/** * Stores global variables without polluting the global namespace. */ const global = { // Connection _connection: "offline", set connection(v) { this._connection = v; toolbar && toolbar.currentTool && toolbar.currentTool.state.redraw && toolbar.currentTool.state.redraw(); }, get connection() { return this._connection; }, // If there is a selected input hasActiveInput: false, // If debugging is enabled _debug: false, set debug(v) { if (debugLayer) { if (v) { debugLayer.unhide(); } else { debugLayer.hide(); } } this._debug = v; }, get debug() { return this._debug; }, /** * Toggles debugging. */ toggledebug() { this.debug = !this.debug; }, };