2022-11-29 14:55:25 -06:00
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// info div, sometimes hidden
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let mouseXInfo = document.getElementById("mouseX");
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let mouseYInfo = document.getElementById("mouseY");
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let canvasXInfo = document.getElementById("canvasX");
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let canvasYInfo = document.getElementById("canvasY");
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let snapXInfo = document.getElementById("snapX");
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let snapYInfo = document.getElementById("snapY");
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let heldButtonInfo = document.getElementById("heldButton");
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mouse.listen.window.onmousemove.on((evn) => {
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mouseXInfo.textContent = evn.x;
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mouseYInfo.textContent = evn.y;
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});
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mouse.listen.world.onmousemove.on((evn) => {
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canvasXInfo.textContent = evn.x;
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canvasYInfo.textContent = evn.y;
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2022-11-29 17:43:13 -06:00
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snapXInfo.textContent = evn.x + snap(evn.x);
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snapYInfo.textContent = evn.y + snap(evn.y);
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2022-11-29 14:55:25 -06:00
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});
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/**
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* Toggles the debug layer (Just run toggledebug() in the console)
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*/
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const toggledebug = () => {
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const hidden = debugCanvas.style.display === "none";
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2022-12-01 15:10:30 -06:00
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if (hidden) {
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debugLayer.unhide();
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debug = true;
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} else {
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debugLayer.hide();
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debug = false;
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}
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2022-11-29 14:55:25 -06:00
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};
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