from panda3d.core import * from direct.showbase.PythonUtil import Functor from toontown.toonbase import ToontownGlobals from direct.directnotify import DirectNotifyGlobal class FactoryCameraViews: notify = DirectNotifyGlobal.directNotify.newCategory('FactoryCameraViews') def __init__(self, factory): self.factory = factory av = base.localAvatar self.currentCamPos = None self.views = [['signatureRoomView', (Point3(0.0, -14.8419799805, 13.212685585), Point3(0.0, -13.9563484192, 12.749215126), Point3(0.0, 1.5, 15.75), Point3(0.0, 1.5, -3.9375), 1), ['localToonLeftBattle']], ['lookoutTrigger', (Point3(0, -17.7, 28.8), Point3(0, 10, 0), Point3(0.0, 1.5, 15.75), Point3(0.0, 1.5, -3.9375), 1), []], ['moleFieldView', (Point3(0, -17.7, 28.8), Point3(0, 10, 0), Point3(0.0, 1.5, 15.75), Point3(0.0, 1.5, -3.9375), 1), []]] camHeight = av.getClampedAvatarHeight() for i in range(len(self.views)): camPos = self.views[i][1] av.auxCameraPositions.append(camPos) factory.accept('enter' + self.views[i][0], Functor(self.switchCamPos, i)) for msg in self.views[i][2]: factory.accept(msg, self.checkCamPos) return def delete(self): for i in range(len(self.views)): base.localAvatar.auxCameraPositions.remove(self.views[i][1]) self.factory.ignore('enter' + self.views[i][0]) self.factory.ignore('exit' + self.views[i][0]) for msg in self.views[i][2]: self.factory.ignore(msg) base.localAvatar.resetCameraPosition() del self.views def switchCamPos(self, viewIndex, colEntry = None): av = base.localAvatar prevView = av.cameraIndex self.currentCamPos = viewIndex av.accept('exit' + self.views[viewIndex][0], Functor(self.prevCamPos, prevView)) self.notify.info('auto-switching to camera position %s' % viewIndex) av.setCameraSettings(self.views[viewIndex][1]) def prevCamPos(self, index, colEntry = None): av = base.localAvatar if len(av.cameraPositions) > index: av.setCameraPositionByIndex(index) self.currentCamPos = None return def checkCamPos(self): if self.currentCamPos != None: av = base.localAvatar viewIndex = self.currentCamPos self.notify.info('returning to camera position %s' % viewIndex) av.setCameraSettings(self.views[viewIndex][1]) return