version bump for webUI 1.8.0, remove soft inpainting from dream tool, prettier infighting forever
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9040f37849
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2 changed files with 23 additions and 26 deletions
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@ -1,4 +1,4 @@
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<!doctype html>
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<!DOCTYPE html>
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<html lang="en-US">
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<html lang="en-US">
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<head>
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<head>
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<meta charset="utf-8" />
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<meta charset="utf-8" />
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@ -337,7 +337,7 @@
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<br />
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<br />
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<span id="version">
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<span id="version">
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<a href="https://github.com/zero01101/openOutpaint" target="_blank">
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<a href="https://github.com/zero01101/openOutpaint" target="_blank">
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v202402-03xx.00x TODO CHANGEME
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v20240302.001
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</a>
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</a>
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<br />
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<br />
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<a
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<a
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@ -574,7 +574,7 @@
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src="js/ui/tool/generic.js?v=3e678e0"
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src="js/ui/tool/generic.js?v=3e678e0"
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type="text/javascript"></script>
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type="text/javascript"></script>
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<script src="js/ui/tool/dream.js?v=73b256b" type="text/javascript"></script>
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<script src="js/ui/tool/dream.js?v=cbc151c" type="text/javascript"></script>
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<script
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<script
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src="js/ui/tool/maskbrush.js?v=e9bd0eb"
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src="js/ui/tool/maskbrush.js?v=e9bd0eb"
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type="text/javascript"></script>
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type="text/javascript"></script>
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@ -62,12 +62,9 @@ const _monitorProgress = (bb, oncheck = null) => {
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}
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}
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const timeSpent = performance.now() - init;
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const timeSpent = performance.now() - init;
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setTimeout(
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setTimeout(() => {
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() => {
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if (running) _checkProgress();
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if (running) _checkProgress();
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},
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}, Math.max(0, minDelay - timeSpent));
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Math.max(0, minDelay - timeSpent)
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);
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};
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};
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_checkProgress();
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_checkProgress();
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@ -2330,7 +2327,7 @@ const dreamTool = () =>
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//menu.appendChild(document.createElement("br"));
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//menu.appendChild(document.createElement("br"));
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array.appendChild(state.ctxmenu.keepUnmaskedLabel);
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array.appendChild(state.ctxmenu.keepUnmaskedLabel);
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array.appendChild(state.ctxmenu.removeBackgroundLabel);
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array.appendChild(state.ctxmenu.removeBackgroundLabel);
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array.appendChild(state.ctxmenu.softInpaintLabel);
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// array.appendChild(state.ctxmenu.softInpaintLabel);
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//TODO: if (global.controlnetAPI) { //but figure out how to update the UI after doing so
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//TODO: if (global.controlnetAPI) { //but figure out how to update the UI after doing so
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// never mind i think i'm using an extension menu instead
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// never mind i think i'm using an extension menu instead
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// array.appendChild(state.ctxmenu.controlNetLabel);
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// array.appendChild(state.ctxmenu.controlNetLabel);
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@ -2339,14 +2336,14 @@ const dreamTool = () =>
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menu.appendChild(state.ctxmenu.keepUnmaskedBlurSlider);
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menu.appendChild(state.ctxmenu.keepUnmaskedBlurSlider);
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menu.appendChild(state.ctxmenu.carveBlurSlider);
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menu.appendChild(state.ctxmenu.carveBlurSlider);
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menu.appendChild(state.ctxmenu.carveThresholdSlider);
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menu.appendChild(state.ctxmenu.carveThresholdSlider);
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menu.appendChild(state.ctxmenu.softInpaintScheduleBiasSlider);
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// menu.appendChild(state.ctxmenu.softInpaintScheduleBiasSlider);
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menu.appendChild(state.ctxmenu.softInpaintPreservationStrengthSlider);
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// menu.appendChild(state.ctxmenu.softInpaintPreservationStrengthSlider);
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menu.appendChild(
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// menu.appendChild(
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state.ctxmenu.softInpaintTransitionContrastBoostSlider
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// state.ctxmenu.softInpaintTransitionContrastBoostSlider
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);
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// );
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menu.appendChild(state.ctxmenu.softInpaintMaskInfluenceSlider);
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// menu.appendChild(state.ctxmenu.softInpaintMaskInfluenceSlider);
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menu.appendChild(state.ctxmenu.softInpaintDifferenceThresholdSlider);
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// menu.appendChild(state.ctxmenu.softInpaintDifferenceThresholdSlider);
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menu.appendChild(state.ctxmenu.softInpaintDifferenceContrastSlider);
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// menu.appendChild(state.ctxmenu.softInpaintDifferenceContrastSlider);
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// menu.appendChild(state.ctxmenu.keepUnmaskedBlurSliderLinebreak);
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// menu.appendChild(state.ctxmenu.keepUnmaskedBlurSliderLinebreak);
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// menu.appendChild(state.ctxmenu.preserveMasksLabel);
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// menu.appendChild(state.ctxmenu.preserveMasksLabel);
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// menu.appendChild(document.createElement("br"));
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// menu.appendChild(document.createElement("br"));
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