from direct.distributed.DistributedObjectGlobal import DistributedObjectGlobal from direct.directnotify.DirectNotifyGlobal import directNotify from otp.otpbase import OTPGlobals from otp.avatar.Avatar import teleportNotify from otp.friends import FriendResponseCodes class PlayerFriendsManager(DistributedObjectGlobal): notify = directNotify.newCategory('PlayerFriendsManager') def __init__(self, cr): DistributedObjectGlobal.__init__(self, cr) self.playerFriendsList = set() self.playerId2Info = {} self.playerAvId2avInfo = {} self.accept('gotExtraFriendHandles', self.__handleFriendHandles) def delete(self): self.ignoreAll() def sendRequestInvite(self, playerId): print 'PFM sendRequestInvite id:%s' % playerId self.sendUpdate('requestInvite', [0, playerId, True]) def sendRequestDecline(self, playerId): self.sendUpdate('requestDecline', [0, playerId]) def sendRequestRemove(self, playerId): self.sendUpdate('requestRemove', [0, playerId]) def sendRequestUnlimitedSecret(self): self.sendUpdate('requestUnlimitedSecret', [0]) def sendRequestLimitedSecret(self, username, password): self.sendUpdate('requestLimitedSecret', [0, username, password]) def sendRequestUseUnlimitedSecret(self, secret): pass def sendRequestUseLimitedSecret(self, secret, username, password): pass def sendSCWhisper(self, recipientId, msgId): self.sendUpdate('whisperSCTo', [0, recipientId, msgId]) def sendSCCustomWhisper(self, recipientId, msgId): self.sendUpdate('whisperSCCustomTo', [0, recipientId, msgId]) def sendSCEmoteWhisper(self, recipientId, msgId): self.sendUpdate('whisperSCEmoteTo', [0, recipientId, msgId]) def setTalkAccount(self, toAc, fromAc, fromName, message, mods, flags): localAvatar.displayTalkAccount(fromAc, fromName, message, mods) toName = None friendInfo = self.getFriendInfo(toAc) if friendInfo: toName = friendInfo.playerName elif toAc == localAvatar.DISLid: toName = localAvatar.getName() base.talkAssistant.receiveAccountTalk(None, None, fromAc, fromName, toAc, toName, message) return def invitationFrom(self, playerId, avatarName): messenger.send(OTPGlobals.PlayerFriendInvitationEvent, [playerId, avatarName]) def retractInvite(self, playerId): messenger.send(OTPGlobals.PlayerFriendRetractInviteEvent, [playerId]) def rejectInvite(self, playerId, reason): messenger.send(OTPGlobals.PlayerFriendRejectInviteEvent, [playerId, reason]) def rejectRemove(self, playerId, reason): messenger.send(OTPGlobals.PlayerFriendRejectRemoveEvent, [playerId, reason]) def secretResponse(self, secret): print 'secretResponse %s' % secret messenger.send(OTPGlobals.PlayerFriendNewSecretEvent, [secret]) def rejectSecret(self, reason): print 'rejectSecret %s' % reason messenger.send(OTPGlobals.PlayerFriendRejectNewSecretEvent, [reason]) def rejectUseSecret(self, reason): print 'rejectUseSecret %s' % reason messenger.send(OTPGlobals.PlayerFriendRejectUseSecretEvent, [reason]) def invitationResponse(self, playerId, respCode, context): if respCode == FriendResponseCodes.INVITATION_RESP_DECLINE: messenger.send(OTPGlobals.PlayerFriendRejectInviteEvent, [playerId, respCode]) elif respCode == FriendResponseCodes.INVITATION_RESP_NEW_FRIENDS: pass def updatePlayerFriend(self, id, info, isNewFriend): self.notify.warning('updatePlayerFriend: %s, %s, %s' % (id, info, isNewFriend)) info.calcUnderstandableYesNo() if info.playerName[0:5] == 'Guest': info.playerName = 'Guest ' + info.playerName[5:] if id not in self.playerFriendsList: self.playerFriendsList.add(id) self.playerId2Info[id] = info messenger.send(OTPGlobals.PlayerFriendAddEvent, [id, info, isNewFriend]) elif self.playerId2Info.has_key(id): if not self.playerId2Info[id].onlineYesNo and info.onlineYesNo: self.playerId2Info[id] = info messenger.send('playerOnline', [id]) base.talkAssistant.receiveFriendAccountUpdate(id, info.playerName, info.onlineYesNo) elif self.playerId2Info[id].onlineYesNo and not info.onlineYesNo: self.playerId2Info[id] = info messenger.send('playerOffline', [id]) base.talkAssistant.receiveFriendAccountUpdate(id, info.playerName, info.onlineYesNo) if not self.askAvatarKnownHere(info.avatarId): self.requestAvatarInfo(info.avatarId) self.playerId2Info[id] = info av = base.cr.doId2do.get(info.avatarId, None) if av is not None: av.considerUnderstandable() messenger.send(OTPGlobals.PlayerFriendUpdateEvent, [id, info]) return def removePlayerFriend(self, id): if id not in self.playerFriendsList: return self.playerFriendsList.remove(id) info = self.playerId2Info.pop(id, None) if info is not None: av = base.cr.doId2do.get(info.avatarId, None) if av is not None: av.considerUnderstandable() messenger.send(OTPGlobals.PlayerFriendRemoveEvent, [id]) return def whisperSCFrom(self, playerId, msg): base.talkAssistant.receivePlayerWhisperSpeedChat(msg, playerId) def isFriend(self, pId): return self.isPlayerFriend(pId) def isPlayerFriend(self, pId): if not pId: return 0 return pId in self.playerFriendsList def isAvatarOwnerPlayerFriend(self, avId): pId = self.findPlayerIdFromAvId(avId) if pId and self.isPlayerFriend(pId): return True else: return False def getFriendInfo(self, pId): return self.playerId2Info.get(pId) def findPlayerIdFromAvId(self, avId): for playerId in self.playerId2Info: if self.playerId2Info[playerId].avatarId == avId: if self.playerId2Info[playerId].onlineYesNo: return playerId return None def findAvIdFromPlayerId(self, pId): pInfo = self.playerId2Info.get(pId) if pInfo: return pInfo.avatarId else: return None return None def findPlayerInfoFromAvId(self, avId): playerId = self.findPlayerIdFromAvId(avId) if playerId: return self.getFriendInfo(playerId) else: return None return None def askAvatarOnline(self, avId): returnValue = 0 if self.cr.doId2do.has_key(avId): returnValue = 1 if self.playerAvId2avInfo.has_key(avId): playerId = self.findPlayerIdFromAvId(avId) if self.playerId2Info.has_key(playerId): playerInfo = self.playerId2Info[playerId] if playerInfo.onlineYesNo: returnValue = 1 return returnValue def countTrueFriends(self): count = 0 for id in self.playerId2Info: if self.playerId2Info[id].openChatFriendshipYesNo: count += 1 return count def askTransientFriend(self, avId): if self.playerAvId2avInfo.has_key(avId) and not base.cr.isAvatarFriend(avId): return 1 else: return 0 def askAvatarKnown(self, avId): if self.askAvatarKnownElseWhere(avId) or self.askAvatarKnownHere(avId): return 1 else: return 0 def askAvatarKnownElseWhere(self, avId): if hasattr(base, 'cr'): if base.cr.askAvatarKnown(avId): return 1 return 0 def askAvatarKnownHere(self, avId): if self.playerAvId2avInfo.has_key(avId): return 1 else: return 0 def requestAvatarInfo(self, avId): if hasattr(base, 'cr'): base.cr.queueRequestAvatarInfo(avId) def __handleFriendHandles(self, handleList): for handle in handleList: self.playerAvId2avInfo[handle.getDoId()] = handle messenger.send('friendsListChanged') def getAvHandleFromId(self, avId): if self.playerAvId2avInfo.has_key(avId): return self.playerAvId2avInfo[avId] else: return None return None def identifyFriend(self, avId): handle = None teleportNotify.debug('identifyFriend(%s)' % avId) handle = base.cr.identifyFriend(avId) if not handle: teleportNotify.debug('getAvHandleFromId(%s)' % avId) handle = self.getAvHandleFromId(avId) return handle def getAllOnlinePlayerAvatars(self): returnList = [] for avatarId in self.playerAvId2avInfo: playerId = self.findPlayerIdFromAvId(avatarId) if playerId: if self.playerId2Info[playerId].onlineYesNo: returnList.append(avatarId) return returnList def identifyAvatar(self, doId): if base.cr.doId2do.has_key(doId): return base.cr.doId2do[doId] else: return self.identifyFriend(doId) def friendsListFull(self): return len(self.playerFriendsList) >= OTPGlobals.MaxPlayerFriends