from pandac.PandaModules import * from direct.actor import Actor from otp.avatar import Avatar from toontown.toonbase import ToontownGlobals from pandac.PandaModules import * from toontown.toonbase import TTLocalizer from . import GoonGlobals from . import SuitDNA import math AnimDict = {'pg': (('walk', '-walk'), ('collapse', '-collapse'), ('recovery', '-recovery')), 'sg': (('walk', '-walk'), ('collapse', '-collapse'), ('recovery', '-recovery'))} ModelDict = {'pg': 'phase_9/models/char/Cog_Goonie', 'sg': 'phase_9/models/char/Cog_Goonie'} class Goon(Avatar.Avatar): def __init__(self, dnaName = None): try: self.Goon_initialized except: self.Goon_initialized = 1 Avatar.Avatar.__init__(self) self.ignore('nametagAmbientLightChanged') self.hFov = 70 self.attackRadius = 15 self.strength = 15 self.velocity = 4 self.scale = 1.0 if dnaName is not None: self.initGoon(dnaName) return def initGoon(self, dnaName): dna = SuitDNA.SuitDNA() dna.newGoon(dnaName) self.setDNA(dna) self.type = dnaName self.createHead() self.find('**/actorGeom').setH(180) def initializeBodyCollisions(self, collIdStr): Avatar.Avatar.initializeBodyCollisions(self, collIdStr) if not self.ghostMode: self.collNode.setCollideMask(self.collNode.getIntoCollideMask() | ToontownGlobals.PieBitmask) def delete(self): try: self.Goon_deleted except: self.Goon_deleted = 1 filePrefix = ModelDict[self.style.name] loader.unloadModel(filePrefix + '-zero') animList = AnimDict[self.style.name] for anim in animList: loader.unloadModel(filePrefix + anim[1]) Avatar.Avatar.delete(self) return None def setDNAString(self, dnaString): self.dna = SuitDNA.SuitDNA() self.dna.makeFromNetString(dnaString) self.setDNA(self.dna) def setDNA(self, dna): if self.style: pass else: self.style = dna self.generateGoon() self.initializeDropShadow() self.initializeNametag3d() def generateGoon(self): dna = self.style filePrefix = ModelDict[dna.name] self.loadModel(filePrefix + '-zero') animDict = {} animList = AnimDict[dna.name] for anim in animList: animDict[anim[0]] = filePrefix + anim[1] self.loadAnims(animDict) def getShadowJoint(self): return self.getGeomNode() def getNametagJoints(self): return [] def createHead(self): self.headHeight = 3.0 head = self.find('**/joint35') if head.isEmpty(): head = self.find('**/joint40') self.hat = self.find('**/joint8') parentNode = head.getParent() self.head = parentNode.attachNewNode('headRotate') head.reparentTo(self.head) self.hat.reparentTo(self.head) if self.type == 'pg': self.hat.find('**/security_hat').hide() elif self.type == 'sg': self.hat.find('**/hard_hat').hide() else: self.hat.find('**/security_hat').hide() self.hat.find('**/hard_hat').hide() self.eye = self.find('**/eye') self.eye.setColorScale(1, 1, 1, 1) self.eye.setColor(1, 1, 0, 1) self.radar = None return def scaleRadar(self): if self.radar: self.radar.removeNode() self.radar = self.eye.attachNewNode('radar') model = loader.loadModel('phase_9/models/cogHQ/alphaCone2') beam = self.radar.attachNewNode('beam') transformNode = model.find('**/transform') transformNode.getChildren().reparentTo(beam) self.radar.setPos(0, -.5, 0.4) self.radar.setTransparency(1) self.radar.setDepthWrite(0) self.halfFov = self.hFov / 2.0 fovRad = self.halfFov * math.pi / 180.0 self.cosHalfFov = math.cos(fovRad) kw = math.tan(fovRad) * self.attackRadius / 10.5 kl = math.sqrt(self.attackRadius * self.attackRadius + 9.0) / 25.0 beam.setScale(kw / self.scale, kl / self.scale, kw / self.scale) beam.setHpr(0, self.halfFov, 0) p = self.radar.getRelativePoint(beam, Point3(0, -6, -1.8)) self.radar.setSz(-3.5 / p[2]) self.radar.flattenMedium() self.radar.setColor(1, 1, 1, 0.2) def colorHat(self): if self.type == 'pg': colorList = GoonGlobals.PG_COLORS elif self.type == 'sg': colorList = GoonGlobals.SG_COLORS else: return if self.strength >= 20: self.hat.setColorScale(colorList[0]) elif self.strength >= 15: self.hat.setColorScale(colorList[1]) else: self.hat.clearColorScale()