oldschool-toontown/toontown/char/Char.py

632 lines
23 KiB
Python

from otp.avatar import Avatar
from pandac.PandaModules import *
from panda3d.otp import *
from direct.task import Task
import random
from pandac.PandaModules import *
from direct.directnotify import DirectNotifyGlobal
AnimDict = {'mk': (('walk', 'walk', 3),
('run', 'run', 3),
('neutral', 'wait', 3),
('left-point-start', 'left-start', 3.5),
('left-point', 'left', 3.5),
('right-point-start', 'right-start', 3.5),
('right-point', 'right', 3.5)),
'vmk': (('walk', 'sneak', 3),
('run', 'run', 3),
('neutral', 'idle', 3),
('sneak', 'sneak', 3),
('into_sneak', 'into_sneak', 3),
('chat', 'run', 3),
('into_idle', 'into_idle', 3)),
'wmn': (('walk', 'walkHalloween3', 3), ('neutral', 'neutral2', 3)),
'mn': (('walk', 'walk', 3),
('run', 'run', 3),
('neutral', 'wait', 3),
('left-point-start', 'start-Lpoint', 3.5),
('left-point', 'Lpoint', 3.5),
('right-point-start', 'start-Rpoint', 3.5),
('right-point', 'Rpoint', 3.5),
('up', 'up', 4),
('down', 'down', 4),
('left', 'left', 4),
('right', 'right', 4)),
'g': (('walk', 'Walk', 6), ('run', 'Run', 6), ('neutral', 'Wait', 6)),
'sg': (('walk', 'walkStrut2', 6), ('neutral', 'neutral', 6)),
'd': (('walk', 'walk', 6),
('trans', 'transition', 6),
('neutral', 'neutral', 6),
('trans-back', 'transBack', 6)),
'fd': (('walk', 'walk', 6), ('neutral', 'idle', 6)),
'dw': (('wheel', 'wheel', 6), ('neutral', 'wheel', 6)),
'p': (('walk', 'walk', 6),
('sit', 'sit', 6),
('neutral', 'neutral', 6),
('stand', 'stand', 6)),
'wp': (('walk', 'walk', 6),
('sit', 'sitStart', 6),
('neutral', 'sitLoop', 6),
('stand', 'sitStop', 6)),
'cl': (),
'dd': (('walk', 'walk', 4), ('neutral', 'idle', 4)),
'shdd': (('walk', 'walk', 4), ('neutral', 'idle', 4)),
'ch': (('walk', 'walk', 6), ('neutral', 'idle', 6)),
'pch': (('walk', 'walk', 6), ('neutral', 'idle', 6)),
'da': (('walk', 'walk', 6), ('neutral', 'idle', 6)),
'jda': (('walk', 'walk', 6), ('neutral', 'idle', 6))}
ModelDict = {'mk': 'phase_3/models/char/mickey-',
'vmk': 'phase_3.5/models/char/tt_a_chr_csc_mickey_vampire_',
'mn': 'phase_3/models/char/minnie-',
'wmn': 'phase_3.5/models/char/tt_a_chr_csc_witchMinnie_',
'g': 'phase_6/models/char/TT_G',
'sg': 'phase_6/models/char/tt_a_chr_csc_goofyCostume_',
'd': 'phase_6/models/char/DL_donald-',
'fd': 'phase_6/models/char/tt_a_chr_csc_donaldCostume_',
'dw': 'phase_6/models/char/donald-wheel-',
'p': 'phase_6/models/char/pluto-',
'wp': 'phase_6/models/char/tt_a_chr_csc_plutoCostume_',
'cl': 'phase_5.5/models/estate/Clara_pose2-',
'dd': 'phase_4/models/char/daisyduck_',
'shdd': 'phase_4/models/char/tt_a_chr_csc_daisyCostume_',
'ch': 'phase_6/models/char/chip_',
'pch': 'phase_6/models/char/tt_a_chr_csc_chipCostume_',
'da': 'phase_6/models/char/dale_',
'jda': 'phase_6/models/char/tt_a_chr_csc_daleCostume_'}
LODModelDict = {'mk': [1200, 800, 400],
'vmk': [1200, 800, 400],
'wmn': [1200, 800, 400],
'mn': [1200, 800, 400],
'g': [1500, 1000, 500],
'sg': [1200, 800, 400],
'd': [1000, 500, 250],
'fd': ['default'],
'dw': [1000],
'p': [1000, 500, 300],
'wp': [1200, 800, 400],
'cl': [],
'dd': [1600, 800, 400],
'shdd': ['default'],
'ch': [1000, 500, 250],
'pch': ['default'],
'da': [1000, 500, 250],
'jda': ['default']}
class Char(Avatar.Avatar):
notify = DirectNotifyGlobal.directNotify.newCategory('Char')
def __init__(self):
try:
self.Char_initialized
except:
self.Char_initialized = 1
Avatar.Avatar.__init__(self)
self.setPickable(0)
self.setPlayerType(NametagGroup.CCNonPlayer)
self.dialogueArray = []
self.chatterArray = [[], [], []]
def delete(self):
try:
self.Char_deleted
except:
self.Char_deleted = 1
self.unloadDialogue()
Avatar.Avatar.delete(self)
def updateCharDNA(self, newDNA):
if newDNA.name != self.style.name:
self.swapCharModel(newDNA)
def setDNAString(self, dnaString):
newDNA = CharDNA.CharDNA()
newDNA.makeFromNetString(dnaString)
self.setDNA(newDNA)
def setDNA(self, dna):
if self.style:
self.updateCharDNA(dna)
else:
self.style = dna
self.generateChar()
self.initializeDropShadow()
self.initializeNametag3d()
self.nametag3d.setBin('fixed', 0)
if self._name == 'chip' or self._name == 'dale' or self._name == 'police_chip' or self._name == 'jailbird_dale':
self.find('**/drop-shadow').setScale(0.33)
def setLODs(self):
self.setLODNode()
levelOneIn = base.config.GetInt('lod1-in', 50)
levelOneOut = base.config.GetInt('lod1-out', 1)
levelTwoIn = base.config.GetInt('lod2-in', 100)
levelTwoOut = base.config.GetInt('lod2-out', 50)
levelThreeIn = base.config.GetInt('lod3-in', 280)
levelThreeOut = base.config.GetInt('lod3-out', 100)
self.addLOD(LODModelDict[self.style.name][0], levelOneIn, levelOneOut)
self.addLOD(LODModelDict[self.style.name][1], levelTwoIn, levelTwoOut)
self.addLOD(LODModelDict[self.style.name][2], levelThreeIn, levelThreeOut)
def generateChar(self):
dna = self.style
self._name = dna.getCharName()
self.geoEyes = 0
if len(LODModelDict[dna.name]) > 1:
self.setLODs()
filePrefix = ModelDict[dna.name]
if self._name == 'mickey':
height = 3.0
elif self._name == 'vampire_mickey':
height = 3.0
elif self._name == 'minnie':
height = 3.0
elif self._name == 'witch_minnie':
height = 3.0
elif self._name == 'goofy':
height = 4.8
elif self._name == 'super_goofy':
height = 4.8
elif self._name == 'donald' or self._name == 'donald-wheel' or self._name == 'franken_donald':
height = 4.5
elif self._name == 'daisy' or self._name == 'sockHop_daisy':
height = 4.5
elif self._name == 'pluto':
height = 3.0
elif self._name == 'western_pluto':
height = 4.5
elif self._name == 'clarabelle':
height = 3.0
elif self._name == 'chip':
height = 2.0
elif self._name == 'dale':
height = 2.0
elif self._name == 'police_chip':
height = 2.0
elif self._name == 'jailbird_dale':
height = 2.0
self.lodStrings = []
for lod in LODModelDict[self.style.name]:
self.lodStrings.append(str(lod))
if self.lodStrings:
for lodStr in self.lodStrings:
if len(self.lodStrings) > 1:
lodName = lodStr
else:
lodName = 'lodRoot'
if self._name == 'goofy':
self.loadModel(filePrefix + '-' + lodStr, lodName=lodName)
else:
self.loadModel(filePrefix + lodStr, lodName=lodName)
else:
self.loadModel(filePrefix)
animDict = {}
animList = AnimDict[self.style.name]
for anim in animList:
animFilePrefix = filePrefix[:6] + str(anim[2]) + filePrefix[7:]
animDict[anim[0]] = animFilePrefix + anim[1]
for lodStr in self.lodStrings:
if len(self.lodStrings) > 1:
lodName = lodStr
else:
lodName = 'lodRoot'
self.loadAnims(animDict, lodName=lodName)
self.setHeight(height)
self.loadDialogue(dna.name)
self.ears = []
if self._name == 'mickey' or self._name == 'vampire_mickey' or self._name == 'minnie':
for bundle in list(self.getPartBundleDict().values()):
bundle = bundle['modelRoot'].getBundle()
earNull = bundle.findChild('sphere3')
if not earNull:
earNull = bundle.findChild('*sphere3')
earNull.clearNetTransforms()
for bundle in list(self.getPartBundleDict().values()):
charNodepath = bundle['modelRoot'].partBundleNP
bundle = bundle['modelRoot'].getBundle()
earNull = bundle.findChild('sphere3')
if not earNull:
earNull = bundle.findChild('*sphere3')
ears = charNodepath.find('**/sphere3')
if ears.isEmpty():
ears = charNodepath.find('**/*sphere3')
ears.clearEffect(CharacterJointEffect.getClassType())
earRoot = charNodepath.attachNewNode('earRoot')
earPitch = earRoot.attachNewNode('earPitch')
earPitch.setP(40.0)
ears.reparentTo(earPitch)
earNull.addNetTransform(earRoot.node())
ears.clearMat()
ears.node().setPreserveTransform(ModelNode.PTNone)
ears.setP(-40.0)
ears.flattenMedium()
self.ears.append(ears)
ears.setBillboardAxis()
self.eyes = None
self.lpupil = None
self.rpupil = None
self.eyesOpen = None
self.eyesClosed = None
if self._name == 'mickey' or self._name == 'minnie':
self.eyesOpen = loader.loadTexture('phase_3/maps/eyes1.jpg', 'phase_3/maps/eyes1_a.rgb')
self.eyesClosed = loader.loadTexture('phase_3/maps/mickey_eyes_closed.jpg', 'phase_3/maps/mickey_eyes_closed_a.rgb')
self.eyes = self.find('**/1200/**/eyes')
self.eyes.setBin('transparent', 0)
self.lpupil = self.find('**/1200/**/joint_pupilL')
self.rpupil = self.find('**/1200/**/joint_pupilR')
for lodName in self.getLODNames():
self.drawInFront('joint_pupil?', 'eyes*', -3, lodName=lodName)
elif (self._name == 'witch_minnie' or
self._name == 'vampire_mickey' or
self._name == 'super_goofy' or
self._name == 'western_pluto' or
self._name == 'police_chip' or
self._name == 'jailbird_dale' or
self._name == 'franken_donald' or
self._name == 'sockHop_daisy'):
self.geoEyes = 1
self.eyeOpenList = []
self.eyeCloseList = []
if self.find('**/1200/**/eyesOpen').isEmpty():
self.eyeCloseList.append(self.find('**/eyesClosed'))
self.eyeOpenList.append(self.find('**/eyesOpen'))
else:
self.eyeCloseList.append(self.find('**/1200/**/eyesClosed'))
self.eyeOpenList.append(self.find('**/1200/**/eyesOpen'))
for part in self.eyeOpenList:
part.show()
for part in self.eyeCloseList:
part.hide()
elif self._name == 'pluto':
self.eyesOpen = loader.loadTexture('phase_6/maps/plutoEyesOpen.jpg', 'phase_6/maps/plutoEyesOpen_a.rgb')
self.eyesClosed = loader.loadTexture('phase_6/maps/plutoEyesClosed.jpg', 'phase_6/maps/plutoEyesClosed_a.rgb')
self.eyes = self.find('**/1000/**/eyes')
self.lpupil = self.find('**/1000/**/joint_pupilL')
self.rpupil = self.find('**/1000/**/joint_pupilR')
for lodName in self.getLODNames():
self.drawInFront('joint_pupil?', 'eyes*', -3, lodName=lodName)
elif self._name == 'daisy':
self.geoEyes = 1
self.eyeOpenList = []
self.eyeCloseList = []
self.eyeCloseList.append(self.find('**/1600/**/eyesclose'))
self.eyeCloseList.append(self.find('**/800/**/eyesclose'))
self.eyeOpenList.append(self.find('**/1600/**/eyesclose'))
self.eyeOpenList.append(self.find('**/800/**/eyesclose'))
self.eyeOpenList.append(self.find('**/1600/**/eyespupil'))
self.eyeOpenList.append(self.find('**/800/**/eyespupil'))
self.eyeOpenList.append(self.find('**/1600/**/eyesopen'))
self.eyeOpenList.append(self.find('**/800/**/eyesopen'))
for part in self.eyeOpenList:
part.show()
for part in self.eyeCloseList:
part.hide()
elif self._name == 'donald-wheel':
self.eyes = self.find('**/eyes')
self.lpupil = self.find('**/joint_pupilL')
self.rpupil = self.find('**/joint_pupilR')
self.drawInFront('joint_pupil?', 'eyes*', -3)
elif self._name == 'chip' or self._name == 'dale':
self.eyesOpen = loader.loadTexture('phase_6/maps/dale_eye1.jpg', 'phase_6/maps/dale_eye1_a.rgb')
self.eyesClosed = loader.loadTexture('phase_6/maps/chip_dale_eye1_blink.jpg', 'phase_6/maps/chip_dale_eye1_blink_a.rgb')
self.eyes = self.find('**/eyes')
self.lpupil = self.find('**/pupil_left')
self.rpupil = self.find('**/pupil_right')
self.find('**/blink').hide()
if self.lpupil != None:
self.lpupil.adjustAllPriorities(1)
self.rpupil.adjustAllPriorities(1)
if self.eyesOpen:
self.eyesOpen.setMinfilter(Texture.FTLinear)
self.eyesOpen.setMagfilter(Texture.FTLinear)
if self.eyesClosed:
self.eyesClosed.setMinfilter(Texture.FTLinear)
self.eyesClosed.setMagfilter(Texture.FTLinear)
if self._name == 'mickey':
pupilParent = self.rpupil.getParent()
pupilOffsetNode = pupilParent.attachNewNode('pupilOffsetNode')
pupilOffsetNode.setPos(0, 0.025, 0)
self.rpupil.reparentTo(pupilOffsetNode)
self.__blinkName = 'blink-' + self._name
return
def swapCharModel(self, charStyle):
for lodStr in self.lodStrings:
if len(self.lodStrings) > 1:
lodName = lodStr
else:
lodName = 'lodRoot'
self.removePart('modelRoot', lodName=lodName)
self.setStyle(charStyle)
self.generateChar()
def getDialogue(self, type, length):
sfxIndex = None
if type == 'statementA' or type == 'statementB':
if length == 1:
sfxIndex = 0
elif length == 2:
sfxIndex = 1
elif length >= 3:
sfxIndex = 2
elif type == 'question':
sfxIndex = 3
elif type == 'exclamation':
sfxIndex = 4
elif type == 'special':
sfxIndex = 5
else:
self.notify.error('unrecognized dialogue type: ', type)
if sfxIndex != None and sfxIndex < len(self.dialogueArray) and self.dialogueArray[sfxIndex] != None:
return self.dialogueArray[sfxIndex]
else:
return
return
def playDialogue(self, type, length, delay = None):
dialogue = self.getDialogue(type, length)
base.playSfx(dialogue)
def getChatterDialogue(self, category, msg):
try:
return self.chatterArray[category][msg]
except IndexError:
return None
return None
def getShadowJoint(self):
return self.getGeomNode()
def getNametagJoints(self):
return []
def loadChatterDialogue(self, name, audioIndexArray, loadPath, language):
chatterTypes = ['greetings', 'comments', 'goodbyes']
for categoryIndex in range(len(audioIndexArray)):
chatterType = chatterTypes[categoryIndex]
for fileIndex in audioIndexArray[categoryIndex]:
if fileIndex:
self.chatterArray[categoryIndex].append(base.loader.loadSfx('%s/CC_%s_chatter_%s%02d.ogg' % (loadPath,
name,
chatterType,
fileIndex)))
else:
self.chatterArray[categoryIndex].append(None)
return
def loadDialogue(self, char):
if self.dialogueArray:
self.notify.warning('loadDialogue() called twice.')
self.unloadDialogue()
language = base.config.GetString('language', 'english')
if char == 'mk':
dialogueFile = base.loader.loadSfx('phase_3/audio/dial/mickey.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
if language == 'japanese':
chatterIndexArray = ([1, 2], [1,
2,
3,
4], [1,
2,
3,
4,
5])
self.loadChatterDialogue('mickey', chatterIndexArray, 'phase_3/audio/dial', language)
elif char == 'vmk':
dialogueFile = base.loader.loadSfx('phase_3/audio/dial/mickey.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
if language == 'japanese':
chatterIndexArray = ([1, 2], [1,
2,
3,
4], [1,
2,
3,
4,
5])
self.loadChatterDialogue('mickey', chatterIndexArray, 'phase_3/audio/dial', language)
elif char == 'mn' or char == 'wmn':
dialogueFile = base.loader.loadSfx('phase_3/audio/dial/minnie.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
if language == 'japanese':
chatterIndexArray = ([1, 2], [1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
14,
15,
16,
17], [1, 2, 3])
self.loadChatterDialogue('minnie', chatterIndexArray, 'phase_3/audio/dial', language)
elif char == 'dd' or char == 'shdd':
dialogueFile = base.loader.loadSfx('phase_4/audio/dial/daisy.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
if language == 'japanese':
chatterIndexArray = ([1, 2, 3], [1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12], [1,
2,
3,
4])
self.loadChatterDialogue('daisy', chatterIndexArray, 'phase_8/audio/dial', language)
elif char == 'g' or char == 'sg':
dialogueFile = base.loader.loadSfx('phase_6/audio/dial/goofy.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
if language == 'japanese':
chatterIndexArray = ([1, 2, 3], [1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12], [1,
2,
3,
4])
self.loadChatterDialogue('goofy', chatterIndexArray, 'phase_6/audio/dial', language)
elif char == 'd' or char == 'dw' or char == 'fd':
dialogueFile = base.loader.loadSfx('phase_6/audio/dial/donald.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
if char == 'd':
if language == 'japanese':
chatterIndexArray = ([1, 2], [1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11], [1,
2,
3,
4])
self.loadChatterDialogue('donald', chatterIndexArray, 'phase_6/audio/dial', language)
elif char == 'p' or char == 'wp':
dialogueFile = base.loader.loadSfx('phase_3.5/audio/dial/AV_dog_med.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
elif char == 'cl':
dialogueFile = base.loader.loadSfx('phase_3.5/audio/dial/AV_dog_med.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
elif char == 'ch':
dialogueFile = base.loader.loadSfx('phase_6/audio/dial/chip.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
elif char == 'da':
dialogueFile = base.loader.loadSfx('phase_6/audio/dial/dale.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
elif char == 'pch':
dialogueFile = base.loader.loadSfx('phase_6/audio/dial/chip.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
elif char == 'jda':
dialogueFile = base.loader.loadSfx('phase_6/audio/dial/dale.ogg')
for i in range(0, 6):
self.dialogueArray.append(dialogueFile)
else:
self.notify.error('unknown character %s' % char)
def unloadDialogue(self):
self.dialogueArray = []
self.chatterArray = [[], [], []]
def __blinkOpenEyes(self, task):
self.openEyes()
r = random.random()
if r < 0.1:
t = 0.2
else:
t = r * 4.0 + 1.0
taskMgr.doMethodLater(t, self.__blinkCloseEyes, self.__blinkName)
return Task.done
def __blinkCloseEyes(self, task):
self.closeEyes()
taskMgr.doMethodLater(0.125, self.__blinkOpenEyes, self.__blinkName)
return Task.done
def openEyes(self):
if self.geoEyes:
for part in self.eyeOpenList:
part.show()
for part in self.eyeCloseList:
part.hide()
else:
if self.eyes:
self.eyes.setTexture(self.eyesOpen, 1)
self.lpupil.show()
self.rpupil.show()
def closeEyes(self):
if self.geoEyes:
for part in self.eyeOpenList:
part.hide()
for part in self.eyeCloseList:
part.show()
else:
if self.eyes:
self.eyes.setTexture(self.eyesClosed, 1)
self.lpupil.hide()
self.rpupil.hide()
def startBlink(self):
if self.eyesOpen or self.geoEyes:
taskMgr.remove(self.__blinkName)
taskMgr.doMethodLater(random.random() * 4 + 1, self.__blinkCloseEyes, self.__blinkName)
def stopBlink(self):
if self.eyesOpen or self.geoEyes:
taskMgr.remove(self.__blinkName)
self.openEyes()
def startEarTask(self):
pass
def stopEarTask(self):
pass
def uniqueName(self, idString):
return idString + '-' + str(self.this)