from panda3d.core import * language = ConfigVariableString('language', 'english').value checkLanguage = ConfigVariableBool('check-language', 0).value def getLanguage(): return language print('TTLocalizer: Running in language: %s' % language) if language == 'english': _languageModule = 'toontown.toonbase.TTLocalizer' + language.capitalize() else: checkLanguage = 1 _languageModule = 'toontown.toonbase.TTLocalizer_' + language print('from ' + _languageModule + ' import *') from toontown.toonbase.TTLocalizerEnglish import * if checkLanguage: l = {} g = {} englishModule = __import__('toontown.toonbase.TTLocalizerEnglish', g, l) foreignModule = __import__(_languageModule, g, l) for key, val in list(englishModule.__dict__.items()): if key not in foreignModule.__dict__: print('WARNING: Foreign module: %s missing key: %s' % (_languageModule, key)) locals()[key] = val elif isinstance(val, dict): fval = foreignModule.__dict__.get(key) for dkey, dval in list(val.items()): if dkey not in fval: print('WARNING: Foreign module: %s missing key: %s.%s' % (_languageModule, key, dkey)) fval[dkey] = dval for dkey in list(fval.keys()): if dkey not in val: print('WARNING: Foreign module: %s extra key: %s.%s' % (_languageModule, key, dkey)) for key in list(foreignModule.__dict__.keys()): if key not in englishModule.__dict__: print('WARNING: Foreign module: %s extra key: %s' % (_languageModule, key))