857cb29c12
breaks select, but it was broken anyway. Signed-off-by: Victor Seiji Hariki <victorseijih@gmail.com>
275 lines
7.1 KiB
JavaScript
275 lines
7.1 KiB
JavaScript
/**
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* File to add generic rendering functions and shared utilities
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*/
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const _tool = {
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/**
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* Draws a reticle used for image generation
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*
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* @param {BoundingBox} bb The bounding box of the reticle (world space)
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* @param {string} tool Name of the tool to diplay
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* @param {{w: number, h: number}} resolution Resolution of generation to display
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* @param {object} style Styles to use for rendering the reticle
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* @param {string} [style.sizeTextStyle = "#FFF5"] Style of the text for diplaying the bounding box size.
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* @param {string} [style.genSizeTextStyle = "#FFF5"] Style of the text for diplaying generation size
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* @param {string} [style.toolTextStyle = "#FFF5"] Style of the text for the tool name
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* @param {number} [style.reticleWidth = 1] Width of the line of the reticle
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* @param {string} [style.reticleStyle] Style of the line of the reticle
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*
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* @returns A function that erases this reticle drawing
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*/
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_reticle_draw(bb, tool, resolution, style = {}) {
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defaultOpt(style, {
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sizeTextStyle: "#FFF5",
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genSizeTextStyle: "#FFF5",
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toolTextStyle: "#FFF5",
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reticleWidth: 1,
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reticleStyle: global.hasActiveInput ? "#BBF" : "#FFF",
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});
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const bbvp = BoundingBox.fromStartEnd(
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viewport.canvasToView(bb.tl),
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viewport.canvasToView(bb.br)
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);
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uiCtx.save();
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// Draw targeting square reticle thingy cursor
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uiCtx.lineWidth = style.reticleWidth;
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uiCtx.strokeStyle = style.reticleStyle;
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uiCtx.strokeRect(bbvp.x, bbvp.y, bbvp.w, bbvp.h); // Origin is middle of the frame
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uiCtx.font = `bold 20px Open Sans`;
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// Draw Tool Name
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if (bb.h > 40) {
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const xshrink = Math.min(
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1,
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(bbvp.w - 20) / uiCtx.measureText(tool).width
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);
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uiCtx.font = `bold ${20 * xshrink}px Open Sans`;
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uiCtx.textAlign = "left";
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uiCtx.fillStyle = style.toolTextStyle;
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uiCtx.fillText(tool, bbvp.x + 10, bbvp.y + 10 + 20 * xshrink, bb.w);
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}
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// Draw width and height
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{
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// Render Cursor Width
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uiCtx.textAlign = "center";
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uiCtx.fillStyle = style.sizeTextStyle;
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uiCtx.translate(bbvp.x + bbvp.w / 2, bbvp.y + bbvp.h / 2);
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const xshrink = Math.min(
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1,
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(bbvp.w - 30) / uiCtx.measureText(`${bb.w}px`).width
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);
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const yshrink = Math.min(
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1,
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(bbvp.h - 30) / uiCtx.measureText(`${bb.h}px`).width
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);
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uiCtx.font = `bold ${20 * xshrink}px Open Sans`;
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uiCtx.fillText(`${bb.w}px`, 0, bbvp.h / 2 - 10 * xshrink, bb.w);
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// Render Generation Width
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uiCtx.fillStyle = style.genSizeTextStyle;
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uiCtx.font = `bold ${10 * xshrink}px Open Sans`;
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if (bb.w !== resolution.w)
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uiCtx.fillText(`${resolution.w}px`, 0, bbvp.h / 2 - 30 * xshrink, bb.h);
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// Render Cursor Height
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uiCtx.rotate(-Math.PI / 2);
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uiCtx.fillStyle = style.sizeTextStyle;
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uiCtx.font = `bold ${20 * yshrink}px Open Sans`;
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uiCtx.fillText(`${bb.h}px`, 0, bbvp.w / 2 - 10 * yshrink, bb.h);
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// Render Generation Height
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uiCtx.fillStyle = style.genSizeTextStyle;
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uiCtx.font = `bold ${10 * yshrink}px Open Sans`;
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if (bb.h !== resolution.h)
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uiCtx.fillText(`${resolution.h}px`, 0, bbvp.w / 2 - 30 * xshrink, bb.h);
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uiCtx.restore();
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}
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return () => {
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uiCtx.save();
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uiCtx.clearRect(bbvp.x - 64, bbvp.y - 64, bbvp.w + 128, bbvp.h + 128);
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uiCtx.restore();
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};
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},
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/**
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* Draws a generic crosshair cursor at the specified location
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*
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* @param {number} x X world coordinate of the cursor
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* @param {number} y Y world coordinate of the cursor
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* @param {object} style Style of the lines of the cursor
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* @param {string} [style.width = 3] Line width of the lines of the cursor
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* @param {string} [style.style] Stroke style of the lines of the cursor
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*
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* @returns A function that erases this cursor drawing
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*/
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_cursor_draw(x, y, style = {}) {
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defaultOpt(style, {
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width: 3,
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style: global.hasActiveInput ? "#BBF5" : "#FFF5",
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});
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const vpc = viewport.canvasToView(x, y);
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// Draw current cursor location
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uiCtx.lineWidth = style.width;
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uiCtx.strokeStyle = style.style;
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uiCtx.beginPath();
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uiCtx.moveTo(vpc.x, vpc.y + 10);
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uiCtx.lineTo(vpc.x, vpc.y - 10);
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uiCtx.moveTo(vpc.x + 10, vpc.y);
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uiCtx.lineTo(vpc.x - 10, vpc.y);
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uiCtx.stroke();
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return () => {
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uiCtx.clearRect(vpc.x - 15, vpc.y - 15, vpc.x + 30, vpc.y + 30);
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};
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},
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/**
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* Creates generic handlers for dealing with draggable selection areas
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*
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* @param {object} state State of the tool
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* @param {boolean} state.snapToGrid Whether the cursor should snap to the grid
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* @param {() => void} [state.redraw] Function to redraw the cursor
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* @returns
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*/
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_draggable_selection(state) {
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const selection = {
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_inside: false,
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_dirty_bb: true,
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_cached_bb: null,
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_selected: null,
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/**
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* If the cursor is cursor is currently inside the selection
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*/
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get inside() {
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return this._inside;
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},
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/**
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* Get intermediate selection object
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*/
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get selected() {
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return this._selected;
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},
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/**
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* If the selection exists
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*/
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get exists() {
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return !!this._selected;
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},
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/**
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* Gets the selection bounding box
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*/
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get bb() {
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if (this._dirty_bb && this._selected) {
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this._cached_bb = BoundingBox.fromStartEnd(
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this._selected.start,
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this._selected.now
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);
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this._dirty_bb = false;
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}
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return this._selected && this._cached_bb;
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},
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/**
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* When the cursor enters the selection
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*/
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onenter: new Observer(),
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/**
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* When the cursor leaves the selection
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*/
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onleave: new Observer(),
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// Utility methods
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deselect() {
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if (this.inside) {
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this._inside = false;
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this.onleave.emit({evn: null});
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}
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this._selected = null;
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},
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// Dragging handlers
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/**
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* Drag start event handler
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*
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* @param {Point} evn Drag start event
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*/
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dragstartcb(evn) {
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const x = state.snapToGrid ? evn.ix + snap(evn.ix, 0, 64) : evn.ix;
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const y = state.snapToGrid ? evn.iy + snap(evn.iy, 0, 64) : evn.iy;
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this._selected = {start: {x, y}, now: {x, y}};
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this._dirty_bb = true;
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},
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/**
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* Drag event handler
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*
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* @param {Point} evn Drag event
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*/
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dragcb(evn) {
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const x = state.snapToGrid ? evn.x + snap(evn.x, 0, 64) : evn.x;
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const y = state.snapToGrid ? evn.y + snap(evn.y, 0, 64) : evn.y;
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if (x !== this._selected.now.x || y !== this._selected.now.y) {
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this._selected.now = {x, y};
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this._dirty_bb = true;
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}
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},
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/**
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* Drag end event handler
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*
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* @param {Point} evn Drag end event
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*/
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dragendcb(evn) {
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const x = state.snapToGrid ? evn.x + snap(evn.x, 0, 64) : evn.x;
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const y = state.snapToGrid ? evn.y + snap(evn.y, 0, 64) : evn.y;
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this._selected.now = {x, y};
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this._dirty_bb = true;
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if (
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this._selected.start.x === this._selected.now.x ||
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this._selected.start.y === this._selected.now.y
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) {
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this.deselect();
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}
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},
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/**
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* Mouse move event handler
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*
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* @param {Point} evn Mouse move event
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*/
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smousemovecb(evn) {
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if (!this._selected || !this.bb.contains(evn.x, evn.y)) {
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if (this.inside) {
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this._inside = false;
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this.onleave.emit({evn});
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}
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} else {
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if (!this.inside) {
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this._inside = true;
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this.onenter.emit({evn});
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}
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}
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},
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};
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return selection;
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},
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};
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