oldschool-toontown/toontown/catalog/CatalogWainscotingItem.py
Little Cat 1801d2b9fb
all: replace pandac.PandaModules imports.
UD/AI + Client boots up.
2022-12-16 20:40:57 -04:00

143 lines
4.6 KiB
Python

from .CatalogSurfaceItem import *
WSTTextureName = 0
WSTColor = 1
WSTBasePrice = 2
WainscotingTypes = {1000: ('phase_3.5/maps/wall_paper_b3.jpg', CTFlatColorDark, 200),
1010: ('phase_5.5/maps/wall_paper_b4_greyscale.jpg', CTBasicWoodColorOnWhite, 200),
1020: ('phase_5.5/maps/wainscotings_neutral.jpg', CTBasicWoodColorOnWhite, 200),
1030: ('phase_3.5/maps/wall_paper_b3.jpg', CTValentinesColors, 200),
1040: ('phase_3.5/maps/wall_paper_b3.jpg', CTUnderwaterColors, 200)}
class CatalogWainscotingItem(CatalogSurfaceItem):
def makeNewItem(self, patternIndex, colorIndex):
self.patternIndex = patternIndex
self.colorIndex = colorIndex
CatalogSurfaceItem.makeNewItem(self)
def getTypeName(self):
return TTLocalizer.SurfaceNames[STWainscoting]
def getName(self):
name = TTLocalizer.WainscotingNames.get(self.patternIndex)
if name:
return name
return self.getTypeName()
def getSurfaceType(self):
return STWainscoting
def getPicture(self, avatar):
frame = self.makeFrame()
sample = loader.loadModel('phase_5.5/models/estate/wallpaper_sample')
a = sample.find('**/a')
b = sample.find('**/b')
c = sample.find('**/c')
a.hide()
b.hide()
c.setTexture(self.loadTexture(), 1)
c.setColorScale(*self.getColor())
sample.reparentTo(frame)
self.hasPicture = True
return (frame, None)
def output(self, store = -1):
return 'CatalogWainscotingItem(%s, %s%s)' % (self.patternIndex, self.colorIndex, self.formatOptionalData(store))
def getFilename(self):
return WainscotingTypes[self.patternIndex][WSTTextureName]
def compareTo(self, other):
if self.patternIndex != other.patternIndex:
return self.patternIndex - other.patternIndex
return self.colorIndex - other.colorIndex
def getHashContents(self):
return (self.patternIndex, self.colorIndex)
def getBasePrice(self):
return WainscotingTypes[self.patternIndex][WSTBasePrice]
def loadTexture(self):
from panda3d.core import Texture
filename = WainscotingTypes[self.patternIndex][WSTTextureName]
texture = loader.loadTexture(filename)
texture.setMinfilter(Texture.FTLinearMipmapLinear)
texture.setMagfilter(Texture.FTLinear)
return texture
def getColor(self):
if self.colorIndex == None:
colorIndex = 0
else:
colorIndex = self.colorIndex
colors = WainscotingTypes[self.patternIndex][WSTColor]
if colors:
if colorIndex < len(colors):
return colors[colorIndex]
else:
print('Warning: colorIndex not in colors. Returning white.')
return CT_WHITE
else:
return CT_WHITE
return
def decodeDatagram(self, di, versionNumber, store):
CatalogAtticItem.CatalogAtticItem.decodeDatagram(self, di, versionNumber, store)
if versionNumber < 3:
self.patternIndex = di.getUint8()
else:
self.patternIndex = di.getUint16()
self.colorIndex = di.getUint8()
wtype = WainscotingTypes[self.patternIndex]
def encodeDatagram(self, dg, store):
CatalogAtticItem.CatalogAtticItem.encodeDatagram(self, dg, store)
dg.addUint16(self.patternIndex)
dg.addUint8(self.colorIndex)
def getWainscotings(*indexList):
list = []
for index in indexList:
list.append(CatalogWainscotingItem(index))
return list
def getAllWainscotings(*indexList):
list = []
for index in indexList:
colors = WainscotingTypes[index][WSTColor]
if colors:
for n in range(len(colors)):
list.append(CatalogWainscotingItem(index, n))
else:
list.append(CatalogWainscotingItem(index, 0))
return list
def getWainscotingRange(fromIndex, toIndex, *otherRanges):
list = []
froms = [fromIndex]
tos = [toIndex]
i = 0
while i < len(otherRanges):
froms.append(otherRanges[i])
tos.append(otherRanges[i + 1])
i += 2
for patternIndex in list(WainscotingTypes.keys()):
for fromIndex, toIndex in zip(froms, tos):
if patternIndex >= fromIndex and patternIndex <= toIndex:
colors = WainscotingTypes[patternIndex][WSTColor]
if colors:
for n in range(len(colors)):
list.append(CatalogWainscotingItem(patternIndex, n))
else:
list.append(CatalogWainscotingItem(patternIndex, 0))
return list