oldschool-toontown/toontown/quest/QuestParser.py
2019-11-08 18:57:25 -05:00

1075 lines
42 KiB
Python

import sys
import os
import tokenize
import copy
from direct.interval.IntervalGlobal import *
from direct.directnotify import DirectNotifyGlobal
from pandac.PandaModules import *
from direct.showbase import DirectObject
import BlinkingArrows
from toontown.toon import ToonHeadFrame
from toontown.char import CharDNA
from toontown.suit import SuitDNA
from toontown.char import Char
from toontown.suit import Suit
from toontown.toonbase import TTLocalizer
from toontown.toonbase import ToontownBattleGlobals
from otp.speedchat import SpeedChatGlobals
from toontown.ai import DistributedBlackCatMgr
from direct.showbase import PythonUtil
from direct.interval.IntervalGlobal import *
notify = DirectNotifyGlobal.directNotify.newCategory('QuestParser')
lineDict = {}
globalVarDict = {}
curId = None
def init():
globalVarDict.update({'render': render,
'camera': camera,
'hidden': hidden,
'aspect2d': aspect2d,
'localToon': base.localAvatar,
'laffMeter': base.localAvatar.laffMeter,
'inventory': base.localAvatar.inventory,
'bFriendsList': base.localAvatar.bFriendsList,
'book': base.localAvatar.book,
'bookPrevArrow': base.localAvatar.book.prevArrow,
'bookNextArrow': base.localAvatar.book.nextArrow,
'bookOpenButton': base.localAvatar.book.bookOpenButton,
'bookCloseButton': base.localAvatar.book.bookCloseButton,
'chatNormalButton': base.localAvatar.chatMgr.normalButton,
'chatScButton': base.localAvatar.chatMgr.scButton,
'arrows': BlinkingArrows.BlinkingArrows()})
def clear():
globalVarDict.clear()
def readFile(filename):
global curId
scriptFile = StreamReader(vfs.openReadFile(filename, 1), 1)
gen = tokenize.generate_tokens(scriptFile.readline)
line = getLineOfTokens(gen)
while line is not None:
if line == []:
line = getLineOfTokens(gen)
continue
if line[0] == 'ID':
parseId(line)
elif curId is None:
notify.error('Every script must begin with an ID')
else:
lineDict[curId].append(line)
line = getLineOfTokens(gen)
return
def getLineOfTokens(gen):
tokens = []
nextNeg = 0
token = gen.next()
if token[0] == tokenize.ENDMARKER:
return None
while token[0] != tokenize.NEWLINE and token[0] != tokenize.NL:
if token[0] == tokenize.COMMENT:
pass
elif token[0] == tokenize.OP and token[1] == '-':
nextNeg = 1
elif token[0] == tokenize.NUMBER:
if nextNeg:
tokens.append(-eval(token[1]))
nextNeg = 0
else:
tokens.append(eval(token[1]))
elif token[0] == tokenize.STRING:
tokens.append(eval(token[1]))
elif token[0] == tokenize.NAME:
tokens.append(token[1])
else:
notify.warning('Ignored token type: %s on line: %s' % (tokenize.tok_name[token[0]], token[2][0]))
token = gen.next()
return tokens
def parseId(line):
global curId
curId = line[1]
notify.debug('Setting current scriptId to: %s' % curId)
if questDefined(curId):
notify.error('Already defined scriptId: %s' % curId)
else:
lineDict[curId] = []
def questDefined(scriptId):
return lineDict.has_key(scriptId)
class NPCMoviePlayer(DirectObject.DirectObject):
def __init__(self, scriptId, toon, npc):
DirectObject.DirectObject.__init__(self)
self.scriptId = scriptId
self.toon = toon
self.isLocalToon = self.toon == base.localAvatar
self.npc = npc
self.privateVarDict = {}
self.toonHeads = {}
self.chars = []
self.uniqueId = 'scriptMovie_' + str(self.scriptId) + '_' + str(toon.getDoId()) + '_' + str(npc.getDoId())
self.setVar('toon', self.toon)
self.setVar('npc', self.npc)
self.chapterDict = {}
self.timeoutTrack = None
self.currentTrack = None
return
def getVar(self, varName):
if self.privateVarDict.has_key(varName):
return self.privateVarDict[varName]
elif globalVarDict.has_key(varName):
return globalVarDict[varName]
elif varName.find('tomDialogue') > -1 or varName.find('harryDialogue') > -1:
notify.warning('%s getting referenced. Tutorial Ack: %d Place: %s' % (varName, base.localAvatar.tutorialAck, base.cr.playGame.hood))
return None
else:
notify.error('Variable not defined: %s' % varName)
return None
def delVar(self, varName):
if self.privateVarDict.has_key(varName):
del self.privateVarDict[varName]
elif globalVarDict.has_key(varName):
del globalVarDict[varName]
else:
notify.warning('Variable not defined: %s' % varName)
def setVar(self, varName, var):
self.privateVarDict[varName] = var
def cleanup(self):
if self.currentTrack:
self.currentTrack.pause()
self.currentTrack = None
self.ignoreAll()
taskMgr.remove(self.uniqueId)
for toonHeadFrame in self.toonHeads.values():
toonHeadFrame.destroy()
while self.chars:
self.__unloadChar(self.chars[0])
del self.toonHeads
del self.privateVarDict
del self.chapterDict
del self.toon
del self.npc
del self.timeoutTrack
return
def __unloadChar(self, char):
char.removeActive()
if char.style.name == 'mk' or char.style.name == 'mn':
char.stopEarTask()
char.delete()
self.chars.remove(char)
def timeout(self, fFinish = 0):
if self.timeoutTrack:
if fFinish:
self.timeoutTrack.finish()
else:
self.timeoutTrack.start()
def finishMovie(self):
self.npc.finishMovie(self.toon, self.isLocalToon, 0.0)
def playNextChapter(self, eventName, timeStamp = 0.0):
trackList = self.chapterDict[eventName]
if trackList:
self.currentTrack = trackList.pop(0)
self.currentTrack.start()
else:
notify.debug('Movie ended waiting for an event (%s)' % eventName)
def play(self):
lineNum = 0
self.currentEvent = 'start'
lines = lineDict.get(self.scriptId)
if lines is None:
notify.error('No movie defined for scriptId: %s' % self.scriptId)
chapterList = []
timeoutList = []
for line in lines:
lineNum += 1
command = line[0]
if command == 'UPON_TIMEOUT':
uponTimeout = 1
iList = timeoutList
line = line[1:]
command = line[0]
else:
uponTimeout = 0
iList = chapterList
if command == 'CALL':
if uponTimeout:
self.notify.error('CALL not allowed in an UPON_TIMEOUT')
iList.append(self.parseCall(line))
continue
elif command == 'DEBUG':
iList.append(self.parseDebug(line))
continue
elif command == 'WAIT':
if uponTimeout:
self.notify.error('WAIT not allowed in an UPON_TIMEOUT')
iList.append(self.parseWait(line))
continue
elif command == 'CHAT':
iList.append(self.parseChat(line))
continue
elif command == 'CLEAR_CHAT':
iList.append(self.parseClearChat(line))
continue
elif command == 'FINISH_QUEST_MOVIE':
chapterList.append(Func(self.finishMovie))
continue
elif command == 'CHAT_CONFIRM':
if uponTimeout:
self.notify.error('CHAT_CONFIRM not allowed in an UPON_TIMEOUT')
avatarName = line[1]
avatar = self.getVar(avatarName)
nextEvent = avatar.uniqueName('doneChatPage')
iList.append(Func(self.acceptOnce, nextEvent, self.playNextChapter, [nextEvent]))
iList.append(self.parseChatConfirm(line))
self.closePreviousChapter(iList)
chapterList = []
self.currentEvent = nextEvent
continue
elif command == 'LOCAL_CHAT_CONFIRM':
if uponTimeout:
self.notify.error('LOCAL_CHAT_CONFIRM not allowed in an UPON_TIMEOUT')
avatarName = line[1]
avatar = self.getVar(avatarName)
nextEvent = avatar.uniqueName('doneChatPage')
iList.append(Func(self.acceptOnce, nextEvent, self.playNextChapter, [nextEvent]))
iList.append(self.parseLocalChatConfirm(line))
self.closePreviousChapter(iList)
chapterList = []
self.currentEvent = nextEvent
continue
elif command == 'LOCAL_CHAT_PERSIST':
iList.append(self.parseLocalChatPersist(line))
continue
elif command == 'LOCAL_CHAT_TO_CONFIRM':
if uponTimeout:
self.notify.error('LOCAL_CHAT_TO_CONFIRM not allowed in an UPON_TIMEOUT')
avatarName = line[1]
avatar = self.getVar(avatarName)
nextEvent = avatar.uniqueName('doneChatPage')
iList.append(Func(self.acceptOnce, nextEvent, self.playNextChapter, [nextEvent]))
iList.append(self.parseLocalChatToConfirm(line))
self.closePreviousChapter(iList)
chapterList = []
self.currentEvent = nextEvent
continue
elif command == 'CC_CHAT_CONFIRM':
if uponTimeout:
self.notify.error('CC_CHAT_CONFIRM not allowed in an UPON_TIMEOUT')
avatarName = line[1]
avatar = self.getVar(avatarName)
nextEvent = avatar.uniqueName('doneChatPage')
iList.append(Func(self.acceptOnce, nextEvent, self.playNextChapter, [nextEvent]))
iList.append(self.parseCCChatConfirm(line))
self.closePreviousChapter(iList)
chapterList = []
self.currentEvent = nextEvent
continue
elif command == 'CC_CHAT_TO_CONFIRM':
if uponTimeout:
self.notify.error('CC_CHAT_TO_CONFIRM not allowed in an UPON_TIMEOUT')
avatarName = line[1]
avatar = self.getVar(avatarName)
nextEvent = avatar.uniqueName('doneChatPage')
iList.append(Func(self.acceptOnce, nextEvent, self.playNextChapter, [nextEvent]))
iList.append(self.parseCCChatToConfirm(line))
self.closePreviousChapter(iList)
chapterList = []
self.currentEvent = nextEvent
continue
if self.isLocalToon:
if command == 'LOAD':
self.parseLoad(line)
elif command == 'LOAD_SFX':
self.parseLoadSfx(line)
elif command == 'LOAD_DIALOGUE':
self.parseLoadDialogue(line)
elif command == 'LOAD_CC_DIALOGUE':
self.parseLoadCCDialogue(line)
elif command == 'LOAD_CHAR':
self.parseLoadChar(line)
elif command == 'LOAD_CLASSIC_CHAR':
self.parseLoadClassicChar(line)
elif command == 'UNLOAD_CHAR':
iList.append(self.parseUnloadChar(line))
elif command == 'LOAD_SUIT':
self.parseLoadSuit(line)
elif command == 'SET':
self.parseSet(line)
elif command == 'LOCK_LOCALTOON':
iList.append(self.parseLockLocalToon(line))
elif command == 'FREE_LOCALTOON':
iList.append(self.parseFreeLocalToon(line))
elif command == 'REPARENTTO':
iList.append(self.parseReparent(line))
elif command == 'WRTREPARENTTO':
iList.append(self.parseWrtReparent(line))
elif command == 'SHOW':
iList.append(self.parseShow(line))
elif command == 'HIDE':
iList.append(self.parseHide(line))
elif command == 'POS':
iList.append(self.parsePos(line))
elif command == 'HPR':
iList.append(self.parseHpr(line))
elif command == 'SCALE':
iList.append(self.parseScale(line))
elif command == 'POSHPRSCALE':
iList.append(self.parsePosHprScale(line))
elif command == 'COLOR':
iList.append(self.parseColor(line))
elif command == 'COLOR_SCALE':
iList.append(self.parseColorScale(line))
elif command == 'ADD_LAFFMETER':
iList.append(self.parseAddLaffMeter(line))
elif command == 'LAFFMETER':
iList.append(self.parseLaffMeter(line))
elif command == 'OBSCURE_LAFFMETER':
iList.append(self.parseObscureLaffMeter(line))
elif command == 'ARROWS_ON':
iList.append(self.parseArrowsOn(line))
elif command == 'ARROWS_OFF':
iList.append(self.parseArrowsOff(line))
elif command == 'START_THROB':
iList.append(self.parseStartThrob(line))
elif command == 'STOP_THROB':
iList.append(self.parseStopThrob(line))
elif command == 'SHOW_FRIENDS_LIST':
iList.append(self.parseShowFriendsList(line))
elif command == 'HIDE_FRIENDS_LIST':
iList.append(self.parseHideFriendsList(line))
elif command == 'SHOW_BOOK':
iList.append(self.parseShowBook(line))
elif command == 'HIDE_BOOK':
iList.append(self.parseHideBook(line))
elif command == 'ENABLE_CLOSE_BOOK':
iList.append(self.parseEnableCloseBook(line))
elif command == 'OBSCURE_BOOK':
iList.append(self.parseObscureBook(line))
elif command == 'OBSCURE_CHAT':
iList.append(self.parseObscureChat(line))
elif command == 'ADD_INVENTORY':
iList.append(self.parseAddInventory(line))
elif command == 'SET_INVENTORY':
iList.append(self.parseSetInventory(line))
elif command == 'SET_INVENTORY_YPOS':
iList.append(self.parseSetInventoryYPos(line))
elif command == 'SET_INVENTORY_DETAIL':
iList.append(self.parseSetInventoryDetail(line))
elif command == 'PLAY_SFX':
iList.append(self.parsePlaySfx(line))
elif command == 'STOP_SFX':
iList.append(self.parseStopSfx(line))
elif command == 'PLAY_ANIM':
iList.append(self.parsePlayAnim(line))
elif command == 'LOOP_ANIM':
iList.append(self.parseLoopAnim(line))
elif command == 'LERP_POS':
iList.append(self.parseLerpPos(line))
elif command == 'LERP_HPR':
iList.append(self.parseLerpHpr(line))
elif command == 'LERP_SCALE':
iList.append(self.parseLerpScale(line))
elif command == 'LERP_POSHPRSCALE':
iList.append(self.parseLerpPosHprScale(line))
elif command == 'LERP_COLOR':
iList.append(self.parseLerpColor(line))
elif command == 'LERP_COLOR_SCALE':
iList.append(self.parseLerpColorScale(line))
elif command == 'DEPTH_WRITE_ON':
iList.append(self.parseDepthWriteOn(line))
elif command == 'DEPTH_WRITE_OFF':
iList.append(self.parseDepthWriteOff(line))
elif command == 'DEPTH_TEST_ON':
iList.append(self.parseDepthTestOn(line))
elif command == 'DEPTH_TEST_OFF':
iList.append(self.parseDepthTestOff(line))
elif command == 'SET_BIN':
iList.append(self.parseSetBin(line))
elif command == 'CLEAR_BIN':
iList.append(self.parseClearBin(line))
elif command == 'TOON_HEAD':
iList.append(self.parseToonHead(line))
elif command == 'SEND_EVENT':
iList.append(self.parseSendEvent(line))
elif command == 'FUNCTION':
iList.append(self.parseFunction(line))
elif command == 'BLACK_CAT_LISTEN':
iList.append(self.parseBlackCatListen(line))
elif command == 'SHOW_THROW_SQUIRT_PREVIEW':
if uponTimeout:
self.notify.error('SHOW_THROW_SQUIRT_PREVIEW not allowed in an UPON_TIMEOUT')
nextEvent = 'doneThrowSquirtPreview'
iList.append(Func(self.acceptOnce, nextEvent, self.playNextChapter, [nextEvent]))
iList.append(self.parseThrowSquirtPreview(line))
self.closePreviousChapter(iList)
chapterList = []
self.currentEvent = nextEvent
elif command == 'WAIT_EVENT':
if uponTimeout:
self.notify.error('WAIT_EVENT not allowed in an UPON_TIMEOUT')
nextEvent = self.parseWaitEvent(line)
def proceed(self = self, nextEvent = nextEvent):
self.playNextChapter(nextEvent)
def handleEvent(*args):
proceed = args[0]
proceed()
iList.append(Func(self.acceptOnce, nextEvent, handleEvent, [proceed]))
self.closePreviousChapter(iList)
chapterList = []
self.currentEvent = nextEvent
elif command == 'SET_MUSIC_VOLUME':
iList.append(self.parseSetMusicVolume(line))
else:
notify.warning('Unknown command token: %s for scriptId: %s on line: %s' % (command, self.scriptId, lineNum))
self.closePreviousChapter(chapterList)
if timeoutList:
self.timeoutTrack = Sequence(*timeoutList)
self.playNextChapter('start')
return
def closePreviousChapter(self, iList):
trackList = self.chapterDict.setdefault(self.currentEvent, [])
trackList.append(Sequence(*iList))
def parseLoad(self, line):
if len(line) == 3:
token, varName, modelPath = line
node = loader.loadModel(modelPath)
elif len(line) == 4:
token, varName, modelPath, subNodeName = line
node = loader.loadModel(modelPath).find('**/' + subNodeName)
else:
notify.error('invalid parseLoad command')
self.setVar(varName, node)
def parseLoadSfx(self, line):
token, varName, fileName = line
sfx = base.loadSfx(fileName)
self.setVar(varName, sfx)
def parseLoadDialogue(self, line):
token, varName, fileName = line
if varName == 'tomDialogue_01':
notify.debug('VarName tomDialogue getting added. Tutorial Ack: %d' % base.localAvatar.tutorialAck)
if base.config.GetString('language', 'english') == 'japanese':
dialogue = base.loadSfx(fileName)
else:
dialogue = None
self.setVar(varName, dialogue)
return
def parseLoadCCDialogue(self, line):
token, varName, filenameTemplate = line
if self.toon.getStyle().gender == 'm':
classicChar = 'mickey'
else:
classicChar = 'minnie'
filename = filenameTemplate % classicChar
if base.config.GetString('language', 'english') == 'japanese':
dialogue = base.loadSfx(filename)
else:
dialogue = None
self.setVar(varName, dialogue)
return
def parseLoadChar(self, line):
token, name, charType = line
char = Char.Char()
dna = CharDNA.CharDNA()
dna.newChar(charType)
char.setDNA(dna)
if charType == 'mk' or charType == 'mn':
char.startEarTask()
char.nametag.manage(base.marginManager)
char.addActive()
char.hideName()
self.setVar(name, char)
def parseLoadClassicChar(self, line):
token, name = line
char = Char.Char()
dna = CharDNA.CharDNA()
if self.toon.getStyle().gender == 'm':
charType = 'mk'
else:
charType = 'mn'
dna.newChar(charType)
char.setDNA(dna)
char.startEarTask()
char.nametag.manage(base.marginManager)
char.addActive()
char.hideName()
self.setVar(name, char)
self.chars.append(char)
def parseUnloadChar(self, line):
token, name = line
char = self.getVar(name)
track = Sequence()
track.append(Func(self.__unloadChar, char))
track.append(Func(self.delVar, name))
return track
def parseLoadSuit(self, line):
token, name, suitType = line
suit = Suit.Suit()
dna = SuitDNA.SuitDNA()
dna.newSuit(suitType)
suit.setDNA(dna)
self.setVar(name, suit)
def parseSet(self, line):
token, varName, value = line
self.setVar(varName, value)
def parseCall(self, line):
token, scriptId = line
nmp = NPCMoviePlayer(scriptId, self.toon, self.npc)
return Func(nmp.play)
def parseLockLocalToon(self, line):
return Sequence(Func(self.toon.detachCamera), Func(self.toon.collisionsOff), Func(self.toon.disableAvatarControls), Func(self.toon.stopTrackAnimToSpeed), Func(self.toon.stopUpdateSmartCamera))
def parseFreeLocalToon(self, line):
return Sequence(Func(self.toon.attachCamera), Func(self.toon.startTrackAnimToSpeed), Func(self.toon.collisionsOn), Func(self.toon.enableAvatarControls), Func(self.toon.startUpdateSmartCamera))
def parseDebug(self, line):
token, str = line
return Func(notify.debug, str)
def parseReparent(self, line):
if len(line) == 3:
token, childNodeName, parentNodeName = line
subNodeName = None
elif len(line) == 4:
token, childNodeName, parentNodeName, subNodeName = line
childNode = self.getVar(childNodeName)
if subNodeName:
parentNode = self.getVar(parentNodeName).find(subNodeName)
else:
parentNode = self.getVar(parentNodeName)
return ParentInterval(childNode, parentNode)
def parseWrtReparent(self, line):
if len(line) == 3:
token, childNodeName, parentNodeName = line
subNodeName = None
elif len(line) == 4:
token, childNodeName, parentNodeName, subNodeName = line
childNode = self.getVar(childNodeName)
if subNodeName:
parentNode = self.getVar(parentNodeName).find(subNodeName)
else:
parentNode = self.getVar(parentNodeName)
return WrtParentInterval(childNode, parentNode)
def parseShow(self, line):
token, nodeName = line
node = self.getVar(nodeName)
return Func(node.show)
def parseHide(self, line):
token, nodeName = line
node = self.getVar(nodeName)
return Func(node.hide)
def parsePos(self, line):
token, nodeName, x, y, z = line
node = self.getVar(nodeName)
return Func(node.setPos, x, y, z)
def parseHpr(self, line):
token, nodeName, h, p, r = line
node = self.getVar(nodeName)
return Func(node.setHpr, h, p, r)
def parseScale(self, line):
token, nodeName, x, y, z = line
node = self.getVar(nodeName)
return Func(node.setScale, x, y, z)
def parsePosHprScale(self, line):
token, nodeName, x, y, z, h, p, r, sx, sy, sz = line
node = self.getVar(nodeName)
return Func(node.setPosHprScale, x, y, z, h, p, r, sx, sy, sz)
def parseColor(self, line):
token, nodeName, r, g, b, a = line
node = self.getVar(nodeName)
return Func(node.setColor, r, g, b, a)
def parseColorScale(self, line):
token, nodeName, r, g, b, a = line
node = self.getVar(nodeName)
return Func(node.setColorScale, r, g, b, a)
def parseWait(self, line):
token, waitTime = line
return Wait(waitTime)
def parseChat(self, line):
toonId = self.toon.getDoId()
avatarName = line[1]
avatar = self.getVar(avatarName)
chatString = eval('TTLocalizer.' + line[2])
chatFlags = CFSpeech | CFTimeout
quitButton, extraChatFlags, dialogueList = self.parseExtraChatArgs(line[3:])
if extraChatFlags:
chatFlags |= extraChatFlags
if len(dialogueList) > 0:
dialogue = dialogueList[0]
else:
dialogue = None
return Func(avatar.setChatAbsolute, chatString, chatFlags, dialogue)
def parseClearChat(self, line):
toonId = self.toon.getDoId()
avatarName = line[1]
avatar = self.getVar(avatarName)
chatFlags = CFSpeech | CFTimeout
return Func(avatar.setChatAbsolute, '', chatFlags)
def parseExtraChatArgs(self, args):
quitButton = 0
extraChatFlags = None
dialogueList = []
for arg in args:
if type(arg) == type(0):
quitButton = arg
elif type(arg) == type(''):
if len(arg) > 2 and arg[:2] == 'CF':
extraChatFlags = eval(arg)
else:
dialogueList.append(self.getVar(arg))
else:
notify.error('invalid argument type')
return (quitButton, extraChatFlags, dialogueList)
def parseChatConfirm(self, line):
lineLength = len(line)
toonId = self.toon.getDoId()
avatarName = line[1]
avatar = self.getVar(avatarName)
chatString = eval('TTLocalizer.' + line[2])
quitButton, extraChatFlags, dialogueList = self.parseExtraChatArgs(line[3:])
return Func(avatar.setPageChat, toonId, 0, chatString, quitButton, extraChatFlags, dialogueList)
def parseLocalChatConfirm(self, line):
lineLength = len(line)
avatarName = line[1]
avatar = self.getVar(avatarName)
chatString = eval('TTLocalizer.' + line[2])
quitButton, extraChatFlags, dialogueList = self.parseExtraChatArgs(line[3:])
return Func(avatar.setLocalPageChat, chatString, quitButton, extraChatFlags, dialogueList)
def parseLocalChatPersist(self, line):
lineLength = len(line)
avatarName = line[1]
avatar = self.getVar(avatarName)
chatString = eval('TTLocalizer.' + line[2])
quitButton, extraChatFlags, dialogueList = self.parseExtraChatArgs(line[3:])
if len(dialogueList) > 0:
dialogue = dialogueList[0]
else:
dialogue = None
return Func(avatar.setChatAbsolute, chatString, CFSpeech, dialogue)
def parseLocalChatToConfirm(self, line):
lineLength = len(line)
avatarKey = line[1]
avatar = self.getVar(avatarKey)
toAvatarKey = line[2]
toAvatar = self.getVar(toAvatarKey)
localizerAvatarName = toAvatar.getName().capitalize()
toAvatarName = eval('TTLocalizer.' + localizerAvatarName)
chatString = eval('TTLocalizer.' + line[3])
chatString = chatString.replace('%s', toAvatarName)
quitButton, extraChatFlags, dialogueList = self.parseExtraChatArgs(line[4:])
return Func(avatar.setLocalPageChat, chatString, quitButton, extraChatFlags, dialogueList)
def parseCCChatConfirm(self, line):
lineLength = len(line)
avatarName = line[1]
avatar = self.getVar(avatarName)
if self.toon.getStyle().gender == 'm':
chatString = eval('TTLocalizer.' + line[2] % 'Mickey')
else:
chatString = eval('TTLocalizer.' + line[2] % 'Minnie')
quitButton, extraChatFlags, dialogueList = self.parseExtraChatArgs(line[3:])
return Func(avatar.setLocalPageChat, chatString, quitButton, extraChatFlags, dialogueList)
def parseCCChatToConfirm(self, line):
lineLength = len(line)
avatarKey = line[1]
avatar = self.getVar(avatarKey)
toAvatarKey = line[2]
toAvatar = self.getVar(toAvatarKey)
localizerAvatarName = toAvatar.getName().capitalize()
toAvatarName = eval('TTLocalizer.' + localizerAvatarName)
if self.toon.getStyle().gender == 'm':
chatString = eval('TTLocalizer.' + line[3] % 'Mickey')
else:
chatString = eval('TTLocalizer.' + line[3] % 'Minnie')
chatString = chatString.replace('%s', toAvatarName)
quitButton, extraChatFlags, dialogueList = self.parseExtraChatArgs(line[4:])
return Func(avatar.setLocalPageChat, chatString, quitButton, extraChatFlags, dialogueList)
def parsePlaySfx(self, line):
if len(line) == 2:
token, sfxName = line
looping = 0
elif len(line) == 3:
token, sfxName, looping = line
else:
notify.error('invalid number of arguments')
sfx = self.getVar(sfxName)
return Func(base.playSfx, sfx, looping)
def parseStopSfx(self, line):
token, sfxName = line
sfx = self.getVar(sfxName)
return Func(sfx.stop)
def parsePlayAnim(self, line):
if len(line) == 3:
token, actorName, animName = line
playRate = 1.0
elif len(line) == 4:
token, actorName, animName, playRate = line
else:
notify.error('invalid number of arguments')
actor = self.getVar(actorName)
return Sequence(Func(actor.setPlayRate, playRate, animName), Func(actor.play, animName))
def parseLoopAnim(self, line):
if len(line) == 3:
token, actorName, animName = line
playRate = 1.0
elif len(line) == 4:
token, actorName, animName, playRate = line
else:
notify.error('invalid number of arguments')
actor = self.getVar(actorName)
return Sequence(Func(actor.setPlayRate, playRate, animName), Func(actor.loop, animName))
def parseLerpPos(self, line):
token, nodeName, x, y, z, t = line
node = self.getVar(nodeName)
return Sequence(LerpPosInterval(node, t, Point3(x, y, z), blendType='easeInOut'), duration=0.0)
def parseLerpHpr(self, line):
token, nodeName, h, p, r, t = line
node = self.getVar(nodeName)
return Sequence(LerpHprInterval(node, t, VBase3(h, p, r), blendType='easeInOut'), duration=0.0)
def parseLerpScale(self, line):
token, nodeName, x, y, z, t = line
node = self.getVar(nodeName)
return Sequence(LerpScaleInterval(node, t, VBase3(x, y, z), blendType='easeInOut'), duration=0.0)
def parseLerpPosHprScale(self, line):
token, nodeName, x, y, z, h, p, r, sx, sy, sz, t = line
node = self.getVar(nodeName)
return Sequence(LerpPosHprScaleInterval(node, t, VBase3(x, y, z), VBase3(h, p, r), VBase3(sx, sy, sz), blendType='easeInOut'), duration=0.0)
def parseLerpColor(self, line):
token, nodeName, sr, sg, sb, sa, er, eg, eb, ea, t = line
node = self.getVar(nodeName)
return Sequence(LerpColorInterval(node, t, VBase4(er, eg, eb, ea), startColorScale=VBase4(sr, sg, sb, sa), blendType='easeInOut'), duration=0.0)
def parseLerpColorScale(self, line):
token, nodeName, sr, sg, sb, sa, er, eg, eb, ea, t = line
node = self.getVar(nodeName)
return Sequence(LerpColorScaleInterval(node, t, VBase4(er, eg, eb, ea), startColorScale=VBase4(sr, sg, sb, sa), blendType='easeInOut'), duration=0.0)
def parseDepthWriteOn(self, line):
token, nodeName, depthWrite = line
node = self.getVar(nodeName)
return Sequence(Func(node.setDepthWrite, depthWrite))
def parseDepthWriteOff(self, line):
token, nodeName = line
node = self.getVar(nodeName)
return Sequence(Func(node.clearDepthWrite))
def parseDepthTestOn(self, line):
token, nodeName, depthTest = line
node = self.getVar(nodeName)
return Sequence(Func(node.setDepthTest, depthTest))
def parseDepthTestOff(self, line):
token, nodeName = line
node = self.getVar(nodeName)
return Sequence(Func(node.clearDepthTest))
def parseSetBin(self, line):
if len(line) == 3:
token, nodeName, binName = line
sortOrder = 0
else:
token, nodeName, binName, sortOrder = line
node = self.getVar(nodeName)
return Sequence(Func(node.setBin, binName, sortOrder))
def parseClearBin(self, line):
token, nodeName = line
node = self.getVar(nodeName)
return Sequence(Func(node.clearBin))
def parseWaitEvent(self, line):
token, eventName = line
return eventName
def parseSendEvent(self, line):
token, eventName = line
return Func(messenger.send, eventName)
def parseFunction(self, line):
token, objectName, functionName = line
object = self.getVar(objectName)
cfunc = compile('object' + '.' + functionName, '<string>', 'eval')
return Func(eval(cfunc))
def parseAddLaffMeter(self, line):
token, maxHpDelta = line
newMaxHp = maxHpDelta + self.toon.getMaxHp()
newHp = newMaxHp
laffMeter = self.getVar('laffMeter')
return Func(laffMeter.adjustFace, newHp, newMaxHp)
def parseLaffMeter(self, line):
token, newHp, newMaxHp = line
laffMeter = self.getVar('laffMeter')
return Func(laffMeter.adjustFace, newHp, newMaxHp)
def parseObscureLaffMeter(self, line):
token, val = line
return Func(self.toon.laffMeter.obscure, val)
def parseAddInventory(self, line):
token, track, level, number = line
inventory = self.getVar('inventory')
countSound = base.loadSfx('phase_3.5/audio/sfx/tick_counter.mp3')
return Sequence(Func(base.playSfx, countSound), Func(inventory.buttonBoing, track, level), Func(inventory.addItems, track, level, number), Func(inventory.updateGUI, track, level))
def parseSetInventory(self, line):
token, track, level, number = line
inventory = self.getVar('inventory')
return Sequence(Func(inventory.setItem, track, level, number), Func(inventory.updateGUI, track, level))
def parseSetInventoryYPos(self, line):
token, track, level, yPos = line
inventory = self.getVar('inventory')
button = inventory.buttons[track][level].stateNodePath[0]
text = button.find('**/+TextNode')
return Sequence(Func(text.setY, yPos))
def parseSetInventoryDetail(self, line):
if len(line) == 2:
token, val = line
elif len(line) == 4:
token, val, track, level = line
else:
notify.error('invalid line for parseSetInventoryDetail: %s' % line)
inventory = self.getVar('inventory')
if val == -1:
return Func(inventory.noDetail)
elif val == 0:
return Func(inventory.hideDetail)
elif val == 1:
return Func(inventory.showDetail, track, level)
else:
notify.error('invalid inventory detail level: %s' % val)
def parseShowFriendsList(self, line):
from toontown.friends import FriendsListPanel
return Func(FriendsListPanel.showFriendsListTutorial)
def parseHideFriendsList(self, line):
from toontown.friends import FriendsListPanel
return Func(FriendsListPanel.hideFriendsListTutorial)
def parseShowBook(self, line):
return Sequence(Func(self.toon.book.setPage, self.toon.mapPage), Func(self.toon.book.enter), Func(self.toon.book.disableBookCloseButton))
def parseEnableCloseBook(self, line):
return Sequence(Func(self.toon.book.enableBookCloseButton))
def parseHideBook(self, line):
return Func(self.toon.book.exit)
def parseObscureBook(self, line):
token, val = line
return Func(self.toon.book.obscureButton, val)
def parseObscureChat(self, line):
token, val0, val1 = line
return Func(self.toon.chatMgr.obscure, val0, val1)
def parseArrowsOn(self, line):
arrows = self.getVar('arrows')
token, x1, y1, h1, x2, y2, h2 = line
return Func(arrows.arrowsOn, x1, y1, h1, x2, y2, h2)
def parseArrowsOff(self, line):
arrows = self.getVar('arrows')
return Func(arrows.arrowsOff)
def parseStartThrob(self, line):
token, nodeName, r, g, b, a, r2, g2, b2, a2, t = line
node = self.getVar(nodeName)
startCScale = Point4(r, g, b, a)
destCScale = Point4(r2, g2, b2, a2)
self.throbIval = Sequence(LerpColorScaleInterval(node, t / 2.0, destCScale, startColorScale=startCScale, blendType='easeInOut'), LerpColorScaleInterval(node, t / 2.0, startCScale, startColorScale=destCScale, blendType='easeInOut'))
return Func(self.throbIval.loop)
def parseStopThrob(self, line):
return Func(self.throbIval.finish)
def parseToonHead(self, line):
if len(line) == 5:
token, toonName, x, z, toggle = line
scale = 1.0
else:
token, toonName, x, z, toggle, scale = line
toon = self.getVar(toonName)
toonId = toon.getDoId()
toonHeadFrame = self.toonHeads.get(toonId)
if not toonHeadFrame:
toonHeadFrame = ToonHeadFrame.ToonHeadFrame(toon)
toonHeadFrame.tag1Node.setActive(1)
toonHeadFrame.hide()
self.toonHeads[toonId] = toonHeadFrame
self.setVar('%sToonHead' % toonName, toonHeadFrame)
if toggle:
return Sequence(Func(toonHeadFrame.setPos, x, 0, z), Func(toonHeadFrame.setScale, scale), Func(toonHeadFrame.show))
else:
return Func(toonHeadFrame.hide)
def parseToonHeadScale(self, line):
token, toonName, scale = line
toon = self.getVar(toonName)
toonId = toon.getDoId()
toonHeadFrame = self.toonHeads.get(toonId)
return Func(toonHeadFrame.setScale, scale)
def parseBlackCatListen(self, line):
token, enable = line
if enable:
def phraseSaid(phraseId):
toontastic = 315
if phraseId == toontastic:
messenger.send(DistributedBlackCatMgr.DistributedBlackCatMgr.ActivateEvent)
def enableBlackCatListen():
self.acceptOnce(SpeedChatGlobals.SCStaticTextMsgEvent, phraseSaid)
return Func(enableBlackCatListen)
else:
def disableBlackCatListen():
self.ignore(SpeedChatGlobals.SCStaticTextMsgEvent)
return Func(disableBlackCatListen)
def parseThrowSquirtPreview(self, line):
oldTrackAccess = [None]
def grabCurTrackAccess(oldTrackAccess = oldTrackAccess):
oldTrackAccess[0] = copy.deepcopy(base.localAvatar.getTrackAccess())
def restoreTrackAccess(oldTrackAccess = oldTrackAccess):
base.localAvatar.setTrackAccess(oldTrackAccess[0])
minGagLevel = ToontownBattleGlobals.MIN_LEVEL_INDEX + 1
maxGagLevel = ToontownBattleGlobals.MAX_LEVEL_INDEX + 1
curGagLevel = minGagLevel
def updateGagLevel(t, curGagLevel = curGagLevel):
newGagLevel = int(round(t))
if newGagLevel == curGagLevel:
return
curGagLevel = newGagLevel
base.localAvatar.setTrackAccess([0,
0,
0,
0,
curGagLevel,
curGagLevel,
0])
return Sequence(Func(grabCurTrackAccess), LerpFunctionInterval(updateGagLevel, fromData=1, toData=7, duration=0.3), WaitInterval(3.5), LerpFunctionInterval(updateGagLevel, fromData=7, toData=1, duration=0.3), Func(restoreTrackAccess), Func(messenger.send, 'doneThrowSquirtPreview'))
def parseSetMusicVolume(self, line):
if base.config.GetString('language', 'english') == 'japanese':
try:
loader = base.cr.playGame.place.loader
type = 'music'
duration = 0
fromLevel = 1.0
if len(line) == 2:
token, level = line
elif len(line) == 3:
token, level, type = line
elif len(line) == 4:
token, level, type, duration = line
elif len(line) == 5:
token, level, type, duration, fromLevel = line
if type == 'battleMusic':
music = loader.battleMusic
elif type == 'activityMusic':
music = loader.activityMusic
else:
music = loader.music
if duration == 0:
return Func(music.setVolume, level)
else:
def setVolume(level):
music.setVolume(level)
return LerpFunctionInterval(setVolume, fromData=fromLevel, toData=level, duration=duration)
except AttributeError:
pass
else:
return Wait(0.0)
searchPath = DSearchPath()
if __debug__:
searchPath.appendDirectory(Filename('resources/phase_3/etc'))
scriptFile = Filename('QuestScripts.txt')
found = vfs.resolveFilename(scriptFile, searchPath)
if not found:
notify.error('Could not find QuestScripts.txt file')
readFile(scriptFile)