from direct.directnotify import DirectNotifyGlobal from pandac.PandaModules import * from direct.interval.IntervalGlobal import * from toontown.fishing import FishGlobals from . import GardenGlobals from direct.actor import Actor class DirectRegion(NodePath): notify = DirectNotifyGlobal.directNotify.newCategory('DirectRegion') def __init__(self, parent = aspect2d): NodePath.__init__(self) self.assign(parent.attachNewNode('DirectRegion')) def destroy(self): self.unload() self.parent = None return def setBounds(self, *bounds): self.bounds = bounds def setColor(self, *colors): self.color = colors def show(self): pass def hide(self): pass def load(self): if not hasattr(self, 'cRender'): self.cRender = NodePath('fishSwimRender') self.fishSwimCamera = self.cRender.attachNewNode('fishSwimCamera') self.cCamNode = Camera('fishSwimCam') self.cLens = PerspectiveLens() self.cLens.setFov(40, 40) self.cLens.setNear(0.1) self.cLens.setFar(100.0) self.cCamNode.setLens(self.cLens) self.cCamNode.setScene(self.cRender) self.fishSwimCam = self.fishSwimCamera.attachNewNode(self.cCamNode) cm = CardMaker('displayRegionCard') cm.setFrame(*self.bounds) self.card = card = self.attachNewNode(cm.generate()) card.setColor(*self.color) newBounds = card.getTightBounds() ll = render2d.getRelativePoint(card, newBounds[0]) ur = render2d.getRelativePoint(card, newBounds[1]) newBounds = [ll.getX(), ur.getX(), ll.getZ(), ur.getZ()] newBounds = [max(0.0, min(1.0, (x + 1.0) / 2.0)) for x in newBounds] self.cDr = base.win.makeDisplayRegion(*newBounds) self.cDr.setSort(10) self.cDr.setClearColor(card.getColor()) self.cDr.setClearDepthActive(1) self.cDr.setClearColorActive(1) self.cDr.setCamera(self.fishSwimCam) return self.cRender def unload(self): if hasattr(self, 'cRender'): base.win.removeDisplayRegion(self.cDr) del self.cRender del self.fishSwimCamera del self.cCamNode del self.cLens del self.fishSwimCam del self.cDr class FlowerPhoto(NodePath): notify = DirectNotifyGlobal.directNotify.newCategory('FlowerPhoto') def __init__(self, species = None, variety = None, parent = aspect2d): NodePath.__init__(self) self.assign(parent.attachNewNode('FlowerPhoto')) self.species = species self.variety = variety self.actor = None self.sound = None self.soundTrack = None self.track = None self.flowerFrame = None return def destroy(self): self.hide() if hasattr(self, 'background'): del self.background self.fish = None del self.soundTrack del self.track self.parent = None return def update(self, species, variety): self.species = species self.variety = variety def setSwimBounds(self, *bounds): self.swimBounds = bounds def setSwimColor(self, *colors): self.swimColor = colors def load(self): pass def makeFlowerFrame(self, actor): actor.setDepthTest(1) actor.setDepthWrite(1) if not hasattr(self, 'flowerDisplayRegion'): self.flowerDisplayRegion = DirectRegion(parent=self) self.flowerDisplayRegion.setBounds(*self.swimBounds) self.flowerDisplayRegion.setColor(*self.swimColor) frame = self.flowerDisplayRegion.load() pitch = frame.attachNewNode('pitch') rotate = pitch.attachNewNode('rotate') scale = rotate.attachNewNode('scale') actor.reparentTo(scale) bMin, bMax = actor.getTightBounds() center = (bMin + bMax) / 2.0 actor.setPos(-center[0], -center[1], -center[2]) attrib = GardenGlobals.PlantAttributes[self.species] if 'photoPos' in attrib: self.notify.debug('oldPos = %s' % actor.getPos()) photoPos = attrib['photoPos'] self.notify.debug('newPos = %s' % str(photoPos)) actor.setPos(photoPos[0], photoPos[1], photoPos[2]) scale.setScale(attrib['photoScale']) rotate.setH(attrib['photoHeading']) pitch.setP(attrib['photoPitch']) pitch.setY(1.75) return frame def loadModel(self, species, variety): modelName = GardenGlobals.PlantAttributes[species]['fullGrownModel'] nodePath = loader.loadModel(modelName) desat = None flowerColorIndex = GardenGlobals.PlantAttributes[species]['varieties'][variety][1] colorTuple = GardenGlobals.FlowerColors[flowerColorIndex] useWilted = 0 wilt = nodePath.find('**/*wilt*') bloom = nodePath.find('**/*bloom*') if useWilted: wilt.show() desat = wilt.find('**/*desat*') bloom.hide() else: bloom.show() desat = bloom.find('**/*desat*') wilt.hide() if desat and not desat.isEmpty(): desat.setColorScale(colorTuple[0], colorTuple[1], colorTuple[2], 1.0) else: nodePath.setColorScale(colorTuple[0], colorTuple[1], colorTuple[2], 1.0) return nodePath def show(self, showBackground = 0): self.notify.debug('show') messenger.send('wakeup') if self.flowerFrame: if hasattr(self.actor, 'cleanup'): self.actor.cleanup() if hasattr(self, 'flowerDisplayRegion'): self.flowerDisplayRegion.unload() self.hide() self.actor = self.loadModel(self.species, self.variety) self.flowerFrame = self.makeFlowerFrame(self.actor) if showBackground: if not hasattr(self, 'background'): background = loader.loadModel('phase_3.5/models/gui/stickerbook_gui') background = background.find('**/Fish_BG') self.background = background self.background.setPos(0, 15, 0) self.background.setScale(11) self.background.reparentTo(self.flowerFrame) def hide(self): if hasattr(self, 'flowerDisplayRegion'): self.flowerDisplayRegion.unload() if self.actor: if hasattr(self.actor, 'stop'): self.actor.stop() self.actor.hide() if self.sound: self.sound.stop() self.sound = None if self.soundTrack: self.soundTrack.pause() self.soundTrack = None if self.track: self.track.pause() self.track = None return def changeVariety(self, variety): self.variety = variety