from pandac.PandaModules import * from direct.interval.IntervalGlobal import * from direct.actor import Actor from toontown.toonbase import ToontownGlobals import random from toontown.parties import PartyGlobals from toontown.parties.PartyUtils import getCenterPosFromGridSize class Decoration(NodePath): notify = directNotify.newCategory('Decoration') def __init__(self, name, x, y, h): NodePath.__init__(self, name) self.name = name decorId = PartyGlobals.DecorationIds.fromString(name) centerX, centerY = getCenterPosFromGridSize(x, y, PartyGlobals.DecorationInformationDict[decorId]['gridsize']) self.setPos(centerX, centerY, 0.0) self.setH(h) if self.name == 'CakeTower': self.partyCake = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cakeTower') tntSeqNode = self.partyCake.find('**/seqNode_tnt').node() tntSeqNode.setFrameRate(20) self.partyCake.reparentTo(self) elif self.name == 'BannerJellyBean': partyBannerModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_bannerJellybean_model') banner = [] banner1 = partyBannerModel.find('**/banner1') banner2 = partyBannerModel.find('**/banner2') temp = NodePath('Empty') banner1.reparentTo(temp) banner2.reparentTo(temp) banner.append(banner1) banner.append(banner2) self.partyBanner = Actor.Actor(partyBannerModel, {'float': 'phase_13/models/parties/tt_m_ara_pty_bannerJellybean'}) bannerSeqNodeParent = self.partyBanner.find('**/bannerJoint') bannerSeqNode = SequenceNode('banner') for bannerNode in banner: bannerSeqNode.addChild(bannerNode.node()) temp.detachNode() del temp bannerSeqNodeParent.attachNewNode(bannerSeqNode) bannerSeqNode.setFrameRate(4) bannerSeqNode.loop(True) bannerSeqNode.setPlayRate(1) balloonLeft = self.partyBanner.find('**/balloonsLMesh') balloonRight = self.partyBanner.find('**/balloonsRMesh') balloonLeft.setBillboardAxis() balloonRight.setBillboardAxis() balloonLeftLocator = self.partyBanner.find('**/balloonJointL') balloonRightLocator = self.partyBanner.find('**/balloonJointR') balloonLeft.reparentTo(balloonLeftLocator) balloonRight.reparentTo(balloonRightLocator) self.partyBanner.loop('float') self.partyBanner.reparentTo(self) elif self.name == 'GagGlobe': self.partyGlobe = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_gagGlobe_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_gagGlobe'}) self.partyGlobe.setBillboardAxis() confettiLocator = self.partyGlobe.find('**/uvj_confetti') confettiMesh = self.partyGlobe.find('**/innerGlobeMesh') confettiMesh.setTexProjector(confettiMesh.findTextureStage('default'), confettiLocator, self.partyGlobe) collisionMesh = self.partyGlobe.find('**/collisionMesh') collisionMesh.hide() self.globeSphere = CollisionSphere(confettiMesh.getBounds().getCenter(), confettiMesh.getBounds().getRadius()) self.globeSphere.setTangible(1) self.globeSphereNode = CollisionNode('gagGlobe' + str(self.getPos())) self.globeSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask) self.globeSphereNode.addSolid(self.globeSphere) self.globeSphereNodePath = self.partyGlobe.attachNewNode(self.globeSphereNode) self.partyGlobe.loop('idle') self.partyGlobe.reparentTo(self) elif self.name == 'FlyingHeart': flyingHeartModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_heartWing_model') self.flyingHeart = Actor.Actor(flyingHeartModel, {'idle': 'phase_13/models/parties/tt_m_ara_pty_heartWing'}) wingsSeqNodeParent = self.flyingHeart.find('**/heartWingJoint') collisionMesh = self.flyingHeart.find('**/collision_heartWing') collisionMesh.hide() self.globeSphere = CollisionSphere(collisionMesh.getBounds().getCenter(), collisionMesh.getBounds().getRadius()) self.globeSphere.setTangible(1) self.globeSphereNode = CollisionNode('flyingHeart' + str(self.getPos())) self.globeSphereNode.setIntoCollideMask(ToontownGlobals.WallBitmask) self.globeSphereNode.addSolid(self.globeSphere) self.globeSphereNodePath = self.flyingHeart.attachNewNode(self.globeSphereNode) self.globeSphereNodePath.reparentTo(wingsSeqNodeParent) wings = [] wingsSeqNode = SequenceNode('wingsSeqNode') temp = NodePath('Empty') wing1 = self.flyingHeart.find('**/wing1') wing2 = self.flyingHeart.find('**/wing2') wing3 = self.flyingHeart.find('**/wing3') wing4 = self.flyingHeart.find('**/wing4') wing1.reparentTo(temp) wing2.reparentTo(temp) wing3.reparentTo(temp) wing4.reparentTo(temp) wings.append(wing1) wings.append(wing2) wings.append(wing3) wings.append(wing4) wingsSeqNode.addChild(wing1.node()) wingsSeqNode.addChild(wing2.node()) wingsSeqNode.addChild(wing3.node()) wingsSeqNode.addChild(wing4.node()) wingsSeqNode.addChild(wing3.node()) wingsSeqNode.addChild(wing2.node()) temp.detachNode() del temp wingsSeqNodeParent.attachNewNode(wingsSeqNode) wingsSeqNode.setFrameRate(12) wingsSeqNode.loop(True) wingsSeqNode.setPlayRate(1) self.flyingHeart.loop('idle') self.flyingHeart.reparentTo(self) elif self.name == 'HeartBanner': self.heartBanner = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_bannerValentine_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_bannerValentine'}) balloonLeft = self.heartBanner.find('**/balloonsL') balloonRight = self.heartBanner.find('**/balloonsR') balloonLeft.setBillboardAxis() balloonRight.setBillboardAxis() balloonLeftLocator = self.heartBanner.find('**/balloonJointL') balloonRightLocator = self.heartBanner.find('**/balloonJointR') balloonLeft.reparentTo(balloonLeftLocator) balloonRight.reparentTo(balloonRightLocator) self.heartBanner.loop('idle') self.heartBanner.reparentTo(self) elif self.name == 'Hydra' or self.name == 'StageWinter': if self.name == 'StageWinter': self.hydra = Actor.Actor('phase_13/models/parties/tt_r_ara_pty_winterProps', {'dance': 'phase_13/models/parties/tt_a_ara_pty_hydra_dance'}) else: self.hydra = Actor.Actor('phase_13/models/parties/tt_a_ara_pty_hydra_default', {'dance': 'phase_13/models/parties/tt_a_ara_pty_hydra_dance'}) st = random.randint(0, 10) animIval = ActorInterval(self.hydra, 'dance') animIvalDur = animIval.getDuration() self.decSfx = loader.loadSfx('phase_13/audio/sfx/tt_s_ara_pty_propsShow_dance.mp3') soundIval = SoundInterval(self.decSfx, node=self.hydra, listenerNode=base.localAvatar, volume=PartyGlobals.DECORATION_VOLUME, cutOff=PartyGlobals.DECORATION_CUTOFF, duration=animIvalDur) self.animSeq = Parallel(animIval, soundIval) self.animSeq.loop(st) collisions = self.hydra.find('**/*collision*') collisions.setPos(0, 0, -5) self.hydra.flattenStrong() self.hydra.reparentTo(self) if self.name == 'StageWinter': stageBounds = self.hydra.find('**/stage').node().getBounds() self.hydra.node().setBounds(stageBounds) self.hydra.node().setFinal(1) elif self.name == 'TubeCogVictory': self.tubeCog = Actor.Actor('phase_5.5/models/estate/tt_a_ara_pty_tubeCogVictory_default', {'wave': 'phase_5.5/models/estate/tt_a_ara_pty_tubeCogVictory_wave'}) st = random.randint(0, 10) animIval = ActorInterval(self.tubeCog, 'wave') animIvalDur = animIval.getDuration() self.decSfx = loader.loadSfx('phase_13/audio/sfx/tt_s_ara_pty_tubeCogVictory_wave.mp3') soundIval = SoundInterval(self.decSfx, node=self.tubeCog, listenerNode=base.localAvatar, volume=PartyGlobals.DECORATION_VOLUME, cutOff=PartyGlobals.DECORATION_CUTOFF, duration=animIvalDur) self.animSeq = Parallel(animIval, soundIval) self.animSeq.loop() self.animSeq.setT(st) self.tubeCog.flattenStrong() self.tubeCog.reparentTo(self) elif self.name == 'BannerVictory': self.bannerVictory = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_bannerVictory_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_bannerVictory'}) balloonLeft = self.bannerVictory.find('**/balloonsLMesh') balloonRight = self.bannerVictory.find('**/balloonsRMesh') balloonLeft.setBillboardAxis() balloonRight.setBillboardAxis() balloonLeftLocator = self.bannerVictory.find('**/balloonJointL') balloonRightLocator = self.bannerVictory.find('**/balloonJointR') balloonLeft.reparentTo(balloonLeftLocator) balloonRight.reparentTo(balloonRightLocator) self.bannerVictory.loop('idle') self.bannerVictory.reparentTo(self) elif self.name == 'CannonVictory': self.cannonVictory = Actor.Actor('phase_13/models/parties/tt_m_ara_pty_cannonVictory_model', {'idle': 'phase_13/models/parties/tt_m_ara_pty_cannonVictory'}) confettiLocator = self.cannonVictory.findAllMatches('**/uvj_confetties')[1] confettiMesh = self.cannonVictory.find('**/confettis') confettiMesh.setTexProjector(confettiMesh.findTextureStage('default'), self.cannonVictory, confettiLocator) self.cannonVictory.flattenStrong() self.cannonVictory.loop('idle') self.cannonVictory.reparentTo(self) elif self.name == 'CogStatueVictory': self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogDoodleVictory') self.decorationModel.reparentTo(self) self.decorationShadow = self.setupAnimSeq() elif self.name == 'CogIceCreamVictory': self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogIceCreamVictory') self.decorationModel.reparentTo(self) self.decorationShadow = self.setupAnimSeq() elif self.name == 'cogIceCreamWinter': self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogIceCreamWinter') self.decorationModel.reparentTo(self) self.decorationShadow = self.setupAnimSeq() elif self.name == 'CogStatueWinter': self.decorationModel = loader.loadModel('phase_13/models/parties/tt_m_ara_pty_cogDoodleWinter') self.decorationModel.reparentTo(self) self.decorationShadow = self.setupAnimSeq() elif self.name == 'snowman': self.decorationModel = loader.loadModel('phase_13/models/estate/tt_m_prp_ext_snowman') self.decorationModel.reparentTo(self) self.decorationModel.find('**/growthStage_1').hide() self.decorationModel.find('**/growthStage_2').hide() elif self.name == 'snowDoodle': self.decorationModel = loader.loadModel('phase_5.5/models/estate/tt_m_prp_ext_snowDoodle') self.decorationModel.reparentTo(self) self.decorationModel.find('**/growthStage_1').hide() self.decorationModel.find('**/growthStage_2').hide() else: self.decorationModels = loader.loadModel('phase_4/models/parties/partyDecorations') self.decorationModels.copyTo(self) decors = self.findAllMatches('**/partyDecoration_*') for i in range(decors.getNumPaths()): decPiece = decors.getPath(i) n = decPiece.getName() if n.endswith('shadow') or n.endswith('base') or n.endswith('collision') or n.endswith(name): pass else: decPiece.reparentTo(hidden) self.reparentTo(base.cr.playGame.hood.loader.geom) def setupAnimSeq(self): self.startAnim = 1 self.animSeq = None shadow = self.find('**/*shadow*;+i') shadow.wrtReparentTo(base.cr.playGame.hood.loader.geom) self.startAnimSeq() return shadow def startAnimSeq(self): if self.animSeq: self.animSeq.finish() if self.startAnim == 1: self.animSeq = Sequence(LerpHprInterval(self.decorationModel, 3.0, Vec3(random.randint(0, 5), random.randint(0, 5), random.randint(0, 5))), Wait(0.05), Func(self.startAnimSeq)) self.animSeq.start() def cleanUpAnimSequences(self): self.startAnim = 0 if hasattr(self, 'animSeq'): self.animSeq.pause() self.animSeq.finish() if self.animSeq: del self.animSeq def unload(self): self.notify.debug('Unloading') if self.name == 'GagGlobe': self.globeSphereNodePath.removeNode() del self.globeSphereNodePath del self.globeSphereNode del self.globeSphere self.partyGlobe.removeNode() del self.partyGlobe elif self.name == 'Hydra' or self.name == 'StageWinter': self.cleanUpAnimSequences() self.hydra.removeNode() del self.hydra if hasattr(self, 'decSfx'): del self.decSfx elif self.name == 'TubeCogVictory': self.cleanUpAnimSequences() self.tubeCog.removeNode() del self.tubeCog if hasattr(self, 'decSfx'): del self.decSfx elif self.name == 'BannerJellyBean': self.partyBanner.removeNode() elif self.name == 'CakeTower': self.partyCake.removeNode() elif self.name == 'FlyingHeart': self.globeSphereNodePath.removeNode() del self.globeSphereNodePath del self.globeSphereNode del self.globeSphere self.flyingHeart.removeNode() elif self.name == 'HeartBanner': self.heartBanner.removeNode() elif self.name == 'CannonVictory': self.cannonVictory.removeNode() del self.cannonVictory elif self.name == 'CogIceCreamVictory' or self.name == 'CogStatueVictory' or self.name == 'cogIceCreamWinter' or self.name == 'CogStatueWinter': self.cleanUpAnimSequences() self.decorationModel.removeNode() self.decorationShadow.removeNode() del self.decorationShadow elif self.name == 'snowman' or self.name == 'snowDoodle': self.decorationModel.removeNode() elif self.name == 'BannerVictory': self.bannerVictory.removeNode() del self.bannerVictory elif self.name == 'CannonVictory': self.decorationModel.removeNode() del self.decorationModel else: self.decorationModels.removeNode()