119 lines
4.4 KiB
Python
119 lines
4.4 KiB
Python
from pandac.PandaModules import *
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from direct.interval.IntervalGlobal import *
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from . import DistributedCCharBase
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from direct.directnotify import DirectNotifyGlobal
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from direct.fsm import ClassicFSM, State
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from direct.fsm import State
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from toontown.toonbase import ToontownGlobals
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from . import CharStateDatas
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from direct.fsm import StateData
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from direct.task import Task
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from toontown.toonbase import TTLocalizer
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from toontown.hood import MMHood
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class DistributedPluto(DistributedCCharBase.DistributedCCharBase):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPluto')
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def __init__(self, cr):
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try:
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self.DistributedPluto_initialized
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except:
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self.DistributedPluto_initialized = 1
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DistributedCCharBase.DistributedCCharBase.__init__(self, cr, TTLocalizer.Pluto, 'p')
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self.fsm = ClassicFSM.ClassicFSM('DistributedPluto', [State.State('Off', self.enterOff, self.exitOff, ['Neutral']), State.State('Neutral', self.enterNeutral, self.exitNeutral, ['Walk']), State.State('Walk', self.enterWalk, self.exitWalk, ['Neutral'])], 'Off', 'Off')
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self.fsm.enterInitialState()
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self.handleHolidays()
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def disable(self):
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self.fsm.requestFinalState()
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DistributedCCharBase.DistributedCCharBase.disable(self)
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taskMgr.remove('enterNeutralTask')
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taskMgr.remove('enterWalkTask')
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del self.neutralDoneEvent
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del self.neutral
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del self.walkDoneEvent
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del self.walk
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del self.neutralStartTrack
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del self.walkStartTrack
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self.fsm.requestFinalState()
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def delete(self):
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try:
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self.DistributedPluto_deleted
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except:
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self.DistributedPluto_deleted = 1
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del self.fsm
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DistributedCCharBase.DistributedCCharBase.delete(self)
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def generate(self):
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DistributedCCharBase.DistributedCCharBase.generate(self, self.diffPath)
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self.neutralDoneEvent = self.taskName('pluto-neutral-done')
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self.neutral = CharStateDatas.CharNeutralState(self.neutralDoneEvent, self)
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self.walkDoneEvent = self.taskName('pluto-walk-done')
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if self.diffPath == None:
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self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self)
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else:
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self.walk = CharStateDatas.CharWalkState(self.walkDoneEvent, self, self.diffPath)
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self.walkStartTrack = Sequence(self.actorInterval('stand'), Func(self.stand))
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self.neutralStartTrack = Sequence(self.actorInterval('sit'), Func(self.sit))
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self.fsm.request('Neutral')
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return
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def stand(self):
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self.dropShadow.setScale(0.9, 1.35, 0.9)
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if hasattr(self, 'collNodePath'):
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self.collNodePath.setScale(1.0, 1.5, 1.0)
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def sit(self):
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self.dropShadow.setScale(0.9)
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if hasattr(self, 'collNodePath'):
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self.collNodePath.setScale(1.0)
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def enterOff(self):
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pass
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def exitOff(self):
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pass
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def enterNeutral(self):
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self.notify.debug('Neutral ' + self.getName() + '...')
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self.neutral.enter(self.neutralStartTrack)
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self.acceptOnce(self.neutralDoneEvent, self.__decideNextState)
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def exitNeutral(self):
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self.ignore(self.neutralDoneEvent)
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self.neutral.exit()
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def enterWalk(self):
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self.notify.debug('Walking ' + self.getName() + '...')
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self.walk.enter(self.walkStartTrack)
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self.acceptOnce(self.walkDoneEvent, self.__decideNextState)
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def exitWalk(self):
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self.ignore(self.walkDoneEvent)
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self.walk.exit()
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def __decideNextState(self, doneStatus):
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self.fsm.request('Neutral')
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def setWalk(self, srcNode, destNode, timestamp):
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if destNode and not destNode == srcNode:
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self.walk.setWalk(srcNode, destNode, timestamp)
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self.fsm.request('Walk')
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def walkSpeed(self):
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return ToontownGlobals.PlutoSpeed
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def handleHolidays(self):
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DistributedCCharBase.DistributedCCharBase.handleHolidays(self)
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if hasattr(base.cr, 'newsManager') and base.cr.newsManager:
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holidayIds = base.cr.newsManager.getHolidayIdList()
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if ToontownGlobals.APRIL_FOOLS_COSTUMES in holidayIds and isinstance(self.cr.playGame.hood, MMHood.MMHood):
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self.diffPath = TTLocalizer.Minnie
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def getCCLocation(self):
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if self.diffPath == None:
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return 1
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else:
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return 0
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return
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