oldschool-toontown/toontown/hood/HoodDataAI.py
2019-11-02 18:27:54 -04:00

168 lines
6 KiB
Python

from direct.directnotify import DirectNotifyGlobal
import ZoneUtil
from toontown.building import DistributedBuildingMgrAI
from toontown.suit import DistributedSuitPlannerAI
from toontown.safezone import ButterflyGlobals
from toontown.safezone import DistributedButterflyAI
from pandac.PandaModules import *
from toontown.toon import NPCToons
class HoodDataAI:
notify = DirectNotifyGlobal.directNotify.newCategory('HoodDataAI')
def __init__(self, air, zoneId, canonicalHoodId):
self.air = air
self.zoneId = zoneId
self.canonicalHoodId = canonicalHoodId
self.treasurePlanner = None
self.buildingManagers = []
self.suitPlanners = []
self.doId2do = {}
self.replacementHood = None
self.redirectingToMe = []
self.hoodPopulation = 0
self.pgPopulation = 0
return
def startup(self):
self.createFishingPonds()
self.createPartyPeople()
self.createBuildingManagers()
self.createSuitPlanners()
def shutdown(self):
self.setRedirect(None)
if self.treasurePlanner:
self.treasurePlanner.stop()
self.treasurePlanner.deleteAllTreasuresNow()
self.treasurePlanner = None
for suitPlanner in self.suitPlanners:
suitPlanner.requestDelete()
del self.air.suitPlanners[suitPlanner.zoneId]
self.suitPlanners = []
for buildingManager in self.buildingManagers:
buildingManager.cleanup()
del self.air.buildingManagers[buildingManager.branchID]
self.buildingManagers = []
ButterflyGlobals.clearIndexes(self.zoneId)
del self.fishingPonds
for distObj in self.doId2do.values():
distObj.requestDelete()
del self.doId2do
del self.air
return
def addDistObj(self, distObj):
self.doId2do[distObj.doId] = distObj
def removeDistObj(self, distObj):
del self.doId2do[distObj.doId]
def createPartyPeople(self):
partyHats = []
for zone in self.air.zoneTable[self.canonicalHoodId]:
zoneId = ZoneUtil.getTrueZoneId(zone[0], self.zoneId)
dnaData = self.air.dnaDataMap.get(zone[0], None)
if isinstance(dnaData, DNAData):
foundPartyHats = self.air.findPartyHats(dnaData, zoneId)
partyHats += foundPartyHats
for distObj in partyHats:
self.addDistObj(distObj)
return
def createFishingPonds(self):
self.fishingPonds = []
fishingPondGroups = []
for zone in self.air.zoneTable[self.canonicalHoodId]:
zoneId = ZoneUtil.getTrueZoneId(zone[0], self.zoneId)
dnaData = self.air.dnaDataMap.get(zone[0], None)
if isinstance(dnaData, DNAData):
area = ZoneUtil.getCanonicalZoneId(zoneId)
foundFishingPonds, foundFishingPondGroups = self.air.findFishingPonds(dnaData, zoneId, area)
self.fishingPonds += foundFishingPonds
fishingPondGroups += foundFishingPondGroups
for distObj in self.fishingPonds:
self.addDistObj(distObj)
npcs = NPCToons.createNpcsInZone(self.air, distObj.zoneId)
for npc in npcs:
self.addDistObj(npc)
fishingSpots = []
for dnaGroup, distPond in zip(fishingPondGroups, self.fishingPonds):
fishingSpots += self.air.findFishingSpots(dnaGroup, distPond)
for distObj in fishingSpots:
self.addDistObj(distObj)
return
def createBuildingManagers(self):
for zone in self.air.zoneTable[self.canonicalHoodId]:
if zone[1]:
zoneId = ZoneUtil.getTrueZoneId(zone[0], self.zoneId)
dnaStore = self.air.dnaStoreMap[zone[0]]
mgr = DistributedBuildingMgrAI.DistributedBuildingMgrAI(self.air, zoneId, dnaStore, self.air.trophyMgr)
self.buildingManagers.append(mgr)
self.air.buildingManagers[zoneId] = mgr
def createSuitPlanners(self):
for zone in self.air.zoneTable[self.canonicalHoodId]:
if zone[2]:
zoneId = ZoneUtil.getTrueZoneId(zone[0], self.zoneId)
sp = DistributedSuitPlannerAI.DistributedSuitPlannerAI(self.air, zoneId)
sp.generateWithRequired(zoneId)
sp.d_setZoneId(zoneId)
sp.initTasks()
self.suitPlanners.append(sp)
self.air.suitPlanners[zoneId] = sp
def createButterflies(self, playground):
ButterflyGlobals.generateIndexes(self.zoneId, playground)
for i in range(0, ButterflyGlobals.NUM_BUTTERFLY_AREAS[playground]):
for j in range(0, ButterflyGlobals.NUM_BUTTERFLIES[playground]):
bfly = DistributedButterflyAI.DistributedButterflyAI(self.air, playground, i, self.zoneId)
bfly.generateWithRequired(self.zoneId)
bfly.start()
self.addDistObj(bfly)
def setRedirect(self, replacementHood):
if self.replacementHood:
self.replacementHood[0].redirectingToMe.remove(self)
self.replacementHood = replacementHood
if self.replacementHood:
self.replacementHood[0].redirectingToMe.append(self)
def hasRedirect(self):
return self.replacementHood != None
def getRedirect(self):
if self.replacementHood == None:
return self
else:
return self.replacementHood[0].getRedirect()
return
def incrementPopulation(self, zoneId, increment):
self.hoodPopulation += increment
if ZoneUtil.isPlayground(zoneId):
self.pgPopulation += increment
def getHoodPopulation(self):
population = self.hoodPopulation
for hood in self.redirectingToMe:
population += hood.getHoodPopulation()
return population
def getPgPopulation(self):
population = self.pgPopulation
for pg in self.redirectingToMe:
population += pg.getPgPopulation()
return population