from direct.directnotify import DirectNotifyGlobal class QuestManagerAI: notify = DirectNotifyGlobal.directNotify.newCategory('QuestManagerAI') def __init__(self, air): self.air = air def recoverItems(self, toon, suitsKilled, zoneId): return [], [] # TODO def toonKilledCogs(self, toon, suitsKilled, zoneId, activeToonList): pass # TODO def requestInteract(self, avId, npc): npc.rejectAvatar(avId) # TODO def hasTailorClothingTicket(self, toon, npc): return 0 # TODO def toonKilledBuilding(self, toon, track, difficulty, numFloors, zoneId, activeToons): pass # TODO def toonKilledCogdo(self, toon, difficulty, numFloors, zoneId, activeToons): pass # TODO def toonPlayedMinigame(self, toon, toons): pass # TODO def toonRecoveredCogSuitPart(self, av, zoneId, avList): pass # TODO def toonDefeatedFactory(self, toon, factoryId, activeVictors): pass # TODO def toonDefeatedMint(self, toon, mintId, activeVictors): pass # TODO