from panda3d.core import * import NametagGlobals from Nametag2d import Nametag2d from Nametag3d import Nametag3d from _constants import * class NametagGroup: CCNormal = 0 CCNoChat = 1 CCNonPlayer = 2 CCSuit = 3 CCToonBuilding = 4 CCSuitBuilding = 5 CCHouseBuilding = 6 CCSpeedChat = 7 CCFreeChat = 8 _unique_index = 0 def __init__(self): self.m_nametags = [] self.m_name_font = None self.m_chat_font = None self.m_avatar = None self.m_node = None self.m_name = '' self.m_display_name = '' self.m_chat_pages = [] self.m_stomp_text = '' self.m_unique_name = '' self.m_region_seq = 0 self.m_name_icon = NodePath.anyPath(PandaNode('icon')) self.m_name_frame = Vec4(0, 0, 0, 0) self.m_wordwrap = -1.0 self.m_color_code = 0 self.m_qt_color = Vec4(NametagGlobals._default_qt_color) self.m_balloon_color = Vec4(NametagGlobals._balloon_modulation_color) self.m_shadow = (0, 0) self.m_has_shadow = False self.m_timeout = 0.0 self.m_timeout_start = 0.0 self.m_has_timeout = False self.m_stomp_time = 0.0 self.m_stomp_chat_flags = None self.m_chat_flags = 0 self.m_page_number = 0 self.m_stomp_delay = 0.5 self.m_chat_stomp = 0 self.m_unique_name = 'nametag-%d' % NametagGroup._unique_index NametagGroup._unique_index += 1 self.m_object_code = 0 self.m_nametag3d_flag = 0 self.m_manager = None self.m_region_seq += 1 self.m_contents = CFSpeech | CFThought | CFQuicktalker self.m_is_active = 1 self.m_active = NametagGlobals._master_nametags_active self.m_visible = NametagGlobals._master_nametags_visible self.m_tag2d = Nametag2d() self.m_tag3d = Nametag3d() self.addNametag(self.m_tag2d) self.addNametag(self.m_tag3d) def setFont(self, font): self.setNameFont(font) self.setChatFont(font) def setNameFont(self, font): self.m_name_font = font def getNameFont(self): return self.m_name_font def setChatFont(self, font): self.m_chat_font = font def getChatFont(self): return self.m_chat_font def setAvatar(self, avatar): self.m_avatar = avatar def getAvatar(self): return self.m_avatar def setNameIcon(self, icon): self.m_name_icon = icon def getNameIcon(self): return self.m_name_icon def setColorCode(self, code): self.m_color_code = code def getColorCode(self): return self.m_color_code def setContents(self, contents): self.m_contents = contents def getContents(self): return self.m_contents def setDisplayName(self, name): self.m_display_name = name if name and self.m_name_font: text_node = NametagGlobals.getTextNode() text_node.setFont(self.m_name_font) text_node.setWordwrap(self.getNameWordwrap()) text_node.setAlign(TextNode.ACenter) text_node.setText(name) gen = text_node.generate() self.m_node = gen self.m_name_frame = text_node.getCardActual() if self.m_has_shadow: self.m_node = PandaNode('name') self.m_node.addChild(gen) pos = Point3(self.m_shadow[0], 0, -self.m_shadow[1]) attached = NodePath.anyPath(self.m_node).attachNewNode(gen.copySubgraph()) attached.setPos(pos) attached.setColor(0, 0, 0, 1) else: self.m_node = None self.updateContentsAll() def getDisplayName(self): return self.m_display_name def setName(self, name): self.m_name = name self.setDisplayName(name) def getName(self): return self.m_name def getNameFrame(self): return self.m_name_frame def setNameWordwrap(self, wordwrap): self.m_wordwrap = wordwrap self.setDisplayName(self.m_display_name) def getNameWordwrap(self): if self.m_wordwrap > 0.0: return self.m_wordwrap wordwrap = NametagGlobals.getNameWordwrap() return {self.CCNoChat: 7.8, self.CCToonBuilding: 8.5, self.CCSuitBuilding: 8.5, self.CCHouseBuilding: 10.0}.get(self.m_color_code, wordwrap) def getNametag(self, index): return self.m_nametags[index] def getNametag2d(self): return self.m_tag2d def getNametag3d(self): return self.m_tag3d def setNametag3dFlag(self, flag): self.m_nametag3d_flag = flag def getNametag3dFlag(self): return self.m_nametag3d_flag def getNumChatPages(self): return len(self.m_chat_pages) def getNumNametags(self): return len(self.m_nametags) def setObjectCode(self, code): self.m_object_code = code def getObjectCode(self): return self.m_object_code def setPageNumber(self, page): if self.m_page_number == page: return self.m_page_number = page if self.willHaveButton(): self.m_timeout_start = globalClock.getFrameTime() + 0.2 self.m_has_timeout = True self.updateContentsAll() def getPageNumber(self): return self.m_page_number def getBalloonModulationColor(self): return self.m_balloon_color def setQtColor(self, color): self.m_qt_color = color def getQtColor(self): return self.m_qt_color def getRegionSeq(self): return self.m_region_seq def setShadow(self, shadow): self.m_shadow = shadow def getShadow(self): return self.m_shadow def getStompDelay(self): return self.m_stomp_delay def getStompText(self): return self.m_stomp_text def setUniqueId(self, name): self.m_unique_name = name def getUniqueId(self): return self.m_unique_name def hasButton(self): if self.m_has_timeout: return False return self.willHaveButton() def hasNoQuitButton(self): return (not self.m_has_timeout) and self.m_chat_flags & CFSpeech def hasQuitButton(self): return (not self.m_has_timeout) and self.m_chat_flags & CFQuitButton def hasPageButton(self): return (not self.m_has_timeout) and self.m_chat_flags & CFPageButton def hasShadow(self): return self.m_has_shadow def clearShadow(self): self.m_has_shadow = False def incrementNametag3dFlag(self, flag): self.m_nametag3d_flag = max(self.m_nametag3d_flag, flag) def isManaged(self): return self.m_manager is not None def manage(self, manager): if not self.m_manager: self.m_manager = manager for nametag in self.m_nametags: nametag.manage(manager) def unmanage(self, manager): if self.m_manager: self.m_manager = None for nametag in self.m_nametags: nametag.unmanage(manager) def addNametag(self, nametag): if nametag.m_group: print 'Attempt to add %s twice to %s.' % (nametag.__class__.__name__, self.m_name) return nametag.m_group = self nametag.updateContents() self.m_nametags.append(nametag) if self.m_manager: nametag.manage(self.m_manager) def removeNametag(self, nametag): if not nametag.m_group: print 'Attempt to removed %s twice from %s.' % (nametag.__class__.__name__, self.m_name) return if self.m_manager: nametag.unmanage(self.m_manager) nametag.m_group = None nametag.updateContents() self.m_nametags.remove(nametag) def setActive(self, active): self.m_is_active = active def isActive(self): return self.m_active def updateContentsAll(self): for nametag in self.m_nametags: nametag.updateContents() def updateRegions(self): for nametag in self.m_nametags: nametag.updateRegion(self.m_region_seq) self.m_region_seq += 1 now = globalClock.getFrameTime() if self.m_stomp_time < now and self.m_chat_stomp > 1: self.m_chat_stomp = 0 self.setChat(self.m_stomp_text, self.m_stomp_chat_flags, self.m_page_number) if self.m_chat_flags & CFTimeout and now >= self.m_timeout: self.clearChat() self.m_chat_stomp = 0 v7 = False if self.m_has_timeout and now >= self.m_timeout_start: self.m_has_timeout = 0 v7 = True if self.m_active != NametagGlobals._master_nametags_active: self.m_active = NametagGlobals._master_nametags_active v7 = True if self.m_visible == NametagGlobals._master_nametags_visible: if not v7: return else: self.m_visible = NametagGlobals._master_nametags_visible self.updateContentsAll() def willHaveButton(self): return self.m_chat_flags & (CFPageButton | CFQuitButton) def setChat(self, chat, chat_flags, page_number=0): self.m_chat_flags = chat_flags self.m_page_number = page_number now = globalClock.getFrameTime() must_split = True if chat_flags and chat: self.m_chat_stomp += 1 if self.m_chat_stomp >= 2 and self.m_stomp_delay >= 0.05: self.m_stomp_text = chat self.m_stomp_chat_flags = self.m_chat_flags self.m_stomp_time = now + self.m_stomp_delay self.m_chat_flags = 0 must_split = False else: self.m_chat_flags = 0 self.m_chat_stomp = 0 must_split = False if must_split: self.m_chat_pages = chat.split('\x07') else: self.m_chat_pages = [] if self.m_chat_flags & CFTimeout and self.m_stomp_time < now: timeout = len(chat) * 0.5 timeout = min(12.0, max(timeout, 4.0)) self.m_timeout = timeout + now if self.willHaveButton(): self.m_has_timeout = True self.m_timeout_start = now + 0.2 else: self.m_has_timeout = False self.m_timeout_start = 0.0 self.updateContentsAll() def getChat(self): if self.m_chat_pages: return self.m_chat_pages[self.m_page_number] return '' def clearChat(self): self.setChat('', 0, 0) def getChatStomp(self): return self.m_chat_stomp def clearAuxNametags(self): for nametag in self.nametags[:]: if nametag not in (self.m_tag2d, self.m_tag3d): self.removeNametag(nametag) def click(self): messenger.send(self.m_unique_name) def copyNameTo(self, to): return to.attachNewNode(self.m_node.copySubgraph()) def displayAsActive(self): if self.m_is_active and NametagGlobals._master_nametags_active: return 1 return self.hasButton() def frameCallback(self): # This should be in Nametag2d # I have no idea where libotp called it # so I'm doing it in MarginManager.update self.updateRegions()