67 lines
2.6 KiB
Python
67 lines
2.6 KiB
Python
from direct.showbase.DirectObject import DirectObject
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from toontown.toonbase.ToontownGlobals import *
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from direct.directnotify import DirectNotifyGlobal
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from pandac.PandaModules import *
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import VineGameGlobals
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class VineSpider(NodePath.NodePath, DirectObject):
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RADIUS = 1.7
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def __init__(self):
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NodePath.__init__(self, 'VineSpider')
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DirectObject.__init__(self)
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pos = Point3(0, 0, 0)
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serialNum = 0
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gameId = 0
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self.serialNum = serialNum
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gameAssets = loader.loadModel('phase_4/models/minigames/vine_game')
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spider2 = gameAssets.find('**/spider_3')
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spider1 = gameAssets.find('**/spider_2')
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seqNode = SequenceNode.SequenceNode('spider')
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seqNode.addChild(spider1.node())
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seqNode.addChild(spider2.node())
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seqNode.setFrameRate(2)
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seqNode.loop(False)
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self.spiderModel = self.attachNewNode(seqNode)
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self.spiderModel.reparentTo(self)
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gameAssets.removeNode()
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self.spiderModelIcon = self.attachNewNode('spiderIcon')
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self.spiderModel.copyTo(self.spiderModelIcon)
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regularCamMask = BitMask32.bit(0)
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self.spiderModelIcon.hide(regularCamMask)
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self.spiderModelIcon.show(VineGameGlobals.RadarCameraBitmask)
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self.spiderModel.setScale(0.2)
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self.spiderModelIcon.setScale(0.75)
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self.setPos(-100, 0, 0)
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center = Point3(0, 0, 0)
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self.sphereName = 'spiderSphere-%s-%s' % (gameId, self.serialNum)
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self.collSphere = CollisionSphere(center[0], center[1], center[2], self.RADIUS)
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self.collSphere.setTangible(0)
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self.collNode = CollisionNode(self.sphereName)
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self.collNode.setIntoCollideMask(VineGameGlobals.SpiderBitmask)
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self.collNode.addSolid(self.collSphere)
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self.collNodePath = self.attachNewNode(self.collNode)
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self.collNodePath.hide()
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self.accept('enter' + self.sphereName, self.__handleEnterSphere)
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self.reparentTo(render)
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def destroy(self):
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self.ignoreAll()
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self.spiderModel.removeNode()
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del self.spiderModel
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del self.collSphere
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self.collNodePath.removeNode()
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del self.collNodePath
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del self.collNode
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self.removeNode()
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def __handleEnterSphere(self, collEntry):
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print 'VineSpider.__handleEnterSphere'
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print collEntry
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self.ignoreAll()
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self.notify.debug('treasuerGrabbed')
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messenger.send('VineSpiderGrabbed', [self.serialNum])
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def showGrab(self):
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self.reparentTo(hidden)
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self.collNode.setIntoCollideMask(BitMask32(0))
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