from direct.gui.DirectGui import * from pandac.PandaModules import * from direct.task.Task import Task from direct.fsm import StateData from direct.showbase import AppRunnerGlobal from direct.directnotify import DirectNotifyGlobal from toontown.toonbase import TTLocalizer from toontown.toontowngui import TTDialog from toontown.toonbase import ToontownGlobals from toontown.toonbase.DisplayOptions import DisplayOptions class DisplaySettingsDialog(DirectFrame, StateData.StateData): ApplyTimeoutSeconds = 15 TimeoutCountdownTask = 'DisplaySettingsTimeoutCountdown' WindowedMode = 0 FullscreenMode = 1 EmbeddedMode = 2 notify = DirectNotifyGlobal.directNotify.newCategory('DisplaySettingsDialog') def __init__(self): DirectFrame.__init__(self, pos=(0, 0, 0.3), relief=None, image=DGG.getDefaultDialogGeom(), image_scale=(1.6, 1, 1.2), image_pos=(0, 0, -0.05), image_color=ToontownGlobals.GlobalDialogColor, text=TTLocalizer.DisplaySettingsTitle, text_scale=0.12, text_pos=(0, 0.4), borderWidth=(0.01, 0.01)) StateData.StateData.__init__(self, 'display-settings-done') self.setBin('gui-popup', 0) self.initialiseoptions(DisplaySettingsDialog) return def unload(self): if self.isLoaded == 0: return None self.isLoaded = 0 self.exit() DirectFrame.destroy(self) return None def load(self): if self.isLoaded == 1: return None self.isLoaded = 1 self.anyChanged = 0 self.apiChanged = 0 screenSizes = [(640, 480), (800, 600), (1024, 768), (1280, 1024), (1600, 1200)] displayInfo = base.pipe.getDisplayInformation() for i in range(displayInfo.getTotalDisplayModes()): width = displayInfo.getDisplayModeWidth(i) height = displayInfo.getDisplayModeHeight(i) if (width, height) not in screenSizes: screenSizes.append((width, height)) self.screenSizes = sorted(screenSizes) guiButton = loader.loadModel('phase_3/models/gui/quit_button') gui = loader.loadModel('phase_3.5/models/gui/friendslist_gui') nameShopGui = loader.loadModel('phase_3/models/gui/nameshop_gui') circle = nameShopGui.find('**/namePanelCircle') innerCircle = circle.copyTo(hidden) innerCircle.setPos(0, 0, 0.2) self.c1b = circle.copyTo(self, -1) self.c1b.setColor(0, 0, 0, 1) self.c1b.setPos(0.044, 0, -0.21) self.c1b.setScale(0.4) c1f = circle.copyTo(self.c1b) c1f.setColor(1, 1, 1, 1) c1f.setScale(0.8) self.c2b = circle.copyTo(self, -2) self.c2b.setColor(0, 0, 0, 1) self.c2b.setPos(0.044, 0, -0.3) self.c2b.setScale(0.4) c2f = circle.copyTo(self.c2b) c2f.setColor(1, 1, 1, 1) c2f.setScale(0.8) self.c3b = circle.copyTo(self, -2) self.c3b.setColor(0, 0, 0, 1) self.c3b.setPos(0.044, 0, -0.4) self.c3b.setScale(0.4) c3f = circle.copyTo(self.c3b) c3f.setColor(1, 1, 1, 1) c3f.setScale(0.8) self.introText = DirectLabel(parent=self, relief=None, scale=TTLocalizer.DSDintroText, text=TTLocalizer.DisplaySettingsIntro, text_wordwrap=TTLocalizer.DSDintroTextWordwrap, text_align=TextNode.ALeft, pos=(-0.725, 0, 0.3)) self.introTextSimple = DirectLabel(parent=self, relief=None, scale=0.06, text=TTLocalizer.DisplaySettingsIntroSimple, text_wordwrap=25, text_align=TextNode.ALeft, pos=(-0.725, 0, 0.3)) self.apiLabel = DirectLabel(parent=self, relief=None, scale=0.06, text=TTLocalizer.DisplaySettingsApi, text_align=TextNode.ARight, pos=(-0.08, 0, 0)) self.apiMenu = DirectOptionMenu(parent=self, relief=DGG.RAISED, scale=0.06, items=['x'], pos=(0, 0, 0)) self.screenSizeLabel = DirectLabel(parent=self, relief=None, scale=0.06, text=TTLocalizer.DisplaySettingsResolution, text_align=TextNode.ARight, pos=(-0.08, 0, -0.1)) self.screenSizeLeftArrow = DirectButton(parent=self, relief=None, image=(gui.find('**/Horiz_Arrow_UP'), gui.find('**/Horiz_Arrow_DN'), gui.find('**/Horiz_Arrow_Rllvr'), gui.find('**/Horiz_Arrow_UP')), scale=(-1.0, 1.0, 1.0), pos=(0.04, 0, -0.085), command=self.__doScreenSizeLeft) self.screenSizeRightArrow = DirectButton(parent=self, relief=None, image=(gui.find('**/Horiz_Arrow_UP'), gui.find('**/Horiz_Arrow_DN'), gui.find('**/Horiz_Arrow_Rllvr'), gui.find('**/Horiz_Arrow_UP')), pos=(0.54, 0, -0.085), command=self.__doScreenSizeRight) self.screenSizeValueText = DirectLabel(parent=self, relief=None, text='x', text_align=TextNode.ACenter, text_scale=0.06, pos=(0.29, 0, -0.1)) self.windowedButton = DirectCheckButton(parent=self, relief=None, text=TTLocalizer.DisplaySettingsWindowed, text_align=TextNode.ALeft, text_scale=0.6, scale=0.1, boxImage=innerCircle, boxImageScale=2.5, boxImageColor=VBase4(0, 0.25, 0.5, 1), boxRelief=None, pos=TTLocalizer.DSDwindowedButtonPos, command=self.__doWindowed) self.fullscreenButton = DirectCheckButton(parent=self, relief=None, text=TTLocalizer.DisplaySettingsFullscreen, text_align=TextNode.ALeft, text_scale=0.6, scale=0.1, boxImage=innerCircle, boxImageScale=2.5, boxImageColor=VBase4(0, 0.25, 0.5, 1), boxRelief=None, pos=TTLocalizer.DSDfullscreenButtonPos, command=self.__doFullscreen) self.embeddedButton = DirectCheckButton(parent=self, relief=None, text=TTLocalizer.DisplaySettingsEmbedded, text_align=TextNode.ALeft, text_scale=0.6, scale=0.1, boxImage=innerCircle, boxImageScale=2.5, boxImageColor=VBase4(0, 0.25, 0.5, 1), boxRelief=None, pos=TTLocalizer.DSDembeddedButtonPos, command=self.__doEmbedded) self.apply = DirectButton(parent=self, relief=None, image=(guiButton.find('**/QuitBtn_UP'), guiButton.find('**/QuitBtn_DN'), guiButton.find('**/QuitBtn_RLVR')), image_scale=(0.6, 1, 1), text=TTLocalizer.DisplaySettingsApply, text_scale=0.06, text_pos=(0, -0.02), pos=(0.52, 0, -0.53), command=self.__apply) self.cancel = DirectButton(parent=self, relief=None, text=TTLocalizer.DisplaySettingsCancel, image=(guiButton.find('**/QuitBtn_UP'), guiButton.find('**/QuitBtn_DN'), guiButton.find('**/QuitBtn_RLVR')), image_scale=(0.6, 1, 1), text_scale=TTLocalizer.DSDcancel, text_pos=TTLocalizer.DSDcancelPos, pos=(0.2, 0, -0.53), command=self.__cancel) guiButton.removeNode() gui.removeNode() nameShopGui.removeNode() innerCircle.removeNode() self.hide() return def enter(self, changeDisplaySettings, changeDisplayAPI): if self.isEntered == 1: return None self.isEntered = 1 if self.isLoaded == 0: self.load() self.applyDialog = None self.timeoutDialog = None self.restoreDialog = None self.revertDialog = None base.transitions.fadeScreen(0.5) properties = base.win.getProperties() self.screenSizeIndex = self.chooseClosestScreenSize(properties.getXSize(), properties.getYSize()) self.isFullscreen = properties.getFullscreen() if self.isCurrentlyEmbedded(): self.displayMode = self.EmbeddedMode elif self.isFullscreen: self.displayMode = self.FullscreenMode else: self.displayMode = self.WindowedMode self.updateApiMenu(changeDisplaySettings, changeDisplayAPI) self.updateWindowed() self.updateScreenSize() if changeDisplaySettings: self.introText.show() self.introTextSimple.hide() if changeDisplayAPI and len(self.apis) > 1: self.apiLabel.show() self.apiMenu.show() else: self.apiLabel.hide() self.apiMenu.hide() if DisplayOptions.isWindowedPossible(): self.c1b.show() self.windowedButton.show() else: self.c1b.hide() self.windowedButton.hide() self.c2b.show() self.fullscreenButton.show() if DisplayOptions.isEmbeddedPossible(): self.c3b.show() self.embeddedButton.show() else: self.c3b.hide() self.embeddedButton.hide() else: self.introText.hide() self.introTextSimple.show() self.apiLabel.hide() self.apiMenu.hide() self.windowedButton.hide() self.fullscreenButton.hide() self.c1b.hide() self.c2b.hide() self.c3b.hide() self.anyChanged = 0 self.apiChanged = 0 self.show() return def exit(self): if self.isEntered == 0: return None self.isEntered = 0 self.cleanupDialogs() base.transitions.noTransitions() taskMgr.remove(self.TimeoutCountdownTask) self.ignoreAll() self.hide() messenger.send(self.doneEvent, [self.anyChanged, self.apiChanged]) return None def cleanupDialogs(self): if self.applyDialog != None: self.applyDialog.cleanup() self.applyDialog = None if self.timeoutDialog != None: self.timeoutDialog.cleanup() self.timeoutDialog = None if self.restoreDialog != None: self.restoreDialog.cleanup() self.restoreDialog = None if self.revertDialog != None: self.revertDialog.cleanup() self.revertDialog = None return def updateApiMenu(self, changeDisplaySettings, changeDisplayAPI): self.apis = [] self.apiPipes = [] if changeDisplayAPI: base.makeAllPipes() for pipe in base.pipeList: if pipe.isValid(): self.apiPipes.append(pipe) self.apis.append(pipe.getInterfaceName()) self.apiMenu['items'] = self.apis self.apiMenu.set(base.pipe.getInterfaceName()) def updateWindowed(self): if self.displayMode == self.FullscreenMode: self.windowedButton['indicatorValue'] = 0 self.fullscreenButton['indicatorValue'] = 1 self.embeddedButton['indicatorValue'] = 0 elif self.displayMode == self.WindowedMode: self.windowedButton['indicatorValue'] = 1 self.fullscreenButton['indicatorValue'] = 0 self.embeddedButton['indicatorValue'] = 0 elif self.displayMode == self.EmbeddedMode: self.windowedButton['indicatorValue'] = 0 self.fullscreenButton['indicatorValue'] = 0 self.embeddedButton['indicatorValue'] = 1 def updateScreenSize(self): xSize, ySize = self.screenSizes[self.screenSizeIndex] self.screenSizeValueText['text'] = '%s x %s' % (xSize, ySize) if self.screenSizeIndex > 0: self.screenSizeLeftArrow.show() else: self.screenSizeLeftArrow.hide() if self.screenSizeIndex < len(self.screenSizes) - 1: self.screenSizeRightArrow.show() else: self.screenSizeRightArrow.hide() def chooseClosestScreenSize(self, currentXSize, currentYSize): for i in range(len(self.screenSizes)): xSize, ySize = self.screenSizes[i] if currentXSize == xSize and currentYSize == ySize: return i currentCount = currentXSize * currentYSize bestDiff = None bestI = None for i in range(len(self.screenSizes)): xSize, ySize = self.screenSizes[i] diff = abs(xSize * ySize - currentCount) if bestI == None or diff < bestDiff: bestI = i bestDiff = diff return bestI def __doWindowed(self, value): self.displayMode = self.WindowedMode self.updateWindowed() def __doFullscreen(self, value): self.displayMode = self.FullscreenMode self.updateWindowed() def __doEmbedded(self, value): self.displayMode = self.EmbeddedMode self.updateWindowed() def __doScreenSizeLeft(self): if self.screenSizeIndex > 0: self.screenSizeIndex = self.screenSizeIndex - 1 self.updateScreenSize() def __doScreenSizeRight(self): if self.screenSizeIndex < len(self.screenSizes) - 1: self.screenSizeIndex = self.screenSizeIndex + 1 self.updateScreenSize() def __apply(self): self.cleanupDialogs() self.clearBin() self.applyDialog = TTDialog.TTDialog(dialogName='DisplaySettingsApply', style=TTDialog.TwoChoice, text=TTLocalizer.DisplaySettingsApplyWarning % self.ApplyTimeoutSeconds, text_wordwrap=15, command=self.__applyDone) self.applyDialog.setBin('gui-popup', 0) def __applyDone(self, command): self.applyDialog.cleanup() self.applyDialog = None self.setBin('gui-popup', 0) base.transitions.fadeScreen(0.5) if command != DGG.DIALOG_OK: return self.origPipe = base.pipe self.origProperties = base.win.getProperties() pipe = self.apiPipes[self.apiMenu.selectedIndex] properties = WindowProperties() xSize, ySize = self.screenSizes[self.screenSizeIndex] properties.setSize(xSize, ySize) properties.setFullscreen(self.displayMode == self.FullscreenMode) fullscreen = self.displayMode == self.FullscreenMode embedded = self.displayMode == self.EmbeddedMode if embedded: if DisplayOptions.isEmbeddedPossible(): pass else: self.notify.warning('how was the player able to choose embedded') embedded = False if not self.changeDisplayProperties(pipe, xSize, ySize, fullscreen, embedded): self.__revertBack(1) return self.clearBin() self.timeoutDialog = TTDialog.TTDialog(dialogName='DisplaySettingsTimeout', style=TTDialog.TwoChoice, text=TTLocalizer.DisplaySettingsAccept % self.ApplyTimeoutSeconds, text_wordwrap=15, command=self.__timeoutDone) self.timeoutDialog.setBin('gui-popup', 0) self.timeoutRemaining = self.ApplyTimeoutSeconds self.timeoutStart = None taskMgr.add(self.__timeoutCountdown, self.TimeoutCountdownTask) return def changeDisplayProperties(self, pipe, width, height, fullscreen = False, embedded = False): result = False self.notify.info('changeDisplayProperties') if embedded: if DisplayOptions.isEmbeddedPossible(): width = base.appRunner.windowProperties.getXSize() height = base.appRunner.windowProperties.getYSize() self.current_pipe = base.pipe self.current_properties = WindowProperties(base.win.getProperties()) properties = self.current_properties self.notify.debug('DISPLAY PREVIOUS:') self.notify.debug(' EMBEDDED: %s' % bool(properties.getParentWindow())) self.notify.debug(' FULLSCREEN: %s' % bool(properties.getFullscreen())) self.notify.debug(' X SIZE: %s' % properties.getXSize()) self.notify.debug(' Y SIZE: %s' % properties.getYSize()) self.notify.debug('DISPLAY REQUESTED:') self.notify.debug(' EMBEDDED: %s' % bool(embedded)) self.notify.debug(' FULLSCREEN: %s' % bool(fullscreen)) self.notify.debug(' X SIZE: %s' % width) self.notify.debug(' Y SIZE: %s' % height) if self.current_pipe == pipe and bool(self.current_properties.getParentWindow()) == bool(embedded) and self.current_properties.getFullscreen() == fullscreen and self.current_properties.getXSize() == width and self.current_properties.getYSize() == height: self.notify.info('DISPLAY NO CHANGE REQUIRED') state = True else: properties = WindowProperties() properties.setSize(width, height) properties.setFullscreen(fullscreen) properties.setParentWindow(0) if embedded: properties = base.appRunner.windowProperties original_sort = base.win.getSort() if self.resetDisplayProperties(pipe, properties): self.notify.debug('DISPLAY CHANGE SET') properties = base.win.getProperties() self.notify.debug('DISPLAY ACHIEVED:') self.notify.debug(' EMBEDDED: %s' % bool(properties.getParentWindow())) self.notify.debug(' FULLSCREEN: %s' % bool(properties.getFullscreen())) self.notify.debug(' X SIZE: %s' % properties.getXSize()) self.notify.debug(' Y SIZE: %s' % properties.getYSize()) if bool(properties.getParentWindow()) == bool(embedded) and properties.getFullscreen() == fullscreen and properties.getXSize() == width and properties.getYSize() == height: self.notify.info('DISPLAY CHANGE VERIFIED') result = True else: self.notify.warning('DISPLAY CHANGE FAILED, RESTORING PREVIOUS DISPLAY') else: self.notify.warning('DISPLAY CHANGE FAILED') base.win.setSort(original_sort) base.graphicsEngine.renderFrame() base.graphicsEngine.renderFrame() return result def __timeoutCountdown(self, task): if self.timeoutStart == None: self.timeoutStart = globalClock.getRealTime() elapsed = int(globalClock.getFrameTime() - self.timeoutStart) remaining = max(self.ApplyTimeoutSeconds - elapsed, 0) if remaining < self.timeoutRemaining: self.timeoutRemaining = remaining self.timeoutDialog['text'] = (TTLocalizer.DisplaySettingsAccept % remaining,) if remaining == 0: self.__timeoutDone('cancel') return Task.done return Task.cont def __timeoutDone(self, command): taskMgr.remove(self.TimeoutCountdownTask) self.timeoutDialog.cleanup() self.timeoutDialog = None self.setBin('gui-popup', 0) base.transitions.fadeScreen(0.5) if command == DGG.DIALOG_OK: self.anyChanged = 1 self.exit() return self.__revertBack(0) return def __revertBack(self, reason): if not self.resetDisplayProperties(self.origPipe, self.origProperties): self.notify.warning("Couldn't restore original display settings!") base.panda3dRenderError() self.clearBin() if reason == 0: revertText = TTLocalizer.DisplaySettingsRevertUser else: revertText = TTLocalizer.DisplaySettingsRevertFailed self.revertDialog = TTDialog.TTDialog(dialogName='DisplaySettingsRevert', style=TTDialog.Acknowledge, text=revertText, text_wordwrap=15, command=self.__revertDone) self.revertDialog.setBin('gui-popup', 0) def __revertDone(self, command): self.revertDialog.cleanup() self.revertDialog = None self.setBin('gui-popup', 0) base.transitions.fadeScreen(0.5) return def __cancel(self): self.exit() def resetDisplayProperties(self, pipe, properties): if base.win: currentProperties = base.win.getProperties() gsg = base.win.getGsg() else: currentProperties = WindowProperties.getDefault() gsg = None newProperties = WindowProperties(currentProperties) newProperties.addProperties(properties) if base.pipe != pipe: self.apiChanged = 1 gsg = None if gsg == None or currentProperties.getFullscreen() != newProperties.getFullscreen() or currentProperties.getParentWindow() != newProperties.getParentWindow(): self.notify.debug('window properties: %s' % properties) self.notify.debug('gsg: %s' % gsg) base.pipe = pipe if not base.openMainWindow(props=properties, gsg=gsg, keepCamera=True): self.notify.warning('OPEN MAIN WINDOW FAILED') return 0 self.notify.info('OPEN MAIN WINDOW PASSED') base.disableShowbaseMouse() NametagGlobals.setCamera(base.cam) NametagGlobals.setMouseWatcher(base.mouseWatcherNode) base.graphicsEngine.renderFrame() base.graphicsEngine.renderFrame() base.graphicsEngine.openWindows() if base.win.isClosed(): self.notify.info('Window did not open, removing.') base.closeWindow(base.win) return 0 else: self.notify.debug('Adjusting properties') base.win.requestProperties(properties) base.graphicsEngine.renderFrame() return 1 def isCurrentlyEmbedded(self): result = False if base.win.getProperties().getParentWindow(): result = True return result