diff --git a/README.md b/README.md index 6cc68e5..5749183 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # hello there 🐠 -![openOutpaint creating some undersea wildlife](docs/01-demo-v3-c.gif) +[openOutpaint creating some undersea wildlife](https://user-images.githubusercontent.com/1765167/203318284-a9f6970f-c9f1-44be-8c61-810aa5ed46be.webm) this is a completely vanilla javascript and html canvas outpainting convenience doodad built for the API optionally exposed by [AUTOMATIC1111's stable diffusion webUI](https://github.com/AUTOMATIC1111/stable-diffusion-webui), operating similarly to a few others which certainly have superior functionality. this simply offers an alternative for my following vain desires: @@ -23,13 +23,14 @@ this is a completely vanilla javascript and html canvas outpainting convenience - optional hi-res fix for blank/txt2img dreams which, if enabled, uses image width/height / 2 as firstpass size - import arbitrary images and superimpose on the canvas wherever you'd like ([extra fun with transparent .pngs!](#arbitrary_transparent)) - "temporary" monitors at the bottom to see exactly what mask/image you're feeding img2img, no i'm certainly not using them as actual imagedata sources or anything +- upscaler support for final output images _(NOTE: LDSR has had reports of not operating correctly when selected - please test and see if it works as expected)_ - saves your preferences to browser localstorage for maximum convenience - undo/redo with ctrl+z/y keyboard shortcuts for additional maximum convenience ## collaborator credits 👑 - [@jasonmhead](https://github.com/jasonmhead) - [the most minimal launch script](https://github.com/zero01101/openOutpaint/pull/1) -- [@Kalekki](https://github.com/Kalekki) - [what i was calling "smart crop"](https://github.com/zero01101/openOutpaint/pull/2), [localstorage](https://github.com/zero01101/openOutpaint/pull/5), [right-click erase](https://github.com/zero01101/openOutpaint/pull/7), [delightful floating UI](https://github.com/zero01101/openOutpaint/pull/11), [mask erase fix](https://github.com/zero01101/openOutpaint/pull/17), [checkerboard background and non bonkers canvas borders](https://github.com/zero01101/openOutpaint/pull/24) +- [@Kalekki](https://github.com/Kalekki) - [what i was calling "smart crop"](https://github.com/zero01101/openOutpaint/pull/2), [localstorage](https://github.com/zero01101/openOutpaint/pull/5), [right-click erase](https://github.com/zero01101/openOutpaint/pull/7), [delightful floating UI](https://github.com/zero01101/openOutpaint/pull/11), [mask erase fix](https://github.com/zero01101/openOutpaint/pull/17), [checkerboard background and non bonkers canvas borders](https://github.com/zero01101/openOutpaint/pull/24), [upscaling output image](https://github.com/zero01101/openOutpaint/pull/35) - [@seijihariki](https://github.com/seijihariki) - [realtime slider value updates, gracious code cleanup](https://github.com/zero01101/openOutpaint/pull/14), [blessed undo/redo](https://github.com/zero01101/openOutpaint/pull/21), [even more wildly massive rework of loads of my miserable of JS holy crap](https://github.com/zero01101/openOutpaint/pull/22), [undo/redo keyboard shortcuts and keyboard input support](https://github.com/zero01101/openOutpaint/pull/30), [scrumptious photography-shoppe-style history palette](https://github.com/zero01101/openOutpaint/commit/b12fc0d2a02074cb31c0ef35ce56d2bd02244908) - [@lifeh2o](https://www.reddit.com/user/lifeh2o/overview) - overmasking concept ~~that is still driving me crazy getting it to work right~~ ([a](https://www.reddit.com/r/StableDiffusion/comments/ywf8np/i_made_a_completely_local_offline_opensource/iwl6s06/),[b](https://www.reddit.com/r/StableDiffusion/comments/ys9lhq/kollai_an_infinite_multiuser_canvas_running_on/ivzygwk/?context=3)) [possible betterness?](https://github.com/zero01101/openOutpaint/commit/8002772ee6aa4b2f5b544af82cb6d545cf81368f) @@ -96,7 +97,8 @@ you'll obviously need A1111's webUI installed before you can use this, thus you' - [x] image erase region in case you decide later that you're not too happy with earlier results (technically i guess you could just mask over the entire region you dislike but that's... bad) - [ ] controls for the rest of API-available options (e.g. ~~hires fix~~, inpaint fill modes, etc) - [x] ~~save user-set option values to browser localstorage to persist your preferred, uh, preferences~~ -- [ ] render progress spinner/bar +- [x] render progress spinner/bar +- [ ] make render progress bar prettier - [x] ~~smart crop downloaded image~~ - [x] import external image and ~~scale/~~ superimpose at will on canvas for in/outpainting - [ ] scaling of imported arbitrary image before superimposition @@ -167,6 +169,7 @@ imported a transparent clip of a [relatively famous happy lil kitty](https://com - 0.0.6 - absolutely brilliant undo/redo system, logical and straightforward enough to the point where even i can understand what it's doing [25681b3](https://github.com/zero01101/openOutpaint/commit/25681b3a83bbd7a1d1b3e675f26f141692d77c79) - 0.0.6.1 - finally think i've got overmasking working better with a bit of "humanization" to the automated masks, please play around with it and see if it's any better or just sucks in general [8002772](https://github.com/zero01101/openOutpaint/commit/8002772ee6aa4b2f5b544af82cb6d545cf81368f) - 0.0.6.5 - checkerboard background, far more attractive painted masking, HUGE code cleanup omg [74d5f13](https://github.com/zero01101/openOutpaint/commit/74d5f13aa582695e3e359ad46f7e629a25fb0091) +- 0.0.6.9 - upscaler support for final output image [3b91a89](https://github.com/zero01101/openOutpaint/commit/3b91a89214e22930ad75fdc2d9e6e79a5f40ee82) ## what's with the fish? diff --git a/docs/01-demo-v2.gif.REMOVED.git-id b/docs/01-demo-v2.gif.REMOVED.git-id deleted file mode 100644 index cfb0204..0000000 --- a/docs/01-demo-v2.gif.REMOVED.git-id +++ /dev/null @@ -1 +0,0 @@ -4b5fbd2adfcf11a8758f18d02ec6295942a3a941 \ No newline at end of file diff --git a/docs/01-demo-v3-c.gif.REMOVED.git-id b/docs/01-demo-v3-c.gif.REMOVED.git-id deleted file mode 100644 index c8aab39..0000000 --- a/docs/01-demo-v3-c.gif.REMOVED.git-id +++ /dev/null @@ -1 +0,0 @@ -c3f0f5c0a67b0e6052db6d34d48f636fb06259d6 \ No newline at end of file diff --git a/index.html b/index.html index 40cd321..5115181 100644 --- a/index.html +++ b/index.html @@ -155,9 +155,19 @@ people, person, humans, human, divers, diver, glitch, error, text, watermark, ba
-
+

+ + +
+
diff --git a/js/index.js b/js/index.js index 974152a..541f613 100644 --- a/js/index.js +++ b/js/index.js @@ -142,6 +142,7 @@ var arbitraryImageBase64; // seriously js cmon work with me here var placingArbitraryImage = false; // for when the user has loaded an existing image from their computer var marchOffset = 0; var stopMarching = null; +var inProgress = false; var marchCoords = {}; // info div, sometimes hidden @@ -170,6 +171,7 @@ const bgCtx = bgCanvas.getContext("2d"); function startup() { checkIfWebuiIsRunning(); loadSettings(); + getUpscalers(); drawBackground(); changeScaleFactor(); changeSampler(); @@ -211,21 +213,38 @@ function dream( x, y, prompt, - extra = {method: endpoint, stopMarching: () => {}} + extra = { + method: endpoint, + stopMarching: () => {}, + bb: {x, y, w: prompt.width, h: prompt.height}, + } ) { tmpImgXYWH.x = x; tmpImgXYWH.y = y; tmpImgXYWH.w = prompt.width; tmpImgXYWH.h = prompt.height; + console.log( + "dreaming to " + + host + + url + + (extra.method || endpoint) + + ":\r\n" + + JSON.stringify(prompt) + ); console.info(`dreaming "${prompt.prompt}"`); console.debug(prompt); - postData(prompt, extra).then((data) => { - returnedImages = data.images; - totalImagesReturned = data.images.length; - blockNewImages = true; - //console.log(data); // JSON data parsed by `data.json()` call - imageAcceptReject(x, y, data, extra); - }); + + // Start checking for progress + const progressCheck = checkProgress(extra.bb); + postData(prompt, extra) + .then((data) => { + returnedImages = data.images; + totalImagesReturned = data.images.length; + blockNewImages = true; + //console.log(data); // JSON data parsed by `data.json()` call + imageAcceptReject(x, y, data, extra); + }) + .finally(() => clearInterval(progressCheck)); } async function postData(promptData, extra = null) { @@ -251,6 +270,8 @@ async function postData(promptData, extra = null) { } function imageAcceptReject(x, y, data, extra = null) { + inProgress = false; + document.getElementById("progressDiv").remove(); const img = new Image(); img.onload = function () { tempCtx.drawImage(img, x, y); //imgCtx for actual image, tmp for... holding? @@ -262,7 +283,7 @@ function imageAcceptReject(x, y, data, extra = null) { div.style.width = "200px"; div.style.height = "70px"; div.innerHTML = - ' of '; + ' of '; document.getElementById("tempDiv").appendChild(div); document.getElementById("currentImgIndex").innerText = "1"; document.getElementById("totalImgIndex").innerText = totalImagesReturned; @@ -410,6 +431,35 @@ function drawMarchingAnts(bb, offset) { tgtCtx.strokeRect(bb.x, bb.y, bb.w, bb.h); } +function checkProgress(bb) { + document.getElementById("progressDiv") && + document.getElementById("progressDiv").remove(); + // Skip image to stop using a ton of networking resources + endpoint = "progress?skip_current_image=true"; + var div = document.createElement("div"); + div.id = "progressDiv"; + div.style.position = "absolute"; + div.style.width = "200px"; + div.style.height = "70px"; + div.style.left = parseInt(bb.x + bb.w - 100) + "px"; + div.style.top = parseInt(bb.y + bb.h) + "px"; + div.innerHTML = ''; + document.getElementById("tempDiv").appendChild(div); + return setInterval(() => { + fetch(host + url + endpoint) + .then((response) => response.json()) + .then((data) => { + var estimate = + Math.round(data.progress * 100) + + "% :: " + + Math.floor(data.eta_relative) + + " sec."; + + document.getElementById("estRemaining").innerText = estimate; + }); + }, 500); +} + function mouseMove(evt) { const rect = ovCanvas.getBoundingClientRect(); // not-quite pixel offset was driving me insane const canvasOffsetX = rect.left; @@ -643,8 +693,8 @@ function cropCanvas(sourceCanvas) { return a - b; }); var n = pix.x.length - 1; - w = pix.x[n] - pix.x[0]; - h = pix.y[n] - pix.y[0]; + w = pix.x[n] - pix.x[0] + 1; + h = pix.y[n] - pix.y[0] + 1; // yup sure looks like it try { @@ -679,6 +729,144 @@ function checkIfWebuiIsRunning() { }); } +function getUpscalers() { + /* + so for some reason when upscalers request returns upscalers, the real-esrgan model names are incorrect, and need to be fetched from /sdapi/v1/realesrgan-models + also the realesrgan models returned are not all correct, extra fun! + LDSR seems to have problems so we dont add that either -> RuntimeError: Number of dimensions of repeat dims can not be smaller than number of dimensions of tensor + need to figure out why that is, if you dont get this error then you can add it back in + + Hacky way to get the correct list all in one go is to purposefully make an incorrect request, which then returns + { detail: "Invalid upscaler, needs to be on of these: None , Lanczos , Nearest , LDSR , BSRGAN , R-ESRGAN General 4xV3 , R-ESRGAN 4x+ Anime6B , ScuNET , ScuNET PSNR , SwinIR_4x" } + from which we can extract the correct list of upscalers + */ + + // hacky way to get the correct list of upscalers + var upscalerSelect = document.getElementById("upscalers"); + var extras_url = + document.getElementById("host").value + "/sdapi/v1/extra-single-image/"; // endpoint for upscaling, needed for the hacky way to get the correct list of upscalers + var empty_image = new Image(512, 512); + empty_image.src = + "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAFCAAAAABCAYAAAChpRsuAAAALklEQVR42u3BAQ0AAAgDoJvc6LeHAybtBgAAAAAAAAAAAAAAAAAAAAAAAAB47QD2wAJ/LnnqGgAAAABJRU5ErkJggg=="; //transparent pixel + var purposefully_incorrect_data = { + "resize-mode": 0, // 0 = just resize, 1 = crop and resize, 2 = resize and fill i assume based on theimg2img tabs options + upscaling_resize: 2, + upscaler_1: "fake_upscaler", + image: empty_image.src, + }; + + fetch(extras_url, { + method: "POST", + headers: { + Accept: "application/json", + "Content-Type": "application/json", + }, + body: JSON.stringify(purposefully_incorrect_data), + }) + .then((response) => response.json()) + .then((data) => { + console.log("purposefully_incorrect_data response, ignore above error"); + // result = purposefully_incorrect_data response: Invalid upscaler, needs to be on of these: None , Lanczos , Nearest , LDSR , BSRGAN , R-ESRGAN General 4xV3 , R-ESRGAN 4x+ Anime6B , ScuNET , ScuNET PSNR , SwinIR_4x + let upscalers = data.detail.split(": ")[1].trim().split(" , "); // converting the result to a list of upscalers + for (var i = 0; i < upscalers.length; i++) { + // if(upscalers[i] == "LDSR") continue; // Skip LDSR, see reason in the first comment // readded because worksonmymachine.jpg but leaving it here in case of, uh, future disaster? + var option = document.createElement("option"); + option.text = upscalers[i]; + option.value = upscalers[i]; + upscalerSelect.add(option); + } + }); + + /* THE NON HACKY WAY THAT I SIMPLY COULD NOT GET TO PRODUCE A LIST WITHOUT NON WORKING UPSCALERS, FEEL FREE TO TRY AND FIGURE IT OUT + + var url = document.getElementById("host").value + "/sdapi/v1/upscalers"; + var realesrgan_url = document.getElementById("host").value + "/sdapi/v1/realesrgan-models"; + + // get upscalers + fetch(url) + .then((response) => response.json()) + .then((data) => { + console.log(data); + + for (var i = 0; i < data.length; i++) { + var option = document.createElement("option"); + + if (data[i].name.includes("ESRGAN") || data[i].name.includes("LDSR")) { + continue; + } + option.text = data[i].name; + upscalerSelect.add(option); + } + }) + .catch((error) => { + alert( + "Error getting upscalers, please check console for additional info\n" + + error + ); + }); + // fetch realesrgan models separately + fetch(realesrgan_url) + .then((response) => response.json()) + .then((data) => { + var model = data; + for(var i = 0; i < model.length; i++){ + let option = document.createElement("option"); + option.text = model[i].name; + option.value = model[i].name; + upscalerSelect.add(option); + + } + + }) + */ +} + +async function upscaleAndDownload() { + // Future improvements: some upscalers take a while to upscale, so we should show a loading bar or something, also a slider for the upscale amount + + // get cropped canvas, send it to upscaler, download result + var upscale_factor = 2; // TODO: make this a user input 1.x - 4.0 or something + var upscaler = document.getElementById("upscalers").value; + var croppedCanvas = cropCanvas(imgCanvas); + if (croppedCanvas != null) { + var upscaler = document.getElementById("upscalers").value; + var url = + document.getElementById("host").value + "/sdapi/v1/extra-single-image/"; + var imgdata = croppedCanvas.toDataURL("image/png"); + var data = { + "resize-mode": 0, // 0 = just resize, 1 = crop and resize, 2 = resize and fill i assume based on theimg2img tabs options + upscaling_resize: upscale_factor, + upscaler_1: upscaler, + image: imgdata, + }; + console.log(data); + await fetch(url, { + method: "POST", + headers: { + Accept: "application/json", + "Content-Type": "application/json", + }, + body: JSON.stringify(data), + }) + .then((response) => response.json()) + .then((data) => { + console.log(data); + var link = document.createElement("a"); + link.download = + new Date() + .toISOString() + .slice(0, 19) + .replace("T", " ") + .replace(":", " ") + + " openOutpaint image upscaler_" + + upscaler + + ".png"; + link.href = "data:image/png;base64," + data["image"]; + link.click(); + }); + } +} + function loadSettings() { // set default values if not set var _sampler = diff --git a/js/ui/tool/dream.js b/js/ui/tool/dream.js index 7b68884..4ed77c6 100644 --- a/js/ui/tool/dream.js +++ b/js/ui/tool/dream.js @@ -32,7 +32,7 @@ const dream_generate_callback = (evn, state) => { // Use txt2img if canvas is blank if (isCanvasBlank(bb.x, bb.y, bb.w, bb.h, imgCanvas)) { // Dream - dream(bb.x, bb.y, request, {method: "txt2img"}); + dream(bb.x, bb.y, request, {method: "txt2img", stopMarching, bb}); } else { // Use img2img if not @@ -71,7 +71,7 @@ const dream_generate_callback = (evn, state) => { request.mask = auxCanvas.toDataURL(); // Dream - dream(bb.x, bb.y, request, {method: "img2img"}); + dream(bb.x, bb.y, request, {method: "img2img", stopMarching, bb}); } } };