from panda3d.core import * from direct.interval.IntervalGlobal import * from . import ToonHood from toontown.town import TTTownLoader from toontown.safezone import TTSafeZoneLoader from toontown.toonbase.ToontownGlobals import * from . import SkyUtil from direct.directnotify import DirectNotifyGlobal class TTHood(ToonHood.ToonHood): notify = DirectNotifyGlobal.directNotify.newCategory('TTHood') def __init__(self, parentFSM, doneEvent, dnaStore, hoodId): ToonHood.ToonHood.__init__(self, parentFSM, doneEvent, dnaStore, hoodId) self.id = ToontownCentral self.townLoaderClass = TTTownLoader.TTTownLoader self.safeZoneLoaderClass = TTSafeZoneLoader.TTSafeZoneLoader self.storageDNAFile = 'phase_4/dna/storage_TT.dna' self.holidayStorageDNADict = {WINTER_DECORATIONS: ['phase_4/dna/winter_storage_TT.dna', 'phase_4/dna/winter_storage_TT_sz.dna'], WACKY_WINTER_DECORATIONS: ['phase_4/dna/winter_storage_TT.dna', 'phase_4/dna/winter_storage_TT_sz.dna'], HALLOWEEN_PROPS: ['phase_4/dna/halloween_props_storage_TT.dna', 'phase_4/dna/halloween_props_storage_TT_sz.dna'], SPOOKY_PROPS: ['phase_4/dna/halloween_props_storage_TT.dna', 'phase_4/dna/halloween_props_storage_TT_sz.dna']} self.skyFile = 'phase_3.5/models/props/TT_sky' self.spookySkyFile = 'phase_3.5/models/props/BR_sky' self.titleColor = (1.0, 0.5, 0.4, 1.0) def load(self): ToonHood.ToonHood.load(self) self.parentFSM.getStateNamed('TTHood').addChild(self.fsm) def unload(self): self.parentFSM.getStateNamed('TTHood').removeChild(self.fsm) ToonHood.ToonHood.unload(self) def enter(self, *args): ToonHood.ToonHood.enter(self, *args) def exit(self): ToonHood.ToonHood.exit(self) def skyTrack(self, task): return SkyUtil.cloudSkyTrack(task) def startSky(self): self.sky.setTransparency(TransparencyAttrib.MDual, 1) self.notify.debug('The sky is: %s' % self.sky) if not self.sky.getTag('sky') == 'Regular': self.endSpookySky() SkyUtil.startCloudSky(self) def startSpookySky(self): if hasattr(self, 'sky') and self.sky: self.stopSky() self.sky = loader.loadModel(self.spookySkyFile) self.sky.setTag('sky', 'Halloween') self.sky.setScale(1.0) self.sky.setDepthTest(0) self.sky.setDepthWrite(0) self.sky.setColor(0.5, 0.5, 0.5, 1) self.sky.setBin('background', 100) self.sky.setFogOff() self.sky.reparentTo(camera) self.sky.setTransparency(TransparencyAttrib.MDual, 1) fadeIn = self.sky.colorScaleInterval(1.5, Vec4(1, 1, 1, 1), startColorScale=Vec4(1, 1, 1, 0.25), blendType='easeInOut') fadeIn.start() self.sky.setZ(0.0) self.sky.setHpr(0.0, 0.0, 0.0) ce = CompassEffect.make(NodePath(), CompassEffect.PRot | CompassEffect.PZ) self.sky.node().setEffect(ce)