from .SCMenu import SCMenu from .SCEmoteTerminal import SCEmoteTerminal class SCEmoteMenu(SCMenu): def __init__(self): SCMenu.__init__(self) self.accept('emotesChanged', self.__emoteAccessChanged) self.__emoteAccessChanged() def destroy(self): SCMenu.destroy(self) def __emoteAccessChanged(self): self.clearMenu() try: lt = base.localAvatar except: return for i in range(len(lt.emoteAccess)): if lt.emoteAccess[i]: self.append(SCEmoteTerminal(i))