oldschool-toontown/otp/speedchat/SCElement.py
Little Cat 1801d2b9fb
all: replace pandac.PandaModules imports.
UD/AI + Client boots up.
2022-12-16 20:40:57 -04:00

174 lines
5.4 KiB
Python

from panda3d.core import *
from direct.gui.DirectGui import *
from direct.task import Task
from .SCConstants import *
from .SCObject import SCObject
from direct.showbase.PythonUtil import boolEqual
from otp.otpbase import OTPGlobals
class SCElement(SCObject, NodePath):
font = OTPGlobals.getInterfaceFont()
SerialNum = 0
def __init__(self, parentMenu = None):
SCObject.__init__(self)
self.SerialNum = SCElement.SerialNum
SCElement.SerialNum += 1
node = hidden.attachNewNode('SCElement%s' % self.SerialNum)
NodePath.__init__(self, node)
self.FinalizeTaskName = 'SCElement%s_Finalize' % self.SerialNum
self.parentMenu = parentMenu
self.__active = 0
self.__viewable = 1
self.lastWidth = 0
self.lastHeight = 0
self.setDimensions(0, 0)
self.padX = 0.25
self.padZ = 0.1
def destroy(self):
if self.isActive():
self.exitActive()
SCObject.destroy(self)
if hasattr(self, 'button'):
self.button.destroy()
del self.button
self.parentMenu = None
self.detachNode()
return
def setParentMenu(self, parentMenu):
self.parentMenu = parentMenu
def getParentMenu(self):
return self.parentMenu
def getDisplayText(self):
self.notify.error('getDisplayText is pure virtual, derived class must override')
def onMouseEnter(self, event):
if self.parentMenu is not None:
self.parentMenu.memberGainedInputFocus(self)
return
def onMouseLeave(self, event):
if self.parentMenu is not None:
self.parentMenu.memberLostInputFocus(self)
return
def onMouseClick(self, event):
pass
def enterActive(self):
self.__active = 1
def exitActive(self):
self.__active = 0
def isActive(self):
return self.__active
def hasStickyFocus(self):
return 0
def setViewable(self, viewable):
if not boolEqual(self.__viewable, viewable):
self.__viewable = viewable
if self.parentMenu is not None:
self.parentMenu.memberViewabilityChanged(self)
return
def isViewable(self):
return self.__viewable
def getMinDimensions(self):
text = TextNode('SCTemp')
text.setFont(SCElement.font)
dText = self.getDisplayText()
text.setText(dText)
bounds = text.getCardActual()
width = abs(bounds[1] - bounds[0]) + self.padX
height = abs(bounds[3] - bounds[2]) + 2.0 * self.padZ
return (width, height)
def setDimensions(self, width, height):
self.width = float(width)
self.height = float(height)
if (self.lastWidth, self.lastHeight) != (self.width, self.height):
self.invalidate()
def invalidate(self):
SCObject.invalidate(self)
parentMenu = self.getParentMenu()
if parentMenu is not None:
if not parentMenu.isFinalizing():
parentMenu.invalidate()
return
def enterVisible(self):
SCObject.enterVisible(self)
self.privScheduleFinalize()
def exitVisible(self):
SCObject.exitVisible(self)
self.privCancelFinalize()
def privScheduleFinalize(self):
def finalizeElement(task, self = self):
if self.parentMenu is not None:
if self.parentMenu.isDirty():
return Task.done
self.finalize()
return Task.done
taskMgr.remove(self.FinalizeTaskName)
taskMgr.add(finalizeElement, self.FinalizeTaskName, priority=SCElementFinalizePriority)
def privCancelFinalize(self):
taskMgr.remove(self.FinalizeTaskName)
def finalize(self, dbArgs = {}):
if not self.isDirty():
return
SCObject.finalize(self)
if hasattr(self, 'button'):
self.button.destroy()
del self.button
halfHeight = self.height / 2.0
textX = 0
if 'text_align' in dbArgs:
if dbArgs['text_align'] == TextNode.ACenter:
textX = self.width / 2.0
args = {'text': self.getDisplayText(),
'frameColor': (0, 0, 0, 0),
'rolloverColor': self.getColorScheme().getRolloverColor() + (1,),
'pressedColor': self.getColorScheme().getPressedColor() + (1,),
'text_font': OTPGlobals.getInterfaceFont(),
'text_align': TextNode.ALeft,
'text_fg': self.getColorScheme().getTextColor() + (1,),
'text_pos': (textX, -.25 - halfHeight, 0),
'relief': DGG.FLAT,
'pressEffect': 0}
args.update(dbArgs)
rolloverColor = args['rolloverColor']
pressedColor = args['pressedColor']
del args['rolloverColor']
del args['pressedColor']
btn = DirectButton(parent=self, frameSize=(0,
self.width,
-self.height,
0), **args)
btn.frameStyle[DGG.BUTTON_ROLLOVER_STATE].setColor(*rolloverColor)
btn.frameStyle[DGG.BUTTON_DEPRESSED_STATE].setColor(*pressedColor)
btn.updateFrameStyle()
btn.bind(DGG.ENTER, self.onMouseEnter)
btn.bind(DGG.EXIT, self.onMouseLeave)
btn.bind(DGG.B1PRESS, self.onMouseClick)
self.button = btn
self.lastWidth = self.width
self.lastHeight = self.height
self.validate()
def __str__(self):
return '%s: %s' % (self.__class__.__name__, self.getDisplayText())