from otp.avatar import Avatar from pandac.PandaModules import * from libotp import * from direct.task import Task import random from pandac.PandaModules import * from direct.directnotify import DirectNotifyGlobal AnimDict = {'mk': (('walk', 'walk', 3), ('run', 'run', 3), ('neutral', 'wait', 3), ('left-point-start', 'left-start', 3.5), ('left-point', 'left', 3.5), ('right-point-start', 'right-start', 3.5), ('right-point', 'right', 3.5)), 'vmk': (('walk', 'sneak', 3), ('run', 'run', 3), ('neutral', 'idle', 3), ('sneak', 'sneak', 3), ('into_sneak', 'into_sneak', 3), ('chat', 'run', 3), ('into_idle', 'into_idle', 3)), 'wmn': (('walk', 'walkHalloween3', 3), ('neutral', 'neutral2', 3)), 'mn': (('walk', 'walk', 3), ('run', 'run', 3), ('neutral', 'wait', 3), ('left-point-start', 'start-Lpoint', 3.5), ('left-point', 'Lpoint', 3.5), ('right-point-start', 'start-Rpoint', 3.5), ('right-point', 'Rpoint', 3.5), ('up', 'up', 4), ('down', 'down', 4), ('left', 'left', 4), ('right', 'right', 4)), 'g': (('walk', 'Walk', 6), ('run', 'Run', 6), ('neutral', 'Wait', 6)), 'sg': (('walk', 'walkStrut2', 6), ('neutral', 'neutral', 6)), 'd': (('walk', 'walk', 6), ('trans', 'transition', 6), ('neutral', 'neutral', 6), ('trans-back', 'transBack', 6)), 'fd': (('walk', 'walk', 6), ('neutral', 'idle', 6)), 'dw': (('wheel', 'wheel', 6), ('neutral', 'wheel', 6)), 'p': (('walk', 'walk', 6), ('sit', 'sit', 6), ('neutral', 'neutral', 6), ('stand', 'stand', 6)), 'wp': (('walk', 'walk', 6), ('sit', 'sitStart', 6), ('neutral', 'sitLoop', 6), ('stand', 'sitStop', 6)), 'cl': (), 'dd': (('walk', 'walk', 4), ('neutral', 'idle', 4)), 'shdd': (('walk', 'walk', 4), ('neutral', 'idle', 4)), 'ch': (('walk', 'walk', 6), ('neutral', 'idle', 6)), 'pch': (('walk', 'walk', 6), ('neutral', 'idle', 6)), 'da': (('walk', 'walk', 6), ('neutral', 'idle', 6)), 'jda': (('walk', 'walk', 6), ('neutral', 'idle', 6))} ModelDict = {'mk': 'phase_3/models/char/mickey-', 'vmk': 'phase_3.5/models/char/tt_a_chr_csc_mickey_vampire_', 'mn': 'phase_3/models/char/minnie-', 'wmn': 'phase_3.5/models/char/tt_a_chr_csc_witchMinnie_', 'g': 'phase_6/models/char/TT_G', 'sg': 'phase_6/models/char/tt_a_chr_csc_goofyCostume_', 'd': 'phase_6/models/char/DL_donald-', 'fd': 'phase_6/models/char/tt_a_chr_csc_donaldCostume_', 'dw': 'phase_6/models/char/donald-wheel-', 'p': 'phase_6/models/char/pluto-', 'wp': 'phase_6/models/char/tt_a_chr_csc_plutoCostume_', 'cl': 'phase_5.5/models/estate/Clara_pose2-', 'dd': 'phase_4/models/char/daisyduck_', 'shdd': 'phase_4/models/char/tt_a_chr_csc_daisyCostume_', 'ch': 'phase_6/models/char/chip_', 'pch': 'phase_6/models/char/tt_a_chr_csc_chipCostume_', 'da': 'phase_6/models/char/dale_', 'jda': 'phase_6/models/char/tt_a_chr_csc_daleCostume_'} LODModelDict = {'mk': [1200, 800, 400], 'vmk': [1200, 800, 400], 'wmn': [1200, 800, 400], 'mn': [1200, 800, 400], 'g': [1500, 1000, 500], 'sg': [1200, 800, 400], 'd': [1000, 500, 250], 'fd': ['default'], 'dw': [1000], 'p': [1000, 500, 300], 'wp': [1200, 800, 400], 'cl': [], 'dd': [1600, 800, 400], 'shdd': ['default'], 'ch': [1000, 500, 250], 'pch': ['default'], 'da': [1000, 500, 250], 'jda': ['default']} class Char(Avatar.Avatar): notify = DirectNotifyGlobal.directNotify.newCategory('Char') def __init__(self): try: self.Char_initialized except: self.Char_initialized = 1 Avatar.Avatar.__init__(self) self.setPickable(0) self.setPlayerType(NametagGroup.CCNonPlayer) self.dialogueArray = [] self.chatterArray = [[], [], []] def delete(self): try: self.Char_deleted except: self.Char_deleted = 1 self.unloadDialogue() Avatar.Avatar.delete(self) def updateCharDNA(self, newDNA): if newDNA.name != self.style.name: self.swapCharModel(newDNA) def setDNAString(self, dnaString): newDNA = CharDNA.CharDNA() newDNA.makeFromNetString(dnaString) self.setDNA(newDNA) def setDNA(self, dna): if self.style: self.updateCharDNA(dna) else: self.style = dna self.generateChar() self.initializeDropShadow() self.initializeNametag3d() self.nametag3d.setBin('fixed', 0) if self._name == 'chip' or self._name == 'dale' or self._name == 'police_chip' or self._name == 'jailbird_dale': self.find('**/drop-shadow').setScale(0.33) def setLODs(self): self.setLODNode() levelOneIn = base.config.GetInt('lod1-in', 50) levelOneOut = base.config.GetInt('lod1-out', 1) levelTwoIn = base.config.GetInt('lod2-in', 100) levelTwoOut = base.config.GetInt('lod2-out', 50) levelThreeIn = base.config.GetInt('lod3-in', 280) levelThreeOut = base.config.GetInt('lod3-out', 100) self.addLOD(LODModelDict[self.style.name][0], levelOneIn, levelOneOut) self.addLOD(LODModelDict[self.style.name][1], levelTwoIn, levelTwoOut) self.addLOD(LODModelDict[self.style.name][2], levelThreeIn, levelThreeOut) def generateChar(self): dna = self.style self._name = dna.getCharName() self.geoEyes = 0 if len(LODModelDict[dna.name]) > 1: self.setLODs() filePrefix = ModelDict[dna.name] if self._name == 'mickey': height = 3.0 elif self._name == 'vampire_mickey': height = 3.0 elif self._name == 'minnie': height = 3.0 elif self._name == 'witch_minnie': height = 3.0 elif self._name == 'goofy': height = 4.8 elif self._name == 'super_goofy': height = 4.8 elif self._name == 'donald' or self._name == 'donald-wheel' or self._name == 'franken_donald': height = 4.5 elif self._name == 'daisy' or self._name == 'sockHop_daisy': height = 4.5 elif self._name == 'pluto': height = 3.0 elif self._name == 'western_pluto': height = 4.5 elif self._name == 'clarabelle': height = 3.0 elif self._name == 'chip': height = 2.0 elif self._name == 'dale': height = 2.0 elif self._name == 'police_chip': height = 2.0 elif self._name == 'jailbird_dale': height = 2.0 self.lodStrings = [] for lod in LODModelDict[self.style.name]: self.lodStrings.append(str(lod)) if self.lodStrings: for lodStr in self.lodStrings: if len(self.lodStrings) > 1: lodName = lodStr else: lodName = 'lodRoot' if self._name == 'goofy': self.loadModel(filePrefix + '-' + lodStr, lodName=lodName) else: self.loadModel(filePrefix + lodStr, lodName=lodName) else: self.loadModel(filePrefix) animDict = {} animList = AnimDict[self.style.name] for anim in animList: animFilePrefix = filePrefix[:6] + str(anim[2]) + filePrefix[7:] animDict[anim[0]] = animFilePrefix + anim[1] for lodStr in self.lodStrings: if len(self.lodStrings) > 1: lodName = lodStr else: lodName = 'lodRoot' self.loadAnims(animDict, lodName=lodName) self.setHeight(height) self.loadDialogue(dna.name) self.ears = [] if self._name == 'mickey' or self._name == 'vampire_mickey' or self._name == 'minnie': for bundle in self.getPartBundleDict().values(): bundle = bundle['modelRoot'].getBundle() earNull = bundle.findChild('sphere3') if not earNull: earNull = bundle.findChild('*sphere3') earNull.clearNetTransforms() for bundle in self.getPartBundleDict().values(): charNodepath = bundle['modelRoot'].partBundleNP bundle = bundle['modelRoot'].getBundle() earNull = bundle.findChild('sphere3') if not earNull: earNull = bundle.findChild('*sphere3') ears = charNodepath.find('**/sphere3') if ears.isEmpty(): ears = charNodepath.find('**/*sphere3') ears.clearEffect(CharacterJointEffect.getClassType()) earRoot = charNodepath.attachNewNode('earRoot') earPitch = earRoot.attachNewNode('earPitch') earPitch.setP(40.0) ears.reparentTo(earPitch) earNull.addNetTransform(earRoot.node()) ears.clearMat() ears.node().setPreserveTransform(ModelNode.PTNone) ears.setP(-40.0) ears.flattenMedium() self.ears.append(ears) ears.setBillboardAxis() self.eyes = None self.lpupil = None self.rpupil = None self.eyesOpen = None self.eyesClosed = None if self._name == 'mickey' or self._name == 'minnie': self.eyesOpen = loader.loadTexture('phase_3/maps/eyes1.jpg', 'phase_3/maps/eyes1_a.rgb') self.eyesClosed = loader.loadTexture('phase_3/maps/mickey_eyes_closed.jpg', 'phase_3/maps/mickey_eyes_closed_a.rgb') self.eyes = self.find('**/1200/**/eyes') self.eyes.setBin('transparent', 0) self.lpupil = self.find('**/1200/**/joint_pupilL') self.rpupil = self.find('**/1200/**/joint_pupilR') for lodName in self.getLODNames(): self.drawInFront('joint_pupil?', 'eyes*', -3, lodName=lodName) elif (self._name == 'witch_minnie' or self._name == 'vampire_mickey' or self._name == 'super_goofy' or self._name == 'western_pluto' or self._name == 'police_chip' or self._name == 'jailbird_dale' or self._name == 'franken_donald' or self._name == 'sockHop_daisy'): self.geoEyes = 1 self.eyeOpenList = [] self.eyeCloseList = [] if self.find('**/1200/**/eyesOpen').isEmpty(): self.eyeCloseList.append(self.find('**/eyesClosed')) self.eyeOpenList.append(self.find('**/eyesOpen')) else: self.eyeCloseList.append(self.find('**/1200/**/eyesClosed')) self.eyeOpenList.append(self.find('**/1200/**/eyesOpen')) for part in self.eyeOpenList: part.show() for part in self.eyeCloseList: part.hide() elif self._name == 'pluto': self.eyesOpen = loader.loadTexture('phase_6/maps/plutoEyesOpen.jpg', 'phase_6/maps/plutoEyesOpen_a.rgb') self.eyesClosed = loader.loadTexture('phase_6/maps/plutoEyesClosed.jpg', 'phase_6/maps/plutoEyesClosed_a.rgb') self.eyes = self.find('**/1000/**/eyes') self.lpupil = self.find('**/1000/**/joint_pupilL') self.rpupil = self.find('**/1000/**/joint_pupilR') for lodName in self.getLODNames(): self.drawInFront('joint_pupil?', 'eyes*', -3, lodName=lodName) elif self._name == 'daisy': self.geoEyes = 1 self.eyeOpenList = [] self.eyeCloseList = [] self.eyeCloseList.append(self.find('**/1600/**/eyesclose')) self.eyeCloseList.append(self.find('**/800/**/eyesclose')) self.eyeOpenList.append(self.find('**/1600/**/eyesclose')) self.eyeOpenList.append(self.find('**/800/**/eyesclose')) self.eyeOpenList.append(self.find('**/1600/**/eyespupil')) self.eyeOpenList.append(self.find('**/800/**/eyespupil')) self.eyeOpenList.append(self.find('**/1600/**/eyesopen')) self.eyeOpenList.append(self.find('**/800/**/eyesopen')) for part in self.eyeOpenList: part.show() for part in self.eyeCloseList: part.hide() elif self._name == 'donald-wheel': self.eyes = self.find('**/eyes') self.lpupil = self.find('**/joint_pupilL') self.rpupil = self.find('**/joint_pupilR') self.drawInFront('joint_pupil?', 'eyes*', -3) elif self._name == 'chip' or self._name == 'dale': self.eyesOpen = loader.loadTexture('phase_6/maps/dale_eye1.jpg', 'phase_6/maps/dale_eye1_a.rgb') self.eyesClosed = loader.loadTexture('phase_6/maps/chip_dale_eye1_blink.jpg', 'phase_6/maps/chip_dale_eye1_blink_a.rgb') self.eyes = self.find('**/eyes') self.lpupil = self.find('**/pupil_left') self.rpupil = self.find('**/pupil_right') self.find('**/blink').hide() if self.lpupil != None: self.lpupil.adjustAllPriorities(1) self.rpupil.adjustAllPriorities(1) if self.eyesOpen: self.eyesOpen.setMinfilter(Texture.FTLinear) self.eyesOpen.setMagfilter(Texture.FTLinear) if self.eyesClosed: self.eyesClosed.setMinfilter(Texture.FTLinear) self.eyesClosed.setMagfilter(Texture.FTLinear) if self._name == 'mickey': pupilParent = self.rpupil.getParent() pupilOffsetNode = pupilParent.attachNewNode('pupilOffsetNode') pupilOffsetNode.setPos(0, 0.025, 0) self.rpupil.reparentTo(pupilOffsetNode) self.__blinkName = 'blink-' + self._name return def swapCharModel(self, charStyle): for lodStr in self.lodStrings: if len(self.lodStrings) > 1: lodName = lodStr else: lodName = 'lodRoot' self.removePart('modelRoot', lodName=lodName) self.setStyle(charStyle) self.generateChar() def getDialogue(self, type, length): sfxIndex = None if type == 'statementA' or type == 'statementB': if length == 1: sfxIndex = 0 elif length == 2: sfxIndex = 1 elif length >= 3: sfxIndex = 2 elif type == 'question': sfxIndex = 3 elif type == 'exclamation': sfxIndex = 4 elif type == 'special': sfxIndex = 5 else: self.notify.error('unrecognized dialogue type: ', type) if sfxIndex != None and sfxIndex < len(self.dialogueArray) and self.dialogueArray[sfxIndex] != None: return self.dialogueArray[sfxIndex] else: return return def playDialogue(self, type, length, delay = None): dialogue = self.getDialogue(type, length) base.playSfx(dialogue) def getChatterDialogue(self, category, msg): try: return self.chatterArray[category][msg] except IndexError: return None return None def getShadowJoint(self): return self.getGeomNode() def getNametagJoints(self): return [] def loadChatterDialogue(self, name, audioIndexArray, loadPath, language): chatterTypes = ['greetings', 'comments', 'goodbyes'] for categoryIndex in range(len(audioIndexArray)): chatterType = chatterTypes[categoryIndex] for fileIndex in audioIndexArray[categoryIndex]: if fileIndex: self.chatterArray[categoryIndex].append(base.loader.loadSfx('%s/CC_%s_chatter_%s%02d.mp3' % (loadPath, name, chatterType, fileIndex))) else: self.chatterArray[categoryIndex].append(None) return def loadDialogue(self, char): if self.dialogueArray: self.notify.warning('loadDialogue() called twice.') self.unloadDialogue() language = base.config.GetString('language', 'english') if char == 'mk': dialogueFile = base.loader.loadSfx('phase_3/audio/dial/mickey.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) if language == 'japanese': chatterIndexArray = ([1, 2], [1, 2, 3, 4], [1, 2, 3, 4, 5]) self.loadChatterDialogue('mickey', chatterIndexArray, 'phase_3/audio/dial', language) elif char == 'vmk': dialogueFile = base.loader.loadSfx('phase_3/audio/dial/mickey.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) if language == 'japanese': chatterIndexArray = ([1, 2], [1, 2, 3, 4], [1, 2, 3, 4, 5]) self.loadChatterDialogue('mickey', chatterIndexArray, 'phase_3/audio/dial', language) elif char == 'mn' or char == 'wmn': dialogueFile = base.loader.loadSfx('phase_3/audio/dial/minnie.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) if language == 'japanese': chatterIndexArray = ([1, 2], [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17], [1, 2, 3]) self.loadChatterDialogue('minnie', chatterIndexArray, 'phase_3/audio/dial', language) elif char == 'dd' or char == 'shdd': dialogueFile = base.loader.loadSfx('phase_4/audio/dial/daisy.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) if language == 'japanese': chatterIndexArray = ([1, 2, 3], [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], [1, 2, 3, 4]) self.loadChatterDialogue('daisy', chatterIndexArray, 'phase_8/audio/dial', language) elif char == 'g' or char == 'sg': dialogueFile = base.loader.loadSfx('phase_6/audio/dial/goofy.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) if language == 'japanese': chatterIndexArray = ([1, 2, 3], [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12], [1, 2, 3, 4]) self.loadChatterDialogue('goofy', chatterIndexArray, 'phase_6/audio/dial', language) elif char == 'd' or char == 'dw' or char == 'fd': dialogueFile = base.loader.loadSfx('phase_6/audio/dial/donald.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) if char == 'd': if language == 'japanese': chatterIndexArray = ([1, 2], [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], [1, 2, 3, 4]) self.loadChatterDialogue('donald', chatterIndexArray, 'phase_6/audio/dial', language) elif char == 'p' or char == 'wp': dialogueFile = base.loader.loadSfx('phase_3.5/audio/dial/AV_dog_med.mp3') for i in range(0, 6): self.dialogueArray.append(dialogueFile) elif char == 'cl': dialogueFile = base.loader.loadSfx('phase_3.5/audio/dial/AV_dog_med.mp3') for i in range(0, 6): self.dialogueArray.append(dialogueFile) elif char == 'ch': dialogueFile = base.loader.loadSfx('phase_6/audio/dial/chip.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) elif char == 'da': dialogueFile = base.loader.loadSfx('phase_6/audio/dial/dale.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) elif char == 'pch': dialogueFile = base.loader.loadSfx('phase_6/audio/dial/chip.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) elif char == 'jda': dialogueFile = base.loader.loadSfx('phase_6/audio/dial/dale.wav') for i in range(0, 6): self.dialogueArray.append(dialogueFile) else: self.notify.error('unknown character %s' % char) def unloadDialogue(self): self.dialogueArray = [] self.chatterArray = [[], [], []] def __blinkOpenEyes(self, task): self.openEyes() r = random.random() if r < 0.1: t = 0.2 else: t = r * 4.0 + 1.0 taskMgr.doMethodLater(t, self.__blinkCloseEyes, self.__blinkName) return Task.done def __blinkCloseEyes(self, task): self.closeEyes() taskMgr.doMethodLater(0.125, self.__blinkOpenEyes, self.__blinkName) return Task.done def openEyes(self): if self.geoEyes: for part in self.eyeOpenList: part.show() for part in self.eyeCloseList: part.hide() else: if self.eyes: self.eyes.setTexture(self.eyesOpen, 1) self.lpupil.show() self.rpupil.show() def closeEyes(self): if self.geoEyes: for part in self.eyeOpenList: part.hide() for part in self.eyeCloseList: part.show() else: if self.eyes: self.eyes.setTexture(self.eyesClosed, 1) self.lpupil.hide() self.rpupil.hide() def startBlink(self): if self.eyesOpen or self.geoEyes: taskMgr.remove(self.__blinkName) taskMgr.doMethodLater(random.random() * 4 + 1, self.__blinkCloseEyes, self.__blinkName) def stopBlink(self): if self.eyesOpen or self.geoEyes: taskMgr.remove(self.__blinkName) self.openEyes() def startEarTask(self): pass def stopEarTask(self): pass def uniqueName(self, idString): return idString + '-' + str(self.this)