commits

Author SHA1 Message Date
Little Cat
1801d2b9fb
all: replace pandac.PandaModules imports.
UD/AI + Client boots up.
2022-12-16 20:40:57 -04:00
John Cote
e12c704dfc general: Eliminate libotp & libtoontown import shims 2021-07-08 12:52:31 -04:00
John Cote
259c505a1b audio: .mid, .wav, .mp3 -> .ogg 2020-01-14 14:28:52 -05:00
John Cote
3c14c14623 toontown: initial work on python 3.x support 2019-12-30 01:07:56 -05:00
John Cote
17ba625f73 suit: cleanup propeller before destroying it 2019-11-28 00:08:46 -05:00
John Cote
5d4bb8c5a0
general: rest of tonight's progress
changes include:
 - update .gitignore to ignore cog building backups
 - set text minfilter to more closely resemble TTO
 - fix more issues with cog battles
 - additionally, setup server code that cog battles require (mostly stubs)
 - begin work on cog buildings
 - can interact with gag shop clerks now
 - can also interact with other NPCs, they will always reject you for now
2019-11-27 21:10:20 -05:00
John Cote
827445d8fa
general: current progress
progress includes:
 - cogs appear on streets now
 - additionally, street interests are setup for astron clients.
 - cog battles are mostly working
 - updated some sequences to work with newer panda3d
 - fixed particle effects search paths so that they load now
 - handled disconnect reasons for clients that disconnect during cog battles etc.
 - fleshed out the holiday manager a bit more
2019-11-27 20:14:30 -05:00
John Cote
2ae2175b8a general: base.loadSfx -> base.loader.loadSfx 2019-11-23 17:07:27 -05:00
John Cote
2c7d1a27da general: push the 2013 TTO code 2019-11-02 18:27:54 -04:00