from direct.interval.IntervalGlobal import Sequence, Func, Wait, LerpColorScaleInterval, Parallel from direct.distributed import DistributedObject from direct.directnotify import DirectNotifyGlobal from direct.task.Task import Task from direct.showbase import PythonUtil from toontown.distributed import DelayDelete from toontown.distributed.DelayDeletable import DelayDeletable from toontown.toonbase import ToontownGlobals from toontown.toonbase import TTLocalizer from pandac.PandaModules import * from direct.gui.DirectGui import * from direct.distributed.ClockDelta import * from direct.fsm.FSM import FSM from toontown.golf import GolfGlobals from toontown.golf import GolfScoreBoard from toontown.golf import GolfRewardDialog from toontown.toon import ToonHeadFrame class DistributedGolfCourse(DistributedObject.DistributedObject, FSM, DelayDeletable): notify = directNotify.newCategory('DistributedGolfCourse') defaultTransitions = {'Off': ['Join'], 'Join': ['WaitStartHole', 'Cleanup'], 'WaitStartHole': ['PlayHole', 'Cleanup', 'WaitReward'], 'PlayHole': ['WaitFinishCourse', 'WaitStartHole', 'WaitReward', 'Cleanup'], 'WaitReward': ['WaitFinishCourse', 'Cleanup'], 'WaitFinishCourse': ['Cleanup'], 'Cleanup': ['Off']} id = 0 def __init__(self, cr): DistributedObject.DistributedObject.__init__(self, base.cr) FSM.__init__(self, 'Golf_%s_FSM' % self.id) self.waitingStartLabel = DirectLabel(text=TTLocalizer.MinigameWaitingForOtherPlayers, text_fg=VBase4(1, 1, 1, 1), relief=None, pos=(-0.6, 0, -0.75), scale=0.075) self.waitingStartLabel.hide() self.avIdList = [] self.remoteAvIdList = [] self.exitedAvIdList = [] self.toonPanels = [] self.exitedPanels = [] self.exitedToonsWithPanels = [] self.localAvId = base.localAvatar.doId self.hasLocalToon = 0 self.modelCount = 500 self.cleanupActions = [] self.courseId = None self.scores = {} self.curHoleIndex = 0 self.golfRewardDialog = None self.rewardIval = None self.scoreBoard = None self.exit = False self.drivingToons = [] return def generate(self): self.notify.debug('GOLF COURSE: generate, %s' % self.getTitle()) DistributedObject.DistributedObject.generate(self) def announceGenerate(self): DistributedObject.DistributedObject.announceGenerate(self) if not self.hasLocalToon: return self.notify.debug('BASE: handleAnnounceGenerate: send setAvatarJoined') self.__delayDelete = DelayDelete.DelayDelete(self, 'GolfCourse.self') self.request('Join') self.normalExit = 1 count = self.modelCount loader.beginBulkLoad('minigame', TTLocalizer.HeadingToMinigameTitle % self.getTitle(), count, 1, TTLocalizer.TIP_GOLF) self.load() globalClock.syncFrameTime() self.onstage() self.accept('clientCleanup', self._handleClientCleanup) def _handleClientCleanup(self): self._destroyDelayDelete() def _destroyDelayDelete(self): if self.__delayDelete: self.__delayDelete.destroy() self.__delayDelete = None return def delete(self): print 'GOLF COURSE DELETE' self.ignore('clientCleanup') if self.scoreBoard: self.scoreBoard.delete() DistributedObject.DistributedObject.delete(self) if self.golfRewardDialog: self.golfRewardDialog.delete() self.cleanUpReward() if self.toonPanels: for x in range(len(self.toonPanels)): self.toonPanels[x].destroy() self.toonPanels = None self.scores = None self.music.stop() self.music = None for avId in self.avIdList: av = base.cr.doId2do.get(avId) if av: av.show() return def load(self): self.music = base.loader.loadMusic('phase_6/audio/bgm/GZ_PlayGolf.mid') def setCourseReady(self, numHoles, holeIds, coursePar): self.notify.debug('GOLF COURSE: received setCourseReady') if self.state == 'Cleanup': return self.numHoles = numHoles self.holeIds = holeIds self.coursePar = coursePar for avId in self.avIdList: blankScoreList = [0] * self.numHoles self.scores[avId] = blankScoreList self.request('WaitStartHole') for avId in self.avIdList: av = base.cr.doId2do.get(avId) if av: av.show() av.reparentTo(render) av.setPos(0, 0, -100) else: self.notify.warning('avId =%d does not exist') self.scoreBoard = GolfScoreBoard.GolfScoreBoard(self) toonPanelsStart = 0.3 whichToon = 0 color = 0 tpDiff = -0.45 headPanel = loader.loadModel('phase_6/models/golf/headPanel') if self.numPlayers > 0: for avId in self.avIdList: if not self.localAvId == avId: av = base.cr.doId2do.get(avId) if av: tPanels = ToonHeadFrame.ToonHeadFrame(av, GolfGlobals.PlayerColors[color], headPanel) tPanels.setPos(-1.17, 0, toonPanelsStart + whichToon * tpDiff) tPanels.setScale(0.3, 1, 0.7) tPanels.head.setPos(0, 10, 0.18) tPanels.head.setScale(0.47, 0.2, 0.2) tPanels.tag1.setPos(0.3, 10, 0.18) tPanels.tag1.setScale(0.1283, 0.055, 0.055) tPanels.tag2.setPos(0, 10, 0.43) tPanels.tag2.setScale(0.117, 0.05, 0.05) self.toonPanels.append(tPanels) whichToon = whichToon + 1 color += 1 else: color += 1 else: self.toonPanels = None for avId in self.exitedAvIdList: if avId not in self.exitedToonsWithPanels: self.exitMessageForToon(avId) return def setPlayHole(self): self.notify.debug('GOLF COURSE: received setPlayHole') if self.state not in ['PlayHole', 'Cleanup']: self.request('PlayHole') def getTitle(self): return GolfGlobals.getCourseName(self.courseId) def getInstructions(self): return 'You should not be seeing this' def setGolferIds(self, avIds): self.avIdList = avIds self.numPlayers = len(self.avIdList) self.hasLocalToon = self.localAvId in self.avIdList if not self.hasLocalToon: self.notify.warning('localToon (%s) not in list of golfers: %s' % (self.localAvId, self.avIdList)) return self.notify.info('GOLF COURSE: setParticipants: %s' % self.avIdList) self.remoteAvIdList = [] for avId in self.avIdList: if avId != self.localAvId: self.remoteAvIdList.append(avId) def setCourseAbort(self, avId): if avId == self.localAvId or avId == 0: if not self.hasLocalToon: return self.notify.warning('GOLF COURSE: setGameAbort: Aborting game') self.normalExit = 0 if not self.state == 'Cleanup': self.request('Cleanup') else: self.notify.warning('GOLF COURSE: Attempting to clean up twice') def onstage(self): self.notify.debug('GOLF COURSE: onstage') base.playMusic(self.music, looping=1, volume=0.9) def avExited(self, avId): self.exitedAvIdList.append(avId) hole = base.cr.doId2do.get(self.curHoleDoId) if hole: hole.avExited(avId) if self.localAvId == avId: self.notify.debug('forcing setCourseAbort') if self.state == 'Join': loader.endBulkLoad('minigame') self.setCourseAbort(0) self.exitMessageForToon(avId) def exitMessageForToon(self, avId): if self.toonPanels and self.localAvId != avId: y = 0 for x in range(len(self.avIdList)): if avId == self.avIdList[x] and y < len(self.toonPanels): toonPanel = self.toonPanels[y] toonPanel.headModel.hide() exitedToon = DirectLabel(parent=self.toonPanels[y], relief=None, pos=(0, 0, 0.4), color=(1, 1, 1, 1), text_align=TextNode.ACenter, text=TTLocalizer.GolferExited % toonPanel.av.getName(), text_scale=0.07, text_wordwrap=6) exitedToon.setScale(2, 1, 1) self.exitedPanels.append(exitedToon) self.exitedToonsWithPanels.append(avId) toonPanel.removeAvKeep() elif not self.avIdList[x] == self.localAvId: y += 1 return def enterJoin(self): self.sendUpdate('setAvatarJoined', []) def handleFallingAsleepGolf(self, task): base.localAvatar.stopSleepWatch() base.localAvatar.forceGotoSleep() self.sendUpdate('setAvatarExited', []) def exitJoin(self): pass def enterWaitStartHole(self): self.sendUpdate('setAvatarReadyCourse', []) def exitWaitStartHole(self): pass def enterPlayHole(self): loader.endBulkLoad('minigame') def exitPlayHole(self): pass def enterCleanup(self): print 'GOLF COURSE CLEANUP' base.localAvatar.stopSleepWatch() for action in self.cleanupActions: action() self.cleanupActions = [] if not self.scoreBoard == None: self.scoreBoard.delete() if self.toonPanels: for x in range(len(self.toonPanels)): self.toonPanels[x].destroy() self.toonPanels = None for avId in self.avIdList: av = base.cr.doId2do.get(avId) if av: av.show() av.resetLOD() self.ignoreAll() if self.hasLocalToon: messenger.send('leavingGolf') self._destroyDelayDelete() return def exitCleanup(self): pass def setCourseId(self, courseId): self.courseId = courseId def calcHolesToUse(self): retval = [] while len(retval) < self.numHoles: for holeId in self.courseInfo['holeIds']: retval.append(holeId) if len(retval) >= self.numHoles: break return retval def calcCoursePar(self): retval = 0 for holeId in self.holeIds: holeInfo = GolfGlobals.HoleInfo[holeId] retval += holeInfo['par'] return retval def setScores(self, scoreList): scoreList.reverse() for avId in self.avIdList: avScores = [] for holeIndex in range(self.numHoles): avScores.append(scoreList.pop()) self.scores[avId] = avScores self.notify.debug('self.scores=%s' % self.scores) def setCurHoleIndex(self, holeIndex): self.curHoleIndex = holeIndex def setCurHoleDoId(self, holeDoId): self.curHoleDoId = holeDoId def getCurGolfer(self): if self.curHoleDoId != 0: av = base.cr.doId2do.get(self.curHoleDoId) if av: return av.currentGolfer else: return None return None def getStrokesForCurHole(self, avId): retval = 0 if avId in self.scores: retval = self.scores[avId][self.curHoleIndex] return retval def isGameDone(self): retval = False self.notify.debug('Self state is: %s' % self.state) if self.getCurrentOrNextState() == 'WaitReward' or self.getCurrentOrNextState() == 'WaitFinishCourse': retval = True return retval def setReward(self, trophiesList, rankingsList, holeBestList, courseBestList, cupList, tieBreakWinner, aim0, aim1, aim2, aim3): self.trophiesList = trophiesList self.rankingsList = rankingsList self.holeBestList = holeBestList self.courseBestList = courseBestList self.cupList = cupList self.tieBreakWinner = tieBreakWinner self.aimTimesList = [aim0, aim1, aim2, aim3] if self.state not in ['Cleanup']: self.demand('WaitReward') def enterWaitReward(self): self.scoreBoard.showBoardFinal() if self.curHoleDoId != 0: av = base.cr.doId2do.get(self.curHoleDoId) av.cleanupPowerBar() def doneWithRewardMovie(): if self.exit == False: self.notify.debug('doneWithRewardMovie') self.sendUpdate('setDoneReward', []) self._destroyDelayDelete() self.exit = True self.golfRewardDialog = GolfRewardDialog.GolfRewardDialog(self.avIdList, self.trophiesList, self.rankingsList, self.holeBestList, self.courseBestList, self.cupList, self.localAvId, self.tieBreakWinner, self.aimTimesList) self.rewardIval = Sequence(Parallel(Wait(5), self.golfRewardDialog.getMovie()), Func(doneWithRewardMovie)) self.rewardIval.start() def exitEarly(self): if self.exit == False: self.notify.debug('doneWithRewardMovie') self.sendUpdate('setDoneReward', []) self._destroyDelayDelete() self.exit = True def exitReward(self): self.cleanUpReward() def cleanUpReward(self): if self.rewardIval: self.rewardIval.pause() self.rewardIval = None return def updateScoreBoard(self): if self.scoreBoard: self.scoreBoard.update() def changeDrivePermission(self, avId, canDrive): if canDrive: if avId not in self.drivingToons: self.drivingToons.append(avId) elif avId in self.drivingToons: self.drivingToons.remove(avId) def canDrive(self, avId): retval = avId in self.drivingToons return retval