from . import PlayingCardDeck EasiestGameDuration = 120 HardestGameDuration = 90 EndlessGame = config.GetBool('endless-pairing-game', 0) MaxRankIndexUsed = [7, 7, 7, 8, 9] def createDeck(deckSeed, numPlayers): deck = PlayingCardDeck.PlayingCardDeck() deck.shuffleWithSeed(deckSeed) deck.removeRanksAbove(MaxRankIndexUsed[numPlayers]) return deck def calcGameDuration(difficulty): difference = EasiestGameDuration - HardestGameDuration adjust = difference * difficulty retval = EasiestGameDuration - adjust return retval def calcLowFlipModifier(matches, flips): idealFlips = round(matches * 2 * 1.6) if idealFlips < 2: idealFlips = 2 maxFlipsForBonus = idealFlips * 2 retval = 0 if flips < idealFlips: retval = 1 elif maxFlipsForBonus < flips: retval = 0 else: divisor = maxFlipsForBonus - idealFlips difference = maxFlipsForBonus - flips retval = float(difference) / divisor return retval