from otp.level import LevelMgr import FactoryUtil from direct.showbase.PythonUtil import Functor from toontown.toonbase import ToontownGlobals class FactoryLevelMgr(LevelMgr.LevelMgr): InterestingLocations = [(((-866, -272, -40), -101), ((-662, -242, 7.5), 0), ((-20, -180, 20), 0), ((-249, 258, 111), 0), ((318, 241, 115), -16), ((-251, 241, 109), -180), ((296, 292, 703), 56), ((-740, 122, 28), 90), ((210, -270, 38), -90)), (((20, 21, 0), 0), ((3, 404, 39), -16), ((-496, 358, 5), 0))] def __init__(self, level, entId): LevelMgr.LevelMgr.__init__(self, level, entId) if base.config.GetBool('want-factory-lifter', 0): self.toonLifter = FactoryUtil.ToonLifter('f3') self.callSetters('farPlaneDistance') self.geom.reparentTo(render) oilRoomOil = self.geom.find('**/oilroom/room/geometry_oilroom/*oil') oilRoomFloor = self.geom.find('**/oilroom/room/geometry_oilroom/*platform') if oilRoomOil and not oilRoomOil.isEmpty() and oilRoomFloor and not oilRoomFloor.isEmpty(): oilRoomOil.setBin('background', 10) oilRoomFloor.setBin('background', 11) def destroy(self): if hasattr(self, 'toonLifter'): self.toonLifter.destroy() del self.toonLifter LevelMgr.LevelMgr.destroy(self) def setFarPlaneDistance(self, farPlaneDistance): base.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, farPlaneDistance) if __dev__: def setWantDoors(self, wantDoors): self.wantDoors = wantDoors messenger.send('wantDoorsChanged')