bump version, remove pointless checkbox
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d276876bf0
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0906609da2
3 changed files with 12 additions and 18 deletions
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@ -102,7 +102,7 @@ please do! kindly indicate your OS, browser, versions of both, any errors in dev
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## known bugs :(
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## known bugs :(
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- generated images display +1px on x/y during approve/reject state, doesn't affect output, just annoying
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- generated images display +1px on x/y during approve/reject state, doesn't affect output, just annoying
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- erase mask is like entirely broken
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- ~~erase mask is like entirely broken~~
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- ~~odd-numbered scale factors don't snap correctly~~
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- ~~odd-numbered scale factors don't snap correctly~~
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- ~~arbitrary "pasted" images require clicking twice to place them and i _don't know why_ [(yes i do)](#terrible), just getting them to be arbitrarily placable was a giant pain because i'm not got the smarts~~
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- ~~arbitrary "pasted" images require clicking twice to place them and i _don't know why_ [(yes i do)](#terrible), just getting them to be arbitrarily placable was a giant pain because i'm not got the smarts~~
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- selecting an aribtrary image by double-clicking it in the file picker can sometimes trigger a dream request that errors out if your file picker is "above" the canvas; i tried to alleviate that by temporarily removing the mouse(move/down/up) handlers for the canvas context on selection of a file, but i'm POSITIVE it's an improper solution and not quite sure if it's even fully effective
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- selecting an aribtrary image by double-clicking it in the file picker can sometimes trigger a dream request that errors out if your file picker is "above" the canvas; i tried to alleviate that by temporarily removing the mouse(move/down/up) handlers for the canvas context on selection of a file, but i'm POSITIVE it's an improper solution and not quite sure if it's even fully effective
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@ -137,10 +137,11 @@ imported a transparent clip of a [relatively famous happy lil kitty](https://com
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- 0.0.5.1 - erase rendered imagery with right click, ensure webUI is running [54577d4](https://github.com/zero01101/openOutpaint/commit/54577d4f15fd7d014aaf2471e0042b3c48735e9c)
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- 0.0.5.1 - erase rendered imagery with right click, ensure webUI is running [54577d4](https://github.com/zero01101/openOutpaint/commit/54577d4f15fd7d014aaf2471e0042b3c48735e9c)
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- 0.0.5.5 - highly attractive and functional floating control panel which will be extremely useful for infinite canvas [dac188d](https://github.com/zero01101/openOutpaint/commit/dac188dbfb086d3063f14b1a6a6a5b3add1aa5f5)
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- 0.0.5.5 - highly attractive and functional floating control panel which will be extremely useful for infinite canvas [dac188d](https://github.com/zero01101/openOutpaint/commit/dac188dbfb086d3063f14b1a6a6a5b3add1aa5f5)
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- 0.0.5.6 - _FINALLY_ the sliders update their values in realtime, a nice overall start on cleaning up my mess [d9fb87a](https://github.com/zero01101/openOutpaint/commit/d9fb87acec6653f19a9dac7777bd866782303ebc)
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- 0.0.5.6 - _FINALLY_ the sliders update their values in realtime, a nice overall start on cleaning up my mess [d9fb87a](https://github.com/zero01101/openOutpaint/commit/d9fb87acec6653f19a9dac7777bd866782303ebc)
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- 0.0.5.7 - the majestic return of mask erasing, removed unnecessary overmask toggle [a96fd11](https://github.com/zero01101/openOutpaint/commit/a96fd116d750e38ce8982104ae5e5c966746fdc4)
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## collaborator credits 👑
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## collaborator credits 👑
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- [@jasonmhead](https://github.com/jasonmhead) - [the most minimal launch script](https://github.com/zero01101/openOutpaint/pull/1)
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- [@jasonmhead](https://github.com/jasonmhead) - [the most minimal launch script](https://github.com/zero01101/openOutpaint/pull/1)
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- [@Kalekki](https://github.com/Kalekki) - all SORTS of awesome goodness, legit pull request hero: [what i was calling "smart crop"](https://github.com/zero01101/openOutpaint/pull/2), [localstorage](https://github.com/zero01101/openOutpaint/pull/5), [right-click erase](https://github.com/zero01101/openOutpaint/pull/7), [delightful floating UI](https://github.com/zero01101/openOutpaint/pull/11)
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- [@Kalekki](https://github.com/Kalekki) - all SORTS of awesome goodness, legit pull request hero: [what i was calling "smart crop"](https://github.com/zero01101/openOutpaint/pull/2), [localstorage](https://github.com/zero01101/openOutpaint/pull/5), [right-click erase](https://github.com/zero01101/openOutpaint/pull/7), [delightful floating UI](https://github.com/zero01101/openOutpaint/pull/11), [mask erase fix](https://github.com/zero01101/openOutpaint/pull/17)
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- [@seijihariki](https://github.com/seijihariki) - realtime slider value updates, gracious code cleanup ([14](https://github.com/zero01101/openOutpaint/pull/14))
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- [@seijihariki](https://github.com/seijihariki) - realtime slider value updates, gracious code cleanup ([14](https://github.com/zero01101/openOutpaint/pull/14))
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- [@lifeh2o](https://www.reddit.com/user/lifeh2o/overview) - overmasking concept that is still driving me crazy getting it to work right ([a](https://www.reddit.com/r/StableDiffusion/comments/ywf8np/i_made_a_completely_local_offline_opensource/iwl6s06/),[b](https://www.reddit.com/r/StableDiffusion/comments/ys9lhq/kollai_an_infinite_multiuser_canvas_running_on/ivzygwk/?context=3))
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- [@lifeh2o](https://www.reddit.com/user/lifeh2o/overview) - overmasking concept that is still driving me crazy getting it to work right ([a](https://www.reddit.com/r/StableDiffusion/comments/ywf8np/i_made_a_completely_local_offline_opensource/iwl6s06/),[b](https://www.reddit.com/r/StableDiffusion/comments/ys9lhq/kollai_an_infinite_multiuser_canvas_running_on/ivzygwk/?context=3))
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11
index.html
11
index.html
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@ -3,7 +3,7 @@
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<head>
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<head>
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<meta charset="utf-8" />
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<meta charset="utf-8" />
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<title>openOutpaint 🐠 0.0.5.6</title>
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<title>openOutpaint 🐠</title>
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<link href="css/index.css" rel="stylesheet" />
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<link href="css/index.css" rel="stylesheet" />
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<link rel="icon" type="image/x-icon" href="favicon.ico">
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<link rel="icon" type="image/x-icon" href="favicon.ico">
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</head>
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</head>
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@ -70,8 +70,8 @@
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<label for="cbxPaint">Mask mode?</label>
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<label for="cbxPaint">Mask mode?</label>
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<input type="checkbox" id="cbxPaint" onchange="changePaintMode()"><br />
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<input type="checkbox" id="cbxPaint" onchange="changePaintMode()"><br />
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<!-- Having to tick a box to erase is a bad user experience, same goes for image erasing( cold be remedied by a temp confirm div) -->
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<!-- Having to tick a box to erase is a bad user experience, same goes for image erasing( cold be remedied by a temp confirm div) -->
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<label for="cbxErase"><s>Erase mask?</s></label>
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<!-- <label for="cbxErase"><s>Erase mask?</s></label>
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<input type="checkbox" id="cbxErase" onchange="changeEraseMode()" disabled="disabled"><br />
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<input type="checkbox" id="cbxErase" onchange="changeEraseMode()" disabled="disabled"><br /> -->
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<label for="cbxHRFix">Auto txt2img HRfix?</label>
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<label for="cbxHRFix">Auto txt2img HRfix?</label>
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<input type="checkbox" id="cbxHRFix" onchange="changeHiResFix()"><br />
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<input type="checkbox" id="cbxHRFix" onchange="changeHiResFix()"><br />
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@ -109,9 +109,10 @@
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<span id="snapX"></span>
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<span id="snapX"></span>
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<br />
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<br />
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<label for="snapY">snapY:</label>
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<label for="snapY">snapY:</label>
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<span id="snapY"></span><br>
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<span id="snapY"></span><br />
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<label for="heldButton">Mouse button:</label>
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<label for="heldButton">Mouse button:</label>
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<span id="heldButton"></span>
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<span id="heldButton"></span><br />
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<span id="version">Alpha release v0.0.5.7</span>
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<br />
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<br />
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<hr>
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<hr>
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</div>
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</div>
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12
js/index.js
12
js/index.js
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@ -147,7 +147,6 @@ function startup() {
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drawBackground();
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drawBackground();
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changeScaleFactor();
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changeScaleFactor();
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changePaintMode();
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changePaintMode();
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changeEraseMode();
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changeSampler();
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changeSampler();
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changeSteps();
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changeSteps();
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changeCfgScale();
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changeCfgScale();
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@ -472,8 +471,8 @@ function mouseDown(evt) {
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nextBox.h = basePixelCount * scaleFactor;
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nextBox.h = basePixelCount * scaleFactor;
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drawTargets.push(nextBox);
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drawTargets.push(nextBox);
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}
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}
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} else if (evt.button == 2){
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} else if (evt.button == 2) {
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if(enableErasing && !paintMode) { // right click, also gotta make sure mask blob isn't being used as it's visually inconsistent with behavior of erased region
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if (enableErasing && !paintMode) { // right click, also gotta make sure mask blob isn't being used as it's visually inconsistent with behavior of erased region
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ctx = imgCanvas.getContext('2d');
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ctx = imgCanvas.getContext('2d');
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if (snapToGrid) {
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if (snapToGrid) {
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ctx.clearRect(canvasX + snap(canvasX) - ((basePixelCount * scaleFactor) / 2), canvasY + snap(canvasY) - ((basePixelCount * scaleFactor) / 2), basePixelCount * scaleFactor, basePixelCount * scaleFactor);
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ctx.clearRect(canvasX + snap(canvasX) - ((basePixelCount * scaleFactor) / 2), canvasY + snap(canvasY) - ((basePixelCount * scaleFactor) / 2), basePixelCount * scaleFactor, basePixelCount * scaleFactor);
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@ -740,13 +739,6 @@ function changePaintMode() {
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ovCtx.clearRect(0, 0, ovCanvas.width, ovCanvas.height);
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ovCtx.clearRect(0, 0, ovCanvas.width, ovCanvas.height);
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}
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}
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function changeEraseMode() {
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//TODO rename/refactor to make it more obvious this is just for painted masks
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eraseMode = document.getElementById("cbxErase").checked;
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clearTargetMask();
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ovCtx.clearRect(0, 0, ovCanvas.width, ovCanvas.height);
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}
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function changeEnableErasing() {
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function changeEnableErasing() {
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// yeah because this is for the image layer
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// yeah because this is for the image layer
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enableErasing = document.getElementById("cbxEnableErasing").checked;
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enableErasing = document.getElementById("cbxEnableErasing").checked;
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