removes unnecessary(?) second drawImage runCommand

This commit is contained in:
tim h 2023-03-16 18:30:24 -05:00
parent d8ec2c0d0a
commit e32dfc8891
2 changed files with 1 additions and 8 deletions

View file

@ -477,7 +477,7 @@
src="js/ui/tool/generic.js?v=3e678e0" src="js/ui/tool/generic.js?v=3e678e0"
type="text/javascript"></script> type="text/javascript"></script>
<script src="js/ui/tool/dream.js?v=b021d0d" type="text/javascript"></script> <script src="js/ui/tool/dream.js?v=97e4806" type="text/javascript"></script>
<script <script
src="js/ui/tool/maskbrush.js?v=e9bd0eb" src="js/ui/tool/maskbrush.js?v=e9bd0eb"
type="text/javascript"></script> type="text/javascript"></script>

View file

@ -565,13 +565,6 @@ const _generate = async (endpoint, request, bb, options = {}) => {
); );
} }
commands.runCommand("drawImage", "Image Dream", {
x: bb.x,
y: bb.y,
w: bb.w,
h: bb.h,
image: canvas,
});
let commandLog = ""; let commandLog = "";
const addline = (v, newline = true) => { const addline = (v, newline = true) => {