from direct.gui.DirectGui import * from panda3d.core import * from toontown.toonbase import ToontownGlobals from toontown.toon import ToonHead class VineHeadFrame(DirectFrame): def __init__(self, av = None, color = Vec4(1, 1, 1, 1), *args, **kwargs): self.panelGeom = DGG.getDefaultDialogGeom() opts = {'relief': None, 'geom': self.panelGeom, 'geom_scale': (0.5, 1, 0.5), 'pos': (0, 0, 0)} opts.update(kwargs) DirectFrame.__init__(*(self,) + args, **opts) self.initialiseoptions(VineHeadFrame) if av: self.setAv(av) self.setScale(0.1) self.setTransparency(0) return def setAv(self, av): self.head = self.stateNodePath[0].attachNewNode('head', 20) self.head.setPosHprScale(0, -0.5, -0.09, 180.0, 0.0, 0.0, 0.2, 0.2, 0.2) self.headModel = ToonHead.ToonHead() self.headModel.setupHead(av.style, forGui=1) self.headModel.reparentTo(self.head) def destroy(self): self.headModel.delete() del self.headModel self.head.removeNode() del self.head DirectFrame.destroy(self)