from pandac.PandaModules import * from panda3d.toontown import * from direct.showbase.PythonUtil import weightedChoice, randFloat, Functor from direct.showbase.PythonUtil import list2dict from direct.showbase import DirectObject from direct.distributed import DistributedObjectAI from direct.directnotify import DirectNotifyGlobal from direct.task import Task from direct.fsm import FSM from toontown.toon import DistributedToonAI from toontown.pets import PetConstants, PetObserve, PetGoal, PetGoalMgr from toontown.pets import PetTricks, PetLookerAI import random, types class PetBrain(DirectObject.DirectObject, CPetBrain): notify = DirectNotifyGlobal.directNotify.newCategory('PetBrain') def __init__(self, pet): CPetBrain.__init__(self) self.pet = pet self.focus = None self.started = 0 self.inMovie = 0 self.chaseNode = self.pet.getRender().attachNewNode('PetChaseNode') self.goalMgr = PetGoalMgr.PetGoalMgr(self.pet) self.doId2goals = {} self.nearbyAvs = {} self.avAwareness = {} self.lastInteractTime = {} self.nextAwarenessIndex = 0 if __dev__: self.pscPrior = PStatCollector('App:Show code:petThink:UpdatePriorities') self.pscAware = PStatCollector('App:Show code:petThink:ShuffleAwareness') self.pscResc = PStatCollector('App:Show code:petThink:Reschedule') return def destroy(self): taskMgr.remove(self.getTeleportTaskName()) if __dev__: del self.pscPrior del self.pscAware del self.pscResc self.stop() self.goalMgr.destroy() self.chaseNode.removeNode() del self.chaseNode del self.focus del self.pet if self.doId2goals: self.notify.warning('destroy(): self.doId2goals is not empty: %s' % list(self.doId2goals.keys())) for goalList in list(self.doId2goals.values()): for goal in goalList: goal.destroy() del self.doId2goals del self.avAwareness def getThinkTaskName(self): return 'petThink-%s' % self.pet.doId def getTeleportTaskName(self): return 'petTeleport-%s' % self.pet.doId def getObserveEventAttendedByAvStart(self, otherDoId): return 'petObserveAttendedByAvStart-%s-%s' % (self.pet.doId, otherDoId) def getObserveEventAttendedByAvStop(self, otherDoId): return 'petObserveAttendedByAvStop-%s-%s' % (self.pet.doId, otherDoId) def getObserveEventAttendingAvStart(self, otherDoId): return 'petObserveAttendingAvStart-%s-%s' % (self.pet.doId, otherDoId) def getObserveEventAttendingAvStop(self, otherDoId): return 'petObserveAttendingAvStop-%s-%s' % (self.pet.doId, otherDoId) def start(self): PetBrain.notify.debug('start: %s' % self.pet.doId) self.lookers = {} self.lookees = {} self.accept(PetLookerAI.getStartLookedAtByOtherEvent(self.pet.doId), self._handleLookedAtByOtherStart) self.accept(PetLookerAI.getStopLookedAtByOtherEvent(self.pet.doId), self._handleLookedAtByOtherStop) self.accept(PetLookerAI.getStartLookingAtOtherEvent(self.pet.doId), self._handleLookingAtOtherStart) self.accept(PetLookerAI.getStopLookingAtOtherEvent(self.pet.doId), self._handleLookingAtOtherStop) self.globalGoals = [PetGoal.Wander()] for goal in self.globalGoals: self.goalMgr.addGoal(goal) for doId in self.pet._getNearbyAvatarDict(): self._handleAvatarArrive(doId) self.tLastLonelinessUpdate = globalClock.getFrameTime() taskMgr.doMethodLater(simbase.petThinkPeriod * random.random(), self._think, self.getThinkTaskName()) self.started = 1 def stop(self): PetBrain.notify.debug('stop: %s' % self.pet.doId) if not self.started: return self.started = 0 del self.lookers del self.lookees for doId in self.pet._getNearbyAvatarDict(): self._handleAvatarLeave(doId) for goal in self.globalGoals: self.goalMgr.removeGoal(goal) goal.destroy() del self.globalGoals self.clearFocus() taskMgr.remove(self.getThinkTaskName()) self.ignore(PetLookerAI.getStartLookedAtByOtherEvent(self.pet.doId)) self.ignore(PetLookerAI.getStopLookedAtByOtherEvent(self.pet.doId)) self.ignore(PetLookerAI.getStartLookingAtOtherEvent(self.pet.doId)) self.ignore(PetLookerAI.getStopLookingAtOtherEvent(self.pet.doId)) def observe(self, petObserve): if petObserve.isForgettable(): if random.random() < 0.05 * self.pet.traits.forgetfulness: return petObserve._influence(self) def updateLastInteractTime(self, avId): if avId in self.lastInteractTime: self.lastInteractTime[avId] = globalClock.getFrameTime() def _think(self, task = None): if not self.inMovie: if __dev__: self.pscPrior.start() self._updatePriorities() if __dev__: self.pscPrior.stop() if __dev__: self.pscAware.start() if len(self.nearbyAvs) > PetConstants.MaxAvatarAwareness: self.nextAwarenessIndex %= len(self.nearbyAvs) self._considerBecomeAwareOf(list(self.nearbyAvs.keys())[self.nextAwarenessIndex]) self.nextAwarenessIndex += 1 if __dev__: self.pscAware.stop() curT = globalClock.getFrameTime() tSinceLastLonelinessUpdate = curT - self.tLastLonelinessUpdate if tSinceLastLonelinessUpdate >= PetConstants.LonelinessUpdatePeriod: self.tLastLonelinessUpdate = curT numLookers = len(self.lookers) if numLookers: dt = tSinceLastLonelinessUpdate self.pet.lerpMood('loneliness', max(-1.0, dt * -.003 * numLookers)) if numLookers > 5: self.pet.lerpMood('excitement', min(1.0, dt * 0.001 * numLookers)) if __dev__: self.pscResc.start() taskMgr.doMethodLater(simbase.petThinkPeriod, self._think, self.getThinkTaskName()) if __dev__: self.pscResc.stop() return Task.done def _updatePriorities(self): self.goalMgr.updatePriorities() def _handleLookingAtOtherStart(self, avId): if avId in self.lookees: PetBrain.notify.warning('%s: already looking at av %s' % (self.pet.doId, avId)) return self.lookees[avId] = avId self.observe(PetObserve.PetActionObserve(PetObserve.Actions.ATTENDING_START, avId)) def _handleLookingAtOtherStop(self, avId): if avId not in self.lookees: PetBrain.notify.warning('%s: not looking at av %s' % (self.pet.doId, avId)) return del self.lookees[avId] self.observe(PetObserve.PetActionObserve(PetObserve.Actions.ATTENDING_STOP, avId)) def _handleLookedAtByOtherStart(self, avId): if avId in self.lookers: PetBrain.notify.warning('%s: av %s already looking at me' % (self.pet.doId, avId)) return self.lookers[avId] = avId self.observe(PetObserve.PetActionObserve(PetObserve.Actions.ATTENDED_START, avId)) def _handleLookedAtByOtherStop(self, avId): if avId not in self.lookers: PetBrain.notify.warning('%s: av %s not looking at me' % (self.pet.doId, avId)) return del self.lookers[avId] self.observe(PetObserve.PetActionObserve(PetObserve.Actions.ATTENDED_STOP, avId)) def lookedAtBy(self, avId): return avId in self.lookers def lookingAt(self, avId): return avId in self.lookees def getAvIdsLookingAtUs(self): return self.lookers def getAvIdsWeAreLookingAt(self): return self.lookees def setFocus(self, object): if isinstance(self.focus, DistributedObjectAI.DistributedObjectAI): self.ignore(self.focus.getDeleteEvent()) self.lastInteractTime.setdefault(self.focus.doId, 0) PetBrain.notify.debug('setFocus: %s' % object) self.focus = object if isinstance(self.focus, DistributedObjectAI.DistributedObjectAI): self.accept(self.focus.getDeleteEvent(), self._handleFocusHasLeft) def getFocus(self): return self.focus def clearFocus(self): self.setFocus(None) return def _handleFocusHasLeft(self): if self.focus.isEmpty(): self.chaseNode.setPos(self.pet, 0, 0, 0) else: self.chaseNode.setPos(self.focus, 0, 0, 0) self._inspectSpot(self.chaseNode) def _chase(self, target): if callable(target): target = target() if target is None: return 0 self.setFocus(target) self.pet.actionFSM.request('Chase', target) return 1 def _wander(self): self.clearFocus() self.pet.actionFSM.request('Wander') return 1 def _unstick(self): self.clearFocus() self.pet.actionFSM.request('Unstick') return 1 def _flee(self, chaser): if callable(chaser): chaser = chaser() if chaser is None: return 0 self.setFocus(chaser) self.pet.actionFSM.request('Flee', chaser) return 1 def _inspectSpot(self, spot = None): if spot is None: spot = NodePath('randomSpot') spot.setPos(randFloat(-20, 20), randFloat(-20, 20), 0) self.setFocus(spot) self.pet.actionFSM.request('InspectSpot', spot) return 1 def _stay(self, avatar): self.setFocus(avatar) self.pet.actionFSM.request('Stay', avatar) return 1 def _doTrick(self, trickId, avatar): self.setFocus(avatar) self.pet.actionFSM.request('Trick', avatar, trickId) return 1 def _heal(self, avatar): if callable(avatar): avatar = avatar() if avatar is None: return 0 self.setFocus(avatar) self.pet.actionFSM.request('Heal', avatar) return 1 def _startMovie(self): self.setFocus(None) self.pet.actionFSM.request('Movie') self.inMovie = 1 return def _endMovie(self): self.inMovie = 0 def _handleGenericObserve(self, observe): pass def _handleActionObserve(self, observe): action = observe.getAction() avId = observe.getAvId() OA = PetObserve.Actions dbg = PetBrain.notify.debug if action == OA.ATTENDED_START: dbg('avatar %s is looking at me' % avId) self.pet.lerpMoods({'boredom': -.1, 'excitement': 0.05, 'loneliness': -.05}) messenger.send(self.getObserveEventAttendedByAvStart(avId)) elif action == OA.ATTENDED_STOP: dbg('avatar %s is no longer looking at me' % avId) messenger.send(self.getObserveEventAttendedByAvStop(avId)) elif action == OA.ATTENDING_START: dbg('I am looking at avatar %s' % avId) messenger.send(self.getObserveEventAttendingAvStart(avId)) elif action == OA.ATTENDING_STOP: dbg('I am no longer looking at avatar %s' % avId) messenger.send(self.getObserveEventAttendingAvStop(avId)) elif action == OA.CHANGE_ZONE: if avId != self.pet.doId: oldZoneId, newZoneId = observe.getData() PetBrain.notify.debug('%s.CHANGE_ZONE: %s, %s->%s' % (self.pet.doId, avId, oldZoneId, newZoneId)) myZoneId = self.pet.zoneId if newZoneId != oldZoneId: if newZoneId == myZoneId: self._handleAvatarArrive(avId) elif oldZoneId == myZoneId: self._handleAvatarLeave(avId) if self.pet.inEstate: if avId in (self.pet.ownerId, self.pet.estateOwnerId): if oldZoneId in self.pet.estateZones and newZoneId not in self.pet.estateZones: if avId == self.pet.ownerId: self._handleOwnerLeave() else: self._handleEstateOwnerLeave() elif action == OA.LOGOUT: if avId == self.pet.ownerId: self._handleOwnerLeave() elif avId == self.pet.estateOwnerId: self._handleEstateOwnerLeave() elif action == OA.FEED: dbg('avatar %s is feeding me' % avId) self.pet.lerpMoods({'affection': 0.35, 'anger': -.07, 'boredom': -.5, 'excitement': 0.5, 'fatigue': -.2, 'hunger': -.5, 'loneliness': -.08, 'playfulness': 0.1, 'restlessness': -.05, 'sadness': -.2}) self.updateLastInteractTime(avId) avatar = simbase.air.doId2do.get(avId) if avatar is not None: avatar.setHatePets(0) elif action == OA.SCRATCH: dbg('avatar %s is scratching me' % avId) self.pet.lerpMoods({'affection': 0.45, 'anger': -.1, 'boredom': -.8, 'excitement': 0.5, 'fatigue': -.25, 'loneliness': -.2, 'playfulness': 0.1, 'restlessness': -.2, 'sadness': -.2}) self.updateLastInteractTime(avId) avatar = simbase.air.doId2do.get(avId) if avatar is not None: avatar.setHatePets(0) elif action == OA.GARDEN: dbg('avatar %s is gardening' % avId) avatar = simbase.air.doId2do.get(avId) if avatar is not None: if self.getFocus() == avatar: self._wander() return def _handlePhraseObserve(self, observe): def _handleGettingFriendlyAttention(avId, self = self): self.pet.lerpMoods({'boredom': -.85, 'restlessness': -.1, 'playfulness': 0.2, 'loneliness': -.4, 'sadness': -.1, 'fatigue': -.05, 'excitement': 0.05, 'anger': -.05}) self.updateLastInteractTime(avId) def _handleComeHere(avId, self = self): avatar = simbase.air.doId2do.get(avId) if avatar: self._chase(avatar) avatar.setHatePets(0) def _handleFollowMe(avId, self = self): avatar = simbase.air.doId2do.get(avId) if avatar: self._chase(avatar) avatar.setHatePets(0) def _handleStay(avId, self = self): avatar = simbase.air.doId2do.get(avId) if avatar: self._stay(avatar) def _handleCriticism(avId, self = self): ownerFactor = 0.5 if avId == self.pet.ownerId: ownerFactor = 1.0 self.pet.lerpMoods({'affection': -.4, 'anger': 0.4, 'boredom': -.3, 'confusion': 0.05, 'fatigue': 0.2, 'playfulness': -.1, 'sadness': 0.5 * ownerFactor}) def _handleGoAway(avId, self = self): avatar = simbase.air.doId2do.get(avId) if avatar is not None: if self.getFocus() == avatar: self._wander() return def _handleDoTrick(trickId, avId, self = self): avatar = simbase.air.doId2do.get(avId) if avatar: if self.lookedAtBy(avatar.doId): if not self.goalMgr.hasTrickGoal(): if not self.pet._willDoTrick(trickId): self.pet.trickFailLogger.addEvent(trickId) trickId = PetTricks.Tricks.BALK trickGoal = PetGoal.DoTrick(avatar, trickId) self.goalMgr.addGoal(trickGoal) phrase = observe.getPetPhrase() avId = observe.getAvId() OP = PetObserve.Phrases if phrase in list2dict([OP.COME, OP.FOLLOW_ME, OP.STAY, OP.NEED_LAFF, OP.NEED_GAGS, OP.NEED_JB, OP.HI, OP.SOOTHE, OP.PRAISE, OP.HAPPY, OP.QUESTION, OP.FRIENDLY, OP.LETS_PLAY, OP.DO_TRICK]): _handleGettingFriendlyAttention(avId) if phrase == OP.COME: _handleComeHere(avId) if phrase == OP.FOLLOW_ME: _handleFollowMe(avId) if phrase == OP.STAY: _handleStay(avId) if phrase == OP.CRITICISM: _handleCriticism(avId) if phrase == OP.GO_AWAY: _handleGoAway(avId) if phrase == OP.DO_TRICK: _handleDoTrick(observe.getTrickId(), avId) def _addGoalsReAvatar(self, avId): av = self.pet.air.doId2do.get(avId) if av is None: PetBrain.notify.warning('%s._addGoalsReAvatar: %s not in doId2do' % (self.pet.doId, avId)) return if avId not in self.doId2goals: goals = [PetGoal.ChaseAvatar(av), PetGoal.FleeFromAvatar(av)] self.doId2goals[avId] = goals self.lastInteractTime.setdefault(avId, 0) for goal in self.doId2goals[avId]: self.goalMgr.addGoal(goal) return def _removeGoalsReAvatar(self, avId): if avId not in self.doId2goals: PetBrain.notify.warning('no goals re av %s to remove' % avId) return for goal in self.doId2goals[avId]: self.goalMgr.removeGoal(goal) goal.destroy() del self.doId2goals[avId] def _considerBecomeAwareOf(self, avId): av = simbase.air.doId2do.get(avId) if av is None: PetBrain.notify.warning('_considerBecomeAwareOf: av %s does not exist' % avId) return if avId in self.avAwareness: return def becomeAwareOf(avId, self = self): self.avAwareness[avId] = None self._addGoalsReAvatar(avId) return if len(self.avAwareness) < PetConstants.MaxAvatarAwareness: becomeAwareOf(avId) return def calcInterest(avId, self = self): if avId == self.pet.ownerId: return 100.0 return random.random() avInterest = calcInterest(avId) minInterest = avInterest minInterestAvId = avId for awAvId in self.avAwareness: i = calcInterest(awAvId) if i < minInterest: minInterest = i minInterestAvId = awAvId break if minInterestAvId != avId: self._removeAwarenessOf(minInterestAvId) becomeAwareOf(avId) return def _removeAwarenessOf(self, avId): if avId in self.avAwareness: self._removeGoalsReAvatar(avId) del self.avAwareness[avId] def _handleAvatarArrive(self, avId): PetBrain.notify.debug('%s._handleAvatarArrive: %s' % (self.pet.doId, avId)) if avId in self.nearbyAvs: PetBrain.notify.warning('%s already in self.nearbyAvs' % avId) return self.nearbyAvs[avId] = None excitement = 0.3 if avId == self.pet.ownerId: excitement = 0.7 self.pet.lerpMoods({'excitement': 0.7, 'loneliness': -.4}) self._considerBecomeAwareOf(avId) return def _handleAvatarLeave(self, avId): PetBrain.notify.debug('%s._handleAvatarLeave: %s' % (self.pet.doId, avId)) if avId not in self.nearbyAvs: PetBrain.notify.warning('av %s not in self.nearbyAvs' % avId) return del self.nearbyAvs[avId] self.pet.lerpMoods({'loneliness': 0.1}) self._removeAwarenessOf(avId) def _handleOwnerLeave(self): self.pet.teleportOut() taskMgr.doMethodLater(PetConstants.TELEPORT_OUT_DURATION, self.pet.requestDelete, self.getTeleportTaskName()) def _handleEstateOwnerLeave(self): self.pet.teleportOut() taskMgr.doMethodLater(PetConstants.TELEPORT_OUT_DURATION, self.pet.requestDelete, self.getTeleportTaskName())