1801d2b9fb
UD/AI + Client boots up.
57 lines
1.6 KiB
Python
57 lines
1.6 KiB
Python
from direct.interval.IntervalGlobal import *
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from .Entity import Entity
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from panda3d.core import Vec3
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class PropSpinner(Entity):
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def __init__(self, level, entId):
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Entity.__init__(self, level, entId)
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self.initProps()
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def destroy(self):
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self.destroyProps()
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Entity.destroy(self)
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def initProps(self):
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topNode = self.getZoneNode()
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props = topNode.findAllMatches('**/Prop_*')
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spinTracks = Parallel()
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for prop in props:
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name = prop.getName()
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nameParts = name.split('_')
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axis = nameParts[2]
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rate = 0
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neg = nameParts[3][0].upper() == 'N'
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if neg:
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nameParts[3] = nameParts[3][1:]
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try:
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rate = int(nameParts[3])
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except:
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print('invalid prop rotate string: %s' % name)
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if neg:
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rate = -rate
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prop.setHpr(0, 0, 0)
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if axis == 'X':
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hpr = Vec3(0, rate * 360, 0)
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elif axis == 'Y':
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hpr = Vec3(rate * 360, 0, 0)
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elif axis == 'Z':
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hpr = Vec3(0, 0, rate * 360)
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else:
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print('error', axis)
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spinTracks.append(LerpHprInterval(prop, 60, hpr))
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spinTracks.loop()
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self.spinTracks = spinTracks
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def destroyProps(self):
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if hasattr(self, 'spinTracks'):
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self.spinTracks.pause()
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del self.spinTracks
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if __dev__:
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def attribChanged(self, *args):
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self.destroyProps()
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self.initProps()
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