fix send to buttons
Signed-off-by: Victor Seiji Hariki <victorseijih@gmail.com>
This commit is contained in:
parent
9186d2a387
commit
e2afee3432
3 changed files with 6 additions and 914 deletions
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@ -381,7 +381,7 @@
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src="js/ui/tool/colorbrush.js?v=3f8c01a"
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type="text/javascript"></script>
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<script
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src="js/ui/tool/select.js?v=080237c"
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src="js/ui/tool/select.js?v=2ba26f1"
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type="text/javascript"></script>
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<script src="js/ui/tool/stamp.js?v=3c07ac8" type="text/javascript"></script>
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<script
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@ -1,908 +0,0 @@
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/**
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* TODO: REFACTOR THIS WHOLE THING
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*/
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const selectTransformTool = () =>
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toolbar.registerTool(
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"./res/icons/box-select.svg",
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"Select Image",
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(state, opt) => {
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// Draw new cursor immediately
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ovLayer.clear();
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state.movecb(mouse.coords.world.pos);
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// Canvas left mouse handlers
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mouse.listen.world.onmousemove.on(state.movecb);
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mouse.listen.world.btn.left.onclick.on(state.clickcb);
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mouse.listen.world.btn.left.ondragstart.on(state.dragstartcb);
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mouse.listen.world.btn.left.ondragend.on(state.dragendcb);
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// Canvas right mouse handler
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mouse.listen.world.btn.right.onclick.on(state.cancelcb);
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// Keyboard click handlers
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keyboard.listen.onkeyclick.on(state.keyclickcb);
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keyboard.listen.onkeydown.on(state.keydowncb);
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// Layer system handlers
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uil.onactive.on(state.uilayeractivecb);
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// Registers keyboard shortcuts
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keyboard.onShortcut({ctrl: true, key: "KeyC"}, state.ctrlccb);
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keyboard.onShortcut({ctrl: true, key: "KeyV"}, state.ctrlvcb);
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keyboard.onShortcut({ctrl: true, key: "KeyX"}, state.ctrlxcb);
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state.selected = null;
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},
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(state, opt) => {
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// Clear all those listeners and shortcuts we set up
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mouse.listen.world.onmousemove.clear(state.movecb);
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mouse.listen.world.btn.left.onclick.clear(state.clickcb);
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mouse.listen.world.btn.left.ondragstart.clear(state.dragstartcb);
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mouse.listen.world.btn.left.ondragend.clear(state.dragendcb);
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mouse.listen.world.btn.right.onclick.clear(state.cancelcb);
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keyboard.listen.onkeyclick.clear(state.keyclickcb);
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keyboard.listen.onkeydown.clear(state.keydowncb);
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keyboard.deleteShortcut(state.ctrlccb, "KeyC");
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keyboard.deleteShortcut(state.ctrlvcb, "KeyV");
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keyboard.deleteShortcut(state.ctrlxcb, "KeyX");
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uil.onactive.clear(state.uilayeractivecb);
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// Clear any selections
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state.reset();
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// Resets cursor
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ovLayer.clear();
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// Clears overlay
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imageCollection.inputElement.style.cursor = "auto";
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},
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{
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init: (state) => {
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state.clipboard = {};
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state.snapToGrid = true;
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state.keepAspectRatio = true;
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state.block_res_change = true;
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state.useClipboard = !!(
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navigator.clipboard && navigator.clipboard.write
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); // Use it by default if supported
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state.selectionPeekOpacity = 40;
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state.original = null;
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state.dragging = null;
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state.rotation = 0;
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state._selected = null;
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Object.defineProperty(state, "selected", {
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get: () => state._selected,
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set: (v) => {
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if (v) state.ctxmenu.enableButtons();
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else state.ctxmenu.disableButtons();
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return (state._selected = v);
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},
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});
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state.moving = null;
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// Some things to easy request for a redraw
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state.lastMouseTarget = null;
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state.lastMouseMove = {x: 0, y: 0};
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state.redraw = () => {
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ovLayer.clear();
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state.movecb(state.lastMouseMove);
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};
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state.uilayeractivecb = ({uilayer}) => {
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if (state.originalDisplayLayer) {
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state.originalDisplayLayer.moveAfter(uilayer.layer);
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}
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};
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// Clears selection and make things right
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state.reset = (erase = false) => {
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if (state.selected && !erase)
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state.originalLayer.ctx.drawImage(
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state.original.image,
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state.original.x,
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state.original.y
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);
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if (state.originalDisplayLayer) {
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imageCollection.deleteLayer(state.originalDisplayLayer);
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state.originalDisplayLayer = null;
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}
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if (state.dragging) state.dragging = null;
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else state.selected = null;
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state.rotation = 0;
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state.original = null;
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state.redraw();
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};
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// Selection bounding box object. Has some witchery to deal with handles.
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const selectionBB = (x1, y1, x2, y2) => {
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x1 = Math.round(x1);
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y1 = Math.round(y1);
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x2 = Math.round(x2);
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y2 = Math.round(y2);
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return {
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original: {
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x: Math.min(x1, x2),
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y: Math.min(y1, y2),
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w: Math.abs(x1 - x2),
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h: Math.abs(y1 - y2),
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},
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x: Math.min(x1, x2),
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y: Math.min(y1, y2),
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w: Math.abs(x1 - x2),
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h: Math.abs(y1 - y2),
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updateOriginal() {
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this.original.x = this.x;
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this.original.y = this.y;
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this.original.w = this.w;
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this.original.h = this.h;
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},
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contains(x, y) {
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return (
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this.x <= x &&
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x <= this.x + this.w &&
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this.y <= y &&
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y <= this.y + this.h
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);
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},
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center() {
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return {x: this.x + this.w / 2, y: this.y + this.h / 2};
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},
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createHandle(x, y, originOffset = null) {
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return {
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x,
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y,
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scaleTo: (tx, ty, keepAspectRatio = true) => {
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const origin = {
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x: this.original.x + this.original.w / 2,
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y: this.original.y + this.original.h / 2,
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};
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let nx = tx;
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let ny = ty;
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let xRatio = (nx - origin.x) / (x - origin.x);
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let yRatio = (ny - origin.y) / (y - origin.y);
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if (keepAspectRatio)
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xRatio = yRatio = Math.min(xRatio, yRatio);
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if (Number.isFinite(xRatio)) {
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let left = this.original.x;
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let right = this.original.x + this.original.w;
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left = (left - origin.x) * xRatio + origin.x;
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right = (right - origin.x) * xRatio + origin.x;
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this.x = left;
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this.w = right - left;
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}
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if (Number.isFinite(yRatio)) {
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let top = this.original.y;
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let bottom = this.original.y + this.original.h;
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top = (top - origin.y) * yRatio + origin.y;
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bottom = (bottom - origin.y) * yRatio + origin.y;
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this.y = top;
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this.h = bottom - top;
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}
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},
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};
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},
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};
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};
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// Mouse move handler. As always, also renders cursor
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state.movecb = (evn) => {
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ovLayer.clear();
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uiCtx.clearRect(0, 0, uiCanvas.width, uiCanvas.height);
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state.erasePrevCursor && state.erasePrevCursor();
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imageCollection.inputElement.style.cursor = "auto";
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state.lastMouseTarget = evn.target;
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state.lastMouseMove = evn;
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let x = evn.x;
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let y = evn.y;
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if (state.snapToGrid) {
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x += snap(evn.x, 0, 64);
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y += snap(evn.y, 0, 64);
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}
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uiCtx.save();
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// Update scale
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if (state.scaling) {
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state.scaling.scaleTo(x, y, state.keepAspectRatio);
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}
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// Update rotation
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if (state.rotating) {
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const center = state.selected.center();
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state.rotation = Math.atan2(evn.x - center.x, center.y - evn.y);
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}
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// Update position
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if (state.moving) {
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state.selected.x = Math.round(x - state.moving.offset.x);
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state.selected.y = Math.round(y - state.moving.offset.y);
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state.selected.updateOriginal();
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}
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// Draw dragging box
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if (state.dragging) {
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uiCtx.setLineDash([2, 2]);
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uiCtx.lineWidth = 1;
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uiCtx.strokeStyle = "#FFF";
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const ix = state.dragging.ix;
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const iy = state.dragging.iy;
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const bb = selectionBB(ix, iy, x, y);
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const bbvp = {
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...viewport.canvasToView(bb.x, bb.y),
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w: viewport.zoom * bb.w,
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h: viewport.zoom * bb.h,
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};
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uiCtx.strokeRect(bbvp.x, bbvp.y, bbvp.w, bbvp.h);
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uiCtx.setLineDash([]);
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}
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// Draw selected box
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if (state.selected) {
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state.selected.drawBox(uiCtx);
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}
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if (state.selected && false) {
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ovCtx.lineWidth = 1;
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ovCtx.strokeStyle = "#FFF";
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const bb = new BoundingBox({
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x: state.selected.x,
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y: state.selected.y,
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w: state.selected.w,
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h: state.selected.h,
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});
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const bbvp = {
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...viewport.canvasToView(bb.x, bb.y),
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w: viewport.zoom * bb.w,
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h: viewport.zoom * bb.h,
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};
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const scenter = state.selected.center();
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// Draw Image
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ovCtx.save();
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ovCtx.filter = `opacity(${state.selectionPeekOpacity}%)`;
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ovCtx.translate(scenter.x, scenter.y);
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ovCtx.rotate(state.rotation);
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const matrix = ovCtx.getTransform();
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const imatrix = matrix.invertSelf();
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const cursor = imatrix.transformPoint({
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x: evn.x,
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y: evn.y,
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});
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ovCtx.drawImage(
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state.selected.image,
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0,
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0,
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state.selected.image.width,
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state.selected.image.height,
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-state.selected.w / 2,
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-state.selected.h / 2,
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state.selected.w,
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state.selected.h
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);
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ovCtx.restore();
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state.originalDisplayLayer.clear();
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state.originalDisplayLayer.ctx.save();
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state.originalDisplayLayer.ctx.translate(scenter.x, scenter.y);
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state.originalDisplayLayer.ctx.rotate(state.rotation);
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state.originalDisplayLayer.ctx.drawImage(
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state.selected.image,
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0,
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0,
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state.selected.image.width,
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state.selected.image.height,
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-state.selected.w / 2,
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-state.selected.h / 2,
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state.selected.w,
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state.selected.h
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);
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state.originalDisplayLayer.ctx.restore();
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const centerx = bbvp.x + bbvp.w / 2;
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const centery = bbvp.y + bbvp.h / 2;
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uiCtx.save();
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uiCtx.translate(centerx, centery);
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uiCtx.rotate(state.rotation);
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const matrixvp = uiCtx.getTransform();
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const imatrixvp = matrixvp.invertSelf();
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const cursorvp = imatrixvp.transformPoint({
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x: evn.evn.clientX,
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y: evn.evn.clientY,
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});
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// Draw selection box
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uiCtx.strokeStyle = "#FFF";
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uiCtx.setLineDash([4, 2]);
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uiCtx.strokeRect(-bbvp.w / 2, -bbvp.h / 2, bbvp.w, bbvp.h);
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uiCtx.setLineDash([]);
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// Draw Scaling/Rotation Origin
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uiCtx.beginPath();
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uiCtx.arc(0, 0, 5, 0, 2 * Math.PI);
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uiCtx.stroke();
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// Draw Rotation Handle
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let cursorInAnyHandle = false;
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{
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let radius = config.handleDrawSize / 2;
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const dx = cursorvp.x;
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const dy =
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cursorvp.y - (-bbvp.h / 2 - config.rotateHandleDistance);
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const dmax = config.handleDetectSize / 2;
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if (dx * dx + dy * dy < dmax * dmax) {
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cursorInAnyHandle ||= true;
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radius *= config.handleDrawHoverScale;
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}
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uiCtx.beginPath();
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uiCtx.moveTo(0, -bbvp.h / 2);
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uiCtx.lineTo(
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0,
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-bbvp.h / 2 - config.rotateHandleDistance + radius
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);
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uiCtx.stroke();
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uiCtx.beginPath();
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uiCtx.arc(
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0,
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-bbvp.h / 2 - config.rotateHandleDistance,
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radius,
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0,
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Math.PI * 2
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);
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uiCtx.stroke();
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}
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// Draw Scaling Handles
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const drawHandle = (hx, hy) => {
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// Handle Draw Range
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let hs = config.handleDrawSize;
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// Handle Detection Range
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let dhs = config.handleDetectSize;
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const handleBB = new BoundingBox({
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x: hx - dhs / 2,
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y: hy - dhs / 2,
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w: dhs,
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h: dhs,
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});
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const cursorInHandle = handleBB.contains(cursorvp.x, cursorvp.y);
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cursorInAnyHandle ||= cursorInHandle;
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if (cursorInHandle) hs *= config.handleDrawHoverScale;
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uiCtx.strokeRect(hx - hs / 2, hy - hs / 2, hs, hs);
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};
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drawHandle(-bbvp.w / 2, -bbvp.h / 2);
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drawHandle(bbvp.w / 2, -bbvp.h / 2);
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drawHandle(-bbvp.w / 2, bbvp.h / 2);
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drawHandle(bbvp.w / 2, bbvp.h / 2);
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uiCtx.restore();
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// Change cursor
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if (
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cursorInAnyHandle ||
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(-bb.w / 2 < cursor.x &&
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bb.w / 2 > cursor.x &&
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-bb.h / 2 < cursor.y &&
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bb.h / 2 > cursor.y)
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)
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imageCollection.inputElement.style.cursor = "pointer";
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}
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// Draw current cursor location
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state.erasePrevCursor = _tool._cursor_draw(x, y);
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uiCtx.restore();
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};
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// Handles left mouse clicks
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state.clickcb = (evn) => {
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if (
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!state.original ||
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(state.originalLayer === uil.layer &&
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state.original.x === state.selected.x &&
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state.original.y === state.selected.y &&
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state.original.w === state.selected.w &&
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state.original.h === state.selected.h &&
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state.rotation === 0)
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) {
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state.reset();
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return;
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}
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// If something is selected, commit changes to the canvas
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if (state.selected) {
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state.originalLayer.ctx.drawImage(
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state.selected.image,
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state.original.x,
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state.original.y
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);
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commands.runCommand("eraseImage", "Image Transform Erase", {
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...state.original,
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ctx: state.originalLayer.ctx,
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});
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// Use display layer as source
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const {canvas, bb} = cropCanvas(state.originalDisplayLayer.canvas);
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commands.runCommand("drawImage", "Image Transform Draw", {
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image: canvas,
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...bb,
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});
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state.reset(true);
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}
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};
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// Handles left mouse drag events
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state.dragstartcb = (evn) => {
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let ix = evn.ix;
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let iy = evn.iy;
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if (state.snapToGrid) {
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ix += snap(evn.ix, 0, 64);
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iy += snap(evn.iy, 0, 64);
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}
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// If is selected, check if drag is in handles/body and act accordingly
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if (state.selected) {
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// Get transformation matrices
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const bb = {
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x: state.selected.x,
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y: state.selected.y,
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w: state.selected.w,
|
||||
h: state.selected.h,
|
||||
};
|
||||
|
||||
const bbvp = {
|
||||
...viewport.canvasToView(bb.x, bb.y),
|
||||
w: viewport.zoom * bb.w,
|
||||
h: viewport.zoom * bb.h,
|
||||
};
|
||||
|
||||
const ivp = viewport.canvasToView(evn.ix, evn.iy);
|
||||
|
||||
// Viewport Coordinates
|
||||
const centerx = bbvp.x + bbvp.w / 2;
|
||||
const centery = bbvp.y + bbvp.h / 2;
|
||||
|
||||
const matrixvp = new DOMMatrix();
|
||||
matrixvp.translateSelf(centerx, centery);
|
||||
matrixvp.rotateSelf((state.rotation * 180) / Math.PI);
|
||||
|
||||
const imatrixvp = matrixvp.inverse();
|
||||
const cursorvp = imatrixvp.transformPoint(ivp);
|
||||
|
||||
// Check rotation handle
|
||||
let rotationHandle = false;
|
||||
|
||||
const dx = cursorvp.x;
|
||||
const dy = cursorvp.y - (-bbvp.h / 2 - config.rotateHandleDistance);
|
||||
const dmax = config.handleDetectSize / 2;
|
||||
|
||||
if (dx * dx + dy * dy < dmax * dmax) rotationHandle = true;
|
||||
|
||||
// Check handles
|
||||
let activeHandle = null;
|
||||
const testHandle = (hx, hy, hwx, hwy) => {
|
||||
// Handle Detection Range
|
||||
let dhs = config.handleDetectSize;
|
||||
|
||||
const handleBB = new BoundingBox({
|
||||
x: hx - dhs / 2,
|
||||
y: hy - dhs / 2,
|
||||
w: dhs,
|
||||
h: dhs,
|
||||
});
|
||||
|
||||
if (handleBB.contains(cursorvp.x, cursorvp.y)) {
|
||||
activeHandle = state.selected.createHandle(hx, hy);
|
||||
}
|
||||
};
|
||||
|
||||
testHandle(-bbvp.w / 2, -bbvp.h / 2);
|
||||
testHandle(bbvp.w / 2, -bbvp.h / 2);
|
||||
testHandle(-bbvp.w / 2, bbvp.h / 2);
|
||||
testHandle(bbvp.w / 2, bbvp.h / 2);
|
||||
|
||||
if (activeHandle) {
|
||||
state.scaling = activeHandle;
|
||||
} else if (rotationHandle) {
|
||||
state.rotating = true;
|
||||
} else if (state.selected.contains(evn.ix, evn.iy)) {
|
||||
state.moving = {
|
||||
snapOffset: {x: evn.ix - ix, y: evn.iy - iy},
|
||||
offset: {
|
||||
x: ix - state.selected.x,
|
||||
y: iy - state.selected.y,
|
||||
},
|
||||
};
|
||||
}
|
||||
return;
|
||||
}
|
||||
// If it is not, just create new selection
|
||||
state.reset();
|
||||
state.dragging = {ix, iy};
|
||||
};
|
||||
|
||||
// Handles left mouse drag end events
|
||||
state.dragendcb = (evn) => {
|
||||
let x = evn.x;
|
||||
let y = evn.y;
|
||||
if (state.snapToGrid) {
|
||||
x += snap(evn.x, 0, 64);
|
||||
y += snap(evn.y, 0, 64);
|
||||
}
|
||||
|
||||
// If we are scaling, stop scaling and do some handler magic
|
||||
if (state.scaling) {
|
||||
state.selected.updateOriginal();
|
||||
state.scaling = null;
|
||||
// If we are moving the selection, just... stop
|
||||
} else if (state.rotating) {
|
||||
state.rotating = false;
|
||||
} else if (state.moving) {
|
||||
state.moving = null;
|
||||
/**
|
||||
* If we are dragging, create a cutout selection area and save to an auxiliar image
|
||||
* We will be rendering the image to the overlay, so it will not be noticeable
|
||||
*/
|
||||
} else if (state.dragging) {
|
||||
state.original = selectionBB(
|
||||
state.dragging.ix,
|
||||
state.dragging.iy,
|
||||
x,
|
||||
y
|
||||
);
|
||||
state.selected = selectionBB(
|
||||
state.dragging.ix,
|
||||
state.dragging.iy,
|
||||
x,
|
||||
y
|
||||
);
|
||||
state.originalLayer = uil.layer;
|
||||
state.originalDisplayLayer = imageCollection.registerLayer(null, {
|
||||
after: uil.layer,
|
||||
category: "select-display",
|
||||
});
|
||||
|
||||
state.rotation = 0;
|
||||
|
||||
// Cut out selected portion of the image for manipulation
|
||||
const cvs = document.createElement("canvas");
|
||||
cvs.width = state.selected.w;
|
||||
cvs.height = state.selected.h;
|
||||
const ctx = cvs.getContext("2d");
|
||||
|
||||
ctx.drawImage(
|
||||
uil.canvas,
|
||||
state.selected.x,
|
||||
state.selected.y,
|
||||
state.selected.w,
|
||||
state.selected.h,
|
||||
0,
|
||||
0,
|
||||
state.selected.w,
|
||||
state.selected.h
|
||||
);
|
||||
|
||||
uil.ctx.clearRect(
|
||||
state.selected.x,
|
||||
state.selected.y,
|
||||
state.selected.w,
|
||||
state.selected.h
|
||||
);
|
||||
state.selected.image = cvs;
|
||||
state.original.image = cvs;
|
||||
|
||||
if (state.selected.w === 0 || state.selected.h === 0)
|
||||
state.selected = null;
|
||||
|
||||
state.dragging = null;
|
||||
|
||||
state.selected = new _tool.MarqueeSelection(cvs);
|
||||
}
|
||||
state.redraw();
|
||||
};
|
||||
|
||||
// Handler for right clicks. Basically resets everything
|
||||
state.cancelcb = (evn) => {
|
||||
state.reset();
|
||||
};
|
||||
|
||||
// Keyboard callbacks (For now, they just handle the "delete" key)
|
||||
state.keydowncb = (evn) => {};
|
||||
|
||||
state.keyclickcb = (evn) => {
|
||||
switch (evn.code) {
|
||||
case "Delete":
|
||||
// Deletes selected area
|
||||
state.selected &&
|
||||
commands.runCommand("eraseImage", "Erase Area", state.selected);
|
||||
state.selected = null;
|
||||
state.redraw();
|
||||
}
|
||||
};
|
||||
|
||||
// Register Ctrl-C/V Shortcut
|
||||
|
||||
// Handles copying
|
||||
state.ctrlccb = (evn, cut = false) => {
|
||||
// We create a new canvas to store the data
|
||||
state.clipboard.copy = document.createElement("canvas");
|
||||
|
||||
state.clipboard.copy.width = state.selected.w;
|
||||
state.clipboard.copy.height = state.selected.h;
|
||||
|
||||
const ctx = state.clipboard.copy.getContext("2d");
|
||||
|
||||
ctx.clearRect(0, 0, state.selected.w, state.selected.h);
|
||||
ctx.drawImage(
|
||||
state.selected.image,
|
||||
0,
|
||||
0,
|
||||
state.selected.image.width,
|
||||
state.selected.image.height,
|
||||
0,
|
||||
0,
|
||||
state.selected.w,
|
||||
state.selected.h
|
||||
);
|
||||
|
||||
// If cutting, we reverse the selection and erase the selection area
|
||||
if (cut) {
|
||||
const aux = state.original;
|
||||
state.reset();
|
||||
|
||||
commands.runCommand("eraseImage", "Cut Image", aux);
|
||||
}
|
||||
|
||||
// Because firefox needs manual activation of the feature
|
||||
if (state.useClipboard) {
|
||||
// Send to clipboard
|
||||
state.clipboard.copy.toBlob((blob) => {
|
||||
const item = new ClipboardItem({"image/png": blob});
|
||||
navigator.clipboard &&
|
||||
navigator.clipboard.write([item]).catch((e) => {
|
||||
console.warn("Error sending to clipboard");
|
||||
console.warn(e);
|
||||
});
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
// Handles pasting
|
||||
state.ctrlvcb = (evn) => {
|
||||
if (state.useClipboard) {
|
||||
// If we use the clipboard, do some proccessing of clipboard data (ugly but kind of minimum required)
|
||||
navigator.clipboard &&
|
||||
navigator.clipboard.read().then((items) => {
|
||||
for (const item of items) {
|
||||
for (const type of item.types) {
|
||||
if (type.startsWith("image/")) {
|
||||
item.getType(type).then(async (blob) => {
|
||||
// Converts blob to image
|
||||
const url = window.URL || window.webkitURL;
|
||||
const image = document.createElement("img");
|
||||
image.src = url.createObjectURL(blob);
|
||||
await image.decode();
|
||||
tools.stamp.enable({
|
||||
image,
|
||||
back: tools.selecttransform.enable,
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
} else if (state.clipboard.copy) {
|
||||
// Use internal clipboard
|
||||
const image = document.createElement("img");
|
||||
image.src = state.clipboard.copy.toDataURL();
|
||||
|
||||
// Send to stamp, as clipboard temporary data
|
||||
tools.stamp.enable({
|
||||
image,
|
||||
back: tools.selecttransform.enable,
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
// Cut shortcut. Basically, send to copy handler
|
||||
state.ctrlxcb = (evn) => {
|
||||
state.ctrlccb(evn, true);
|
||||
};
|
||||
},
|
||||
populateContextMenu: (menu, state) => {
|
||||
if (!state.ctxmenu) {
|
||||
state.ctxmenu = {};
|
||||
|
||||
// Snap To Grid Checkbox
|
||||
state.ctxmenu.snapToGridLabel = _toolbar_input.checkbox(
|
||||
state,
|
||||
"snapToGrid",
|
||||
"Snap To Grid",
|
||||
"icon-grid"
|
||||
).checkbox;
|
||||
|
||||
// Keep Aspect Ratio
|
||||
state.ctxmenu.keepAspectRatioLabel = _toolbar_input.checkbox(
|
||||
state,
|
||||
"keepAspectRatio",
|
||||
"Keep Aspect Ratio",
|
||||
"icon-maximize"
|
||||
).checkbox;
|
||||
|
||||
// Use Clipboard
|
||||
const clipboardCheckbox = _toolbar_input.checkbox(
|
||||
state,
|
||||
"useClipboard",
|
||||
"Use clipboard",
|
||||
"icon-clipboard-list"
|
||||
);
|
||||
state.ctxmenu.useClipboardLabel = clipboardCheckbox.checkbox;
|
||||
if (!(navigator.clipboard && navigator.clipboard.write))
|
||||
clipboardCheckbox.checkbox.disabled = true; // Disable if not available
|
||||
|
||||
// Selection Peek Opacity
|
||||
state.ctxmenu.selectionPeekOpacitySlider = _toolbar_input.slider(
|
||||
state,
|
||||
"selectionPeekOpacity",
|
||||
"Peek Opacity",
|
||||
{
|
||||
min: 0,
|
||||
max: 100,
|
||||
step: 10,
|
||||
textStep: 1,
|
||||
cb: () => {
|
||||
state.redraw();
|
||||
},
|
||||
}
|
||||
).slider;
|
||||
|
||||
// Some useful actions to do with selection
|
||||
const actionArray = document.createElement("div");
|
||||
actionArray.classList.add("button-array");
|
||||
|
||||
// Save button
|
||||
const saveSelectionButton = document.createElement("button");
|
||||
saveSelectionButton.classList.add("button", "tool");
|
||||
saveSelectionButton.textContent = "Save Sel.";
|
||||
saveSelectionButton.title = "Saves Selection";
|
||||
saveSelectionButton.onclick = () => {
|
||||
downloadCanvas({
|
||||
cropToContent: false,
|
||||
canvas: state.selected.image,
|
||||
});
|
||||
};
|
||||
|
||||
// Save as Resource Button
|
||||
const createResourceButton = document.createElement("button");
|
||||
createResourceButton.classList.add("button", "tool");
|
||||
createResourceButton.textContent = "Resource";
|
||||
createResourceButton.title = "Saves Selection as a Resource";
|
||||
createResourceButton.onclick = () => {
|
||||
const image = document.createElement("img");
|
||||
image.src = state.selected.image.toDataURL();
|
||||
image.onload = () => {
|
||||
tools.stamp.state.addResource("Selection Resource", image);
|
||||
tools.stamp.enable();
|
||||
};
|
||||
};
|
||||
|
||||
actionArray.appendChild(saveSelectionButton);
|
||||
actionArray.appendChild(createResourceButton);
|
||||
|
||||
// Some useful actions to do with selection
|
||||
const visibleActionArray = document.createElement("div");
|
||||
visibleActionArray.classList.add("button-array");
|
||||
|
||||
// Save Visible button
|
||||
const saveVisibleSelectionButton = document.createElement("button");
|
||||
saveVisibleSelectionButton.classList.add("button", "tool");
|
||||
saveVisibleSelectionButton.textContent = "Save Vis.";
|
||||
saveVisibleSelectionButton.title = "Saves Visible Selection";
|
||||
saveVisibleSelectionButton.onclick = () => {
|
||||
const canvas = uil.getVisible(state.selected, {
|
||||
categories: ["image", "user", "select-display"],
|
||||
});
|
||||
downloadCanvas({
|
||||
cropToContent: false,
|
||||
canvas,
|
||||
});
|
||||
};
|
||||
|
||||
// Save Visible as Resource Button
|
||||
const createVisibleResourceButton = document.createElement("button");
|
||||
createVisibleResourceButton.classList.add("button", "tool");
|
||||
createVisibleResourceButton.textContent = "Vis. to Res.";
|
||||
createVisibleResourceButton.title =
|
||||
"Saves Visible Selection as a Resource";
|
||||
createVisibleResourceButton.onclick = () => {
|
||||
const canvas = uil.getVisible(state.selected, {
|
||||
categories: ["image", "user", "select-display"],
|
||||
});
|
||||
const image = document.createElement("img");
|
||||
image.src = canvas.toDataURL();
|
||||
image.onload = () => {
|
||||
tools.stamp.state.addResource("Selection Resource", image);
|
||||
tools.stamp.enable();
|
||||
};
|
||||
};
|
||||
|
||||
visibleActionArray.appendChild(saveVisibleSelectionButton);
|
||||
visibleActionArray.appendChild(createVisibleResourceButton);
|
||||
|
||||
// Disable buttons (if nothing is selected)
|
||||
state.ctxmenu.disableButtons = () => {
|
||||
saveSelectionButton.disabled = true;
|
||||
createResourceButton.disabled = true;
|
||||
saveVisibleSelectionButton.disabled = true;
|
||||
createVisibleResourceButton.disabled = true;
|
||||
};
|
||||
|
||||
// Disable buttons (if something is selected)
|
||||
state.ctxmenu.enableButtons = () => {
|
||||
saveSelectionButton.disabled = "";
|
||||
createResourceButton.disabled = "";
|
||||
saveVisibleSelectionButton.disabled = "";
|
||||
createVisibleResourceButton.disabled = "";
|
||||
};
|
||||
state.ctxmenu.actionArray = actionArray;
|
||||
state.ctxmenu.visibleActionArray = visibleActionArray;
|
||||
}
|
||||
const array = document.createElement("div");
|
||||
array.classList.add("checkbox-array");
|
||||
array.appendChild(state.ctxmenu.snapToGridLabel);
|
||||
array.appendChild(state.ctxmenu.keepAspectRatioLabel);
|
||||
array.appendChild(state.ctxmenu.useClipboardLabel);
|
||||
menu.appendChild(array);
|
||||
menu.appendChild(state.ctxmenu.selectionPeekOpacitySlider);
|
||||
menu.appendChild(state.ctxmenu.actionArray);
|
||||
menu.appendChild(state.ctxmenu.visibleActionArray);
|
||||
},
|
||||
shortcut: "S",
|
||||
}
|
||||
);
|
|
@ -466,11 +466,11 @@ const selectTransformTool = () =>
|
|||
|
||||
ctx.clearRect(0, 0, state.selected.w, state.selected.h);
|
||||
ctx.drawImage(
|
||||
state.selected.image,
|
||||
state.selected.canvas,
|
||||
0,
|
||||
0,
|
||||
state.selected.image.width,
|
||||
state.selected.image.height,
|
||||
state.selected.canvas.width,
|
||||
state.selected.canvas.height,
|
||||
0,
|
||||
0,
|
||||
state.selected.w,
|
||||
|
@ -600,7 +600,7 @@ const selectTransformTool = () =>
|
|||
saveSelectionButton.onclick = () => {
|
||||
downloadCanvas({
|
||||
cropToContent: false,
|
||||
canvas: state.selected.image,
|
||||
canvas: state.selected.canvas,
|
||||
});
|
||||
};
|
||||
|
||||
|
@ -611,7 +611,7 @@ const selectTransformTool = () =>
|
|||
createResourceButton.title = "Saves Selection as a Resource";
|
||||
createResourceButton.onclick = () => {
|
||||
const image = document.createElement("img");
|
||||
image.src = state.selected.image.toDataURL();
|
||||
image.src = state.selected.canvas.toDataURL();
|
||||
image.onload = () => {
|
||||
tools.stamp.state.addResource("Selection Resource", image);
|
||||
tools.stamp.enable();
|
||||
|
|
Loading…
Reference in a new issue