1801d2b9fb
UD/AI + Client boots up.
220 lines
7.3 KiB
Python
220 lines
7.3 KiB
Python
from panda3d.core import *
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from toontown.toonbase.ToonBaseGlobal import *
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from direct.gui.DirectGui import *
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from panda3d.core import *
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from direct.interval.IntervalGlobal import *
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from direct.fsm import ClassicFSM, State
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from direct.fsm import State
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from direct.fsm import StateData
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from toontown.toontowngui import TTDialog
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from toontown.toonbase import ToontownGlobals
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from toontown.toonbase import TTLocalizer
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from direct.directnotify import DirectNotifyGlobal
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class Trolley(StateData.StateData):
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notify = DirectNotifyGlobal.directNotify.newCategory('Trolley')
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def __init__(self, safeZone, parentFSM, doneEvent):
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StateData.StateData.__init__(self, doneEvent)
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self.fsm = ClassicFSM.ClassicFSM('Trolley', [
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State.State('start',
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self.enterStart,
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self.exitStart,
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['requestBoard',
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'trolleyHFA',
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'trolleyTFA']),
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State.State('trolleyHFA',
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self.enterTrolleyHFA,
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self.exitTrolleyHFA,
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['final']),
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State.State('trolleyTFA',
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self.enterTrolleyTFA,
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self.exitTrolleyTFA,
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['final']),
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State.State('requestBoard',
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self.enterRequestBoard,
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self.exitRequestBoard,
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['boarding']),
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State.State('boarding',
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self.enterBoarding,
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self.exitBoarding,
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['boarded']),
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State.State('boarded',
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self.enterBoarded,
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self.exitBoarded,
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['requestExit',
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'trolleyLeaving',
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'final']),
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State.State('requestExit',
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self.enterRequestExit,
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self.exitRequestExit,
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['exiting',
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'trolleyLeaving']),
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State.State('trolleyLeaving',
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self.enterTrolleyLeaving,
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self.exitTrolleyLeaving,
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['final']),
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State.State('exiting',
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self.enterExiting,
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self.exitExiting,
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['final']),
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State.State('final',
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self.enterFinal,
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self.exitFinal,
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['start'])],
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'start', 'final')
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self.parentFSM = parentFSM
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self.leavingCameraSeq = None
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return None
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def load(self):
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self.parentFSM.getStateNamed('trolley').addChild(self.fsm)
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self.buttonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui')
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self.upButton = self.buttonModels.find('**//InventoryButtonUp')
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self.downButton = self.buttonModels.find('**/InventoryButtonDown')
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self.rolloverButton = self.buttonModels.find('**/InventoryButtonRollover')
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def unload(self):
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self.parentFSM.getStateNamed('trolley').removeChild(self.fsm)
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del self.fsm
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del self.parentFSM
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self.buttonModels.removeNode()
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del self.buttonModels
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del self.upButton
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del self.downButton
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del self.rolloverButton
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def enter(self):
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self.fsm.enterInitialState()
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if base.localAvatar.hp > 0:
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messenger.send('enterTrolleyOK')
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self.fsm.request('requestBoard')
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else:
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self.fsm.request('trolleyHFA')
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return None
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def exit(self):
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self.ignoreAll()
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return None
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def enterStart(self):
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return None
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def exitStart(self):
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return None
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def enterTrolleyHFA(self):
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self.noTrolleyBox = TTDialog.TTGlobalDialog(message=TTLocalizer.TrolleyHFAMessage, doneEvent='noTrolleyAck', style=TTDialog.Acknowledge)
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self.noTrolleyBox.show()
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base.localAvatar.b_setAnimState('neutral', 1)
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self.accept('noTrolleyAck', self.__handleNoTrolleyAck)
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def exitTrolleyHFA(self):
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self.ignore('noTrolleyAck')
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self.noTrolleyBox.cleanup()
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del self.noTrolleyBox
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def enterTrolleyTFA(self):
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self.noTrolleyBox = TTDialog.TTGlobalDialog(message=TTLocalizer.TrolleyTFAMessage, doneEvent='noTrolleyAck', style=TTDialog.Acknowledge)
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self.noTrolleyBox.show()
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base.localAvatar.b_setAnimState('neutral', 1)
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self.accept('noTrolleyAck', self.__handleNoTrolleyAck)
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def exitTrolleyTFA(self):
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self.ignore('noTrolleyAck')
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self.noTrolleyBox.cleanup()
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del self.noTrolleyBox
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def __handleNoTrolleyAck(self):
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ntbDoneStatus = self.noTrolleyBox.doneStatus
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if ntbDoneStatus == 'ok':
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doneStatus = {}
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doneStatus['mode'] = 'reject'
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messenger.send(self.doneEvent, [doneStatus])
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else:
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self.notify.error('Unrecognized doneStatus: ' + str(ntbDoneStatus))
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def enterRequestBoard(self):
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return None
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def handleRejectBoard(self):
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doneStatus = {}
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doneStatus['mode'] = 'reject'
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messenger.send(self.doneEvent, [doneStatus])
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def exitRequestBoard(self):
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return None
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def enterBoarding(self, nodePath):
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camera.wrtReparentTo(nodePath)
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self.cameraBoardTrack = LerpPosHprInterval(camera, 1.5, Point3(-35, 0, 8), Point3(-90, 0, 0))
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self.cameraBoardTrack.start()
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return None
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def exitBoarding(self):
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self.ignore('boardedTrolley')
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return None
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def enterBoarded(self):
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if base.config.GetBool('want-qa-regression', 0):
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self.notify.info('QA-REGRESSION: RIDETHETROLLEY: Ride the Trolley')
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self.enableExitButton()
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return None
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def exitBoarded(self):
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self.cameraBoardTrack.finish()
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self.disableExitButton()
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return None
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def enableExitButton(self):
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self.exitButton = DirectButton(relief=None, text=TTLocalizer.TrolleyHopOff, text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23), text_scale=TTLocalizer.TexitButton, image=(self.upButton, self.downButton, self.rolloverButton), image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(0, 0, 0.8), scale=0.15, command=lambda self = self: self.fsm.request('requestExit'))
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return
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def disableExitButton(self):
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self.exitButton.destroy()
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def enterRequestExit(self):
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messenger.send('trolleyExitButton')
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return None
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def exitRequestExit(self):
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return None
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def enterTrolleyLeaving(self):
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self.leavingCameraSeq = camera.posHprInterval(3, (0, 18.55, 3.75), (-180, 0, 0), blendType='easeInOut', name='leavingCamera')
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self.leavingCameraSeq.start()
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self.acceptOnce('playMinigame', self.handlePlayMinigame)
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return None
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def handlePlayMinigame(self, zoneId, minigameId):
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base.localAvatar.b_setParent(ToontownGlobals.SPHidden)
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doneStatus = {}
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doneStatus['mode'] = 'minigame'
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doneStatus['zoneId'] = zoneId
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doneStatus['minigameId'] = minigameId
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messenger.send(self.doneEvent, [doneStatus])
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def exitTrolleyLeaving(self):
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self.ignore('playMinigame')
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if self.leavingCameraSeq:
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self.leavingCameraSeq.finish()
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self.leavingCameraSeq = None
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return None
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def enterExiting(self):
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return None
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def handleOffTrolley(self):
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doneStatus = {}
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doneStatus['mode'] = 'exit'
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messenger.send(self.doneEvent, [doneStatus])
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return None
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def exitExiting(self):
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return None
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def enterFinal(self):
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return None
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def exitFinal(self):
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return None
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