from .SpecImports import * from toontown.toonbase import ToontownGlobals CogParent = 10000 BattlePlace1 = 10000 BattleCellId = 0 BattleCells = {BattleCellId: {'parentEntId': BattlePlace1, 'pos': Point3(0, 0, 0)}} CogData = [{'parentEntId': CogParent, 'boss': 0, 'level': ToontownGlobals.CashbotMintCogLevel, 'battleCell': BattleCellId, 'pos': Point3(-8, 4, 0), 'h': 180, 'behavior': 'stand', 'path': None, 'skeleton': 1}, {'parentEntId': CogParent, 'boss': 0, 'level': ToontownGlobals.CashbotMintCogLevel + 1, 'battleCell': BattleCellId, 'pos': Point3(-3, 4, 0), 'h': 180, 'behavior': 'stand', 'path': None, 'skeleton': 1}, {'parentEntId': CogParent, 'boss': 0, 'level': ToontownGlobals.CashbotMintCogLevel, 'battleCell': BattleCellId, 'pos': Point3(3, 4, 0), 'h': 180, 'behavior': 'stand', 'path': None, 'skeleton': 1}, {'parentEntId': CogParent, 'boss': 0, 'level': ToontownGlobals.CashbotMintCogLevel + 1, 'battleCell': BattleCellId, 'pos': Point3(8, 4, 0), 'h': 180, 'behavior': 'stand', 'path': None, 'skeleton': 1}] ReserveCogData = []