8a0b9d2e8d
Signed-off-by: Victor Seiji Hariki <victorseijih@gmail.com>
422 lines
11 KiB
JavaScript
422 lines
11 KiB
JavaScript
/**
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* Some type definitions before the actual code
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*/
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/**
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* Simple Point Coordinate
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*
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* @typedef Point
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* @property {number} x - x coordinate
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* @property {number} y - y coordinate
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*/
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/**
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* Represents a size
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*/
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class Size {
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w = 0;
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h = 0;
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constructor({w, h} = {w: 0, h: 0}) {
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this.w = w;
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this.h = h;
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}
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}
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/**
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* Represents a simple bouding box
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*/
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class BoundingBox {
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x = 0;
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y = 0;
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w = 0;
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h = 0;
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constructor({x, y, w, h} = {x: 0, y: 0, w: 0, h: 0}) {
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this.x = x;
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this.y = y;
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this.w = w;
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this.h = h;
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}
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contains(x, y) {
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return (
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this.x < x && this.y < y && x < this.x + this.w && y < this.y + this.h
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);
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}
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/**
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* Gets bounding box from two points
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*
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* @param {Point} start Coordinate
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* @param {Point} end
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*/
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static fromStartEnd(start, end) {
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const minx = Math.min(start.x, end.x);
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const miny = Math.min(start.y, end.y);
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const maxx = Math.max(start.x, end.x);
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const maxy = Math.max(start.y, end.y);
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return new BoundingBox({
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x: minx,
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y: miny,
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w: maxx - minx,
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h: maxy - miny,
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});
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}
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}
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/**
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* A simple implementation of the Observer programming pattern
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* @template [T=any] Message type
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*/
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class Observer {
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/**
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* List of handlers
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* @type {Array<{handler: (msg: T) => void | Promise<void>, priority: number}>}
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*/
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_handlers = [];
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/**
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* Adds a observer to the events
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*
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* @param {(msg: T, state?: any) => void | Promise<void>} callback The function to run when receiving a message
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* @param {number} priority The priority level of the observer
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* @param {boolean} wait If the handler must be waited for before continuing
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* @returns {(msg:T, state?: any) => void | Promise<void>} The callback we received
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*/
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on(callback, priority = 0, wait = false) {
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this._handlers.push({handler: callback, priority, wait});
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this._handlers.sort((a, b) => b.priority - a.priority);
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return callback;
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}
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/**
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* Removes a observer
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*
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* @param {(msg: T, state?: any) => void | Promise<void>} callback The function used to register the callback
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* @returns {boolean} Whether the handler existed
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*/
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clear(callback) {
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const index = this._handlers.findIndex((v) => v.handler === callback);
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if (index === -1) return false;
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this._handlers.splice(index, 1);
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return true;
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}
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/**
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* Sends a message to all observers
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*
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* @param {T} msg The message to send to the observers
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*/
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async emit(msg) {
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const state = {};
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const promises = [];
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for (const {handler, wait} of this._handlers) {
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const run = async () => {
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try {
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await handler(msg, state);
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} catch (e) {
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console.warn("Observer failed to run handler");
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console.warn(e);
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}
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};
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if (wait) await run();
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else promises.push(run());
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}
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return Promise.all(promises);
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}
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}
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/**
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* Generates a simple UID in the format xxxx-xxxx-...-xxxx, with x being [0-9a-f]
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*
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* @param {number} [size] Number of quartets of characters to generate
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* @returns {string} The new UID
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*/
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const guid = (size = 3) => {
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const s4 = () => {
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return Math.floor((1 + Math.random()) * 0x10000)
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.toString(16)
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.substring(1);
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};
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// returns id of format 'aaaa'-'aaaa'-'aaaa' by default
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let id = "";
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for (var i = 0; i < size - 1; i++) id += s4() + "-";
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id += s4();
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return id;
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};
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/**
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* Returns a hash code from a string
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*
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* From https://stackoverflow.com/questions/7616461/generate-a-hash-from-string-in-javascript
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*
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* @param {String} str The string to hash
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* @return {Number} A 32bit integer
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*/
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const hashCode = (str, seed = 0) => {
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let h1 = 0xdeadbeef ^ seed,
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h2 = 0x41c6ce57 ^ seed;
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for (let i = 0, ch; i < str.length; i++) {
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ch = str.charCodeAt(i);
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h1 = Math.imul(h1 ^ ch, 2654435761);
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h2 = Math.imul(h2 ^ ch, 1597334677);
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}
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h1 =
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Math.imul(h1 ^ (h1 >>> 16), 2246822507) ^
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Math.imul(h2 ^ (h2 >>> 13), 3266489909);
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h2 =
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Math.imul(h2 ^ (h2 >>> 16), 2246822507) ^
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Math.imul(h1 ^ (h1 >>> 13), 3266489909);
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return 4294967296 * (2097151 & h2) + (h1 >>> 0);
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};
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/**
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* Assigns defaults to an option object passed to the function.
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*
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* @template T Object Type
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*
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* @param {T} options Original options object
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* @param {T} defaults Default values to assign
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*/
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function defaultOpt(options, defaults) {
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Object.keys(defaults).forEach((key) => {
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if (options[key] === undefined) options[key] = defaults[key];
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});
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}
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/** Custom error for attempt to set read-only objects */
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class ProxyReadOnlySetError extends Error {}
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/**
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* Makes a given object read-only; throws a ProxyReadOnlySetError exception if modification is attempted
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*
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* @template T Object Type
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*
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* @param {T} obj Object to be proxied
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* @param {string} name Name for logging purposes
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* @param {string[]} exceptions Parameters excepted from this restriction
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* @returns {T} Proxied object, intercepting write attempts
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*/
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function makeReadOnly(obj, name = "read-only object", exceptions = []) {
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return new Proxy(obj, {
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set: (obj, prop, value) => {
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if (!exceptions.some((v) => v === prop))
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throw new ProxyReadOnlySetError(
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`Tried setting the '${prop}' property on '${name}'`
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);
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obj[prop] = value;
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},
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});
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}
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/** Custom error for attempt to set write-once objects a second time */
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class ProxyWriteOnceSetError extends Error {}
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/**
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* Makes a given object write-once; Attempts to overwrite an existing prop in the object will throw a ProxyWriteOnceSetError exception
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*
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* @template T Object Type
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* @param {T} obj Object to be proxied
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* @param {string} [name] Name for logging purposes
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* @param {string[]} [exceptions] Parameters excepted from this restriction
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* @returns {T} Proxied object, intercepting write attempts
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*/
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function makeWriteOnce(obj, name = "write-once object", exceptions = []) {
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return new Proxy(obj, {
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set: (obj, prop, value) => {
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if (obj[prop] !== undefined && !exceptions.some((v) => v === prop))
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throw new ProxyWriteOnceSetError(
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`Tried setting the '${prop}' property on '${name}' after it was already set`
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);
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obj[prop] = value;
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},
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});
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}
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/**
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* Snaps a single value to an infinite grid
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*
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* @param {number} i Original value to be snapped
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* @param {number} [offset=0] Value to offset the grid. Should be in the rande [0, gridSize[
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* @param {number} [gridSize=64] Size of the grid
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* @returns an offset, in which [i + offset = (a location snapped to the grid)]
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*/
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function snap(i, offset = 0, gridSize = 64) {
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let diff = i - offset;
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if (diff < 0) {
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diff += gridSize * Math.ceil(Math.abs(diff / gridSize));
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}
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const modulus = diff % gridSize;
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var snapOffset = modulus;
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if (modulus > gridSize / 2) snapOffset = modulus - gridSize;
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if (snapOffset == 0) {
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return snapOffset;
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}
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return -snapOffset;
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}
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/**
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* Gets a bounding box centered on a given set of coordinates. Supports grid snapping
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*
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* @param {number} cx - x-coordinate of the center of the box
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* @param {number} cy - y-coordinate of the center of the box
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* @param {number} w - the width of the box
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* @param {height} h - the height of the box
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* @param {?number} gridSnap - The size of the grid to snap to
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* @param {number} [offset=0] - How much to offset the grid by
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* @returns {BoundingBox} - A bounding box object centered at (cx, cy)
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*/
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function getBoundingBox(cx, cy, w, h, gridSnap = null, offset = 0) {
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const offs = {x: 0, y: 0};
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const box = {x: 0, y: 0};
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if (gridSnap) {
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offs.x = snap(cx, offset, gridSnap);
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offs.y = snap(cy, offset, gridSnap);
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}
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box.x = Math.round(offs.x + cx);
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box.y = Math.round(offs.y + cy);
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return new BoundingBox({
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x: Math.floor(box.x - w / 2),
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y: Math.floor(box.y - h / 2),
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w: Math.round(w),
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h: Math.round(h),
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});
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}
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class NoContentError extends Error {}
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/**
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* Crops a given canvas to content, returning a new canvas object with the content in it.
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*
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* @param {HTMLCanvasElement} sourceCanvas Canvas to get a content crop from
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* @param {object} options Extra options
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* @param {number} [options.border=0] Extra border around the content
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* @returns {{canvas: HTMLCanvasElement, bb: BoundingBox}} A new canvas with the cropped part of the image
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*/
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function cropCanvas(sourceCanvas, options = {}) {
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defaultOpt(options, {border: 0});
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const w = sourceCanvas.width;
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const h = sourceCanvas.height;
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const srcCtx = sourceCanvas.getContext("2d");
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const offset = {
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x: (srcCtx.origin && -srcCtx.origin.x) || 0,
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y: (srcCtx.origin && -srcCtx.origin.y) || 0,
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};
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var imageData = srcCtx.getImageDataRoot(0, 0, w, h);
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/** @type {BoundingBox} */
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const bb = new BoundingBox();
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let minx = Infinity;
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let maxx = -Infinity;
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let miny = Infinity;
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let maxy = -Infinity;
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for (let y = 0; y < h; y++) {
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for (let x = 0; x < w; x++) {
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// lol i need to learn what this part does
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const index = (y * w + x) * 4; // OHHH OK this is setting the imagedata.data uint8clampeddataarray index for the specified x/y coords
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//this part i get, this is checking that 4th RGBA byte for opacity
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if (imageData.data[index + 3] > 0) {
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minx = Math.min(minx, x + offset.x);
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maxx = Math.max(maxx, x + offset.x);
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miny = Math.min(miny, y + offset.y);
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maxy = Math.max(maxy, y + offset.y);
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}
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}
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}
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bb.x = minx - options.border;
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bb.y = miny - options.border;
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bb.w = maxx - minx + 1 + 2 * options.border;
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bb.h = maxy - miny + 1 + 2 * options.border;
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if (!Number.isFinite(maxx))
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throw new NoContentError("Canvas has no content to crop");
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var cutCanvas = document.createElement("canvas");
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cutCanvas.width = bb.w;
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cutCanvas.height = bb.h;
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cutCanvas
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.getContext("2d")
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.drawImage(sourceCanvas, bb.x, bb.y, bb.w, bb.h, 0, 0, bb.w, bb.h);
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return {canvas: cutCanvas, bb};
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}
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/**
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* Downloads the content of a canvas to the disk, or opens it
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*
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* @param {Object} options - Optional Information
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* @param {boolean} [options.cropToContent] - If we wish to crop to content first (default: true)
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* @param {HTMLCanvasElement} [options.canvas] - The source canvas (default: visible)
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* @param {string} [options.filename] - The filename to save as (default: '[ISO date] [Hours] [Minutes] [Seconds] openOutpaint image.png').\
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* If null, opens image in new tab.
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*/
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function downloadCanvas(options = {}) {
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defaultOpt(options, {
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cropToContent: true,
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canvas: uil.getVisible({
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x: -imageCollection.origin.x,
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y: -imageCollection.origin.y,
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w: imageCollection.size.w,
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h: imageCollection.size.h,
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}),
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filename:
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new Date()
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.toISOString()
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.slice(0, 19)
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.replace("T", " ")
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.replace(":", " ") + " openOutpaint image.png",
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});
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var link = document.createElement("a");
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link.target = "_blank";
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if (options.filename) link.download = options.filename;
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var croppedCanvas = options.cropToContent
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? cropCanvas(options.canvas).canvas
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: options.canvas;
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if (croppedCanvas != null) {
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croppedCanvas.toBlob((blob) => {
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link.href = URL.createObjectURL(blob);
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link.click();
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});
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}
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}
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/**
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* Makes an element in a location
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* @param {string} type Element Tag
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* @param {number} x X coordinate of the element
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* @param {number} y Y coordinate of the element
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* @param {{x: number y: offset}} offset Offset to apply to the element
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* @returns
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*/
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const makeElement = (
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type,
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x,
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y,
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offset = {
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x: -imageCollection.inputOffset.x,
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y: -imageCollection.inputOffset.y,
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}
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) => {
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const el = document.createElement(type);
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el.style.position = "absolute";
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el.style.left = `${x + offset.x}px`;
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el.style.top = `${y + offset.y}px`;
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// We can use the input element to add interactible html elements in the world
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imageCollection.inputElement.appendChild(el);
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return el;
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};
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