from toontown.coghq.SpecImports import * GlobalEntities = { 1000: { 'type': 'levelMgr', 'name': 'LevelMgr', 'comment': '', 'parentEntId': 0, 'cogLevel': 0, 'farPlaneDistance': 1500, 'modelFilename': 'phase_10/models/lawbotHQ/LawbotCourtroom3', 'wantDoors': 1}, 1001: { 'type': 'editMgr', 'name': 'EditMgr', 'parentEntId': 0, 'insertEntity': None, 'removeEntity': None, 'requestNewEntity': None, 'requestSave': None}, 0: { 'type': 'zone', 'name': 'UberZone', 'comment': '', 'parentEntId': 0, 'scale': 1, 'description': '', 'visibility': []}, 100000: { 'type': 'stomper', 'name': '', 'comment': '', 'parentEntId': 0, 'pos': Point3(3.80022, -32.6574, 70), 'hpr': Vec3(0, 0, 0), 'scale': Vec3(1, 1, 1), 'animateShadow': 1, 'crushCellId': None, 'damage': 3, 'headScale': Vec3(1, 1, 1), 'modelPath': 0, 'motion': 3, 'period': 2.0, 'phaseShift': 0.0, 'range': 6, 'removeCamBarrierCollisions': 0, 'removeHeadFloor': 0, 'shaftScale': Vec3(1, 1, 1), 'soundLen': 0, 'soundOn': 0, 'soundPath': 0, 'style': 'vertical', 'switchId': 0, 'wantShadow': 1, 'wantSmoke': 1, 'zOffset': 0}} Scenario0 = {} levelSpec = { 'globalEntities': GlobalEntities, 'scenarios': [ Scenario0]}