import __builtin__ class game: name = 'toontown' process = 'server' __builtin__.game = game from panda3d.core import * loadPrcFile('etc/Configrc.prc') from otp.ai.AIBaseGlobal import * from toontown.ai.ToontownAIRepository import ToontownAIRepository aiConfig = '' aiConfig += 'air-base-channel %s\n' % 101000000 aiConfig += 'air-channel-allocation %s\n' % 999999 aiConfig += 'air-stateserver %s\n' % 4002 aiConfig += 'district-name %s\n' % 'Toon Valley' aiConfig += 'air-connect %s\n' % '127.0.0.1:7199' aiConfig += 'eventlog-host %s\n' % '127.0.0.1:7197' loadPrcFileData('AI Config', aiConfig) simbase.air = ToontownAIRepository(config.GetInt('air-base-channel', 1000000), config.GetInt('air-stateserver', 4002), config.GetString('district-name', 'Toon Valley')) host = config.GetString('air-connect', '127.0.0.1:7199') port = 7199 if ':' in host: host, port = host.split(':', 1) port = int(port) simbase.air.connect(host, port) try: run() except SystemExit: raise except Exception: from otp.otpbase import PythonUtil print PythonUtil.describeException() raise