John Cote
768bea8eb4
audio: use OpenAL
2020-01-14 14:36:35 -05:00
John Cote
665c5ae39e
config: finish cleanup
2020-01-05 20:41:44 -05:00
John Cote
2f0de649ef
config: more cleanup
2020-01-05 20:11:43 -05:00
John Cote
d4f86aa338
config: initial pass at cleaning this up a bit
2020-01-05 19:53:39 -05:00
John Cote
453e5c6de9
config: get rid of this too
2020-01-05 19:24:14 -05:00
John Cote
85dc197089
config: don't lock to one cpu
2020-01-05 19:23:38 -05:00
John Cote
a6448df469
config: make suggested changes
2020-01-05 19:23:04 -05:00
John Cote
758415b3e9
general: first round of fixes for tonight
...
note to self: add astron support checks to DistributedToonAI changes
2019-12-01 17:38:32 -05:00
John Cote
5d4bb8c5a0
general: rest of tonight's progress
...
changes include:
- update .gitignore to ignore cog building backups
- set text minfilter to more closely resemble TTO
- fix more issues with cog battles
- additionally, setup server code that cog battles require (mostly stubs)
- begin work on cog buildings
- can interact with gag shop clerks now
- can also interact with other NPCs, they will always reject you for now
2019-11-27 21:10:20 -05:00
Open Toontown
3f49cfcab5
general: the rest of the work from the livestream
2019-11-22 22:11:12 -05:00
Open Toontown
b9c206a8d9
ai: add district stats
2019-11-22 20:18:26 -05:00
Open Toontown
9c258294ab
general: set cull bins
2019-11-22 18:43:24 -05:00
Open Toontown
718020f889
general: Some small updates
2019-11-08 19:26:51 -05:00
Open Toontown
46e7a352b6
general: loads to a connecting screen!
2019-11-08 18:57:25 -05:00
Open Toontown
b339c4d484
general: client load progress
2019-11-08 18:57:16 -05:00
John Cote
2c7d1a27da
general: push the 2013 TTO code
2019-11-02 18:27:54 -04:00