42967f0a9a
Signed-off-by: Victor Seiji Hariki <victorseijih@gmail.com>
125 lines
3.8 KiB
JavaScript
125 lines
3.8 KiB
JavaScript
/* Here are event types */
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/**
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* A base event type for input handlers
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*
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* @typedef InputEvent
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* @property {HTMLElement} target The target for the event
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* @property {MouseEvent | KeyboardEvent} evn An input event
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* @property {number} timestamp The time an event was emmited
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*/
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/**
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* A base event type for input
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*/
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// TODO: Implement event typing
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/**
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* An object for mouse event listeners
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*
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* @typedef OnClickEvent
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*/
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/* Here are mouse context types */
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/**
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* An object for mouse button event listeners.
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*
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* Drag events are use timing and radius to determine if they will be triggered
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* Paint events are triggered on any mousedown, mousemove and mouseup circunstances
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*
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* @typedef MouseListenerBtnContext
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* @property {Observer} onclick A click handler
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* @property {Observer} ondclick A double click handler
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*
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* @property {Observer} ondragstart A drag start handler
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* @property {Observer} ondrag A drag handler
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* @property {Observer} ondragend A drag end handler
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*
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* @property {Observer} onpaintstart A paint start handler
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* @property {Observer} onpaint A paint handler
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* @property {Observer} onpaintend A paint end handler
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*/
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/**
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* An object for mouse event listeners
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*
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* @typedef MouseListenerContext
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* @property {Observer} onany A listener for any mouse events
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* @property {Observer} onmousemove A mouse move handler
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* @property {Observer} onwheel A mouse wheel handler
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* @property {Record<string, MouseListenerBtnContext>} btn Button handlers
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*/
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/**
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* This callback defines how event coordinateswill be transformed
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* for this context. This function should set ctx.coords appropriately.
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*
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*
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* @callback ContextMoveTransformer
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* @param {MouseEvent} evn The mousemove event to be transformed
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* @param {MouseContext} ctx The context object we are currently in
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* @returns {void}
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*/
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/**
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* A context for handling mouse coordinates and events
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*
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* @typedef MouseContext
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* @property {string} id A unique identifier
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* @property {string} name The key name
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* @property {ContextMoveTransformer} onmove The coordinate transform callback
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* @property {(evn) => void} onany A function to be run on any event
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* @property {?HTMLElement} target The target
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* @property {(evn) => boolean} validate A function to be check if we will process an event
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* @property {MouseCoordContext} coords Coordinates object
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* @property {MouseListenerContext} listen Listeners object
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*/
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/**
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* An object for storing dragging information
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*
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* @typedef MouseCoordContextDragInfo
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* @property {number} x X coordinate of drag start
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* @property {number} y Y coordinate of drag start
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* @property {HTMLElement} target Original element of drag
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* @property {boolean} drag If we are in a drag
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*/
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/**
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* An object for storing mouse coordinates in a context
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*
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* @typedef MouseCoordContext
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* @property {{[key: string]: MouseCoordContextDragInfo}} dragging Information about mouse button drags
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* @property {Point} prev Previous mouse position
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* @property {Point} pos Current mouse position
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*/
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/* Here are keyboard-related types */
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/**
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* Stores key states
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*
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* @typedef KeyboardKeyState
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* @property {boolean} pressed If the key is currently pressed or not
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* @property {boolean} held If the key is currently held or not
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* @property {?number} _hold_to A timeout for detecting key holding status
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*/
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/* Here are the shortcut types */
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/**
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* Keyboard shortcut callback
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*
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* @callback KeyboardShortcutCallback
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* @param {KeyboardEvent} evn The keyboard event that triggered this shorcut
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* @returns {void}
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*/
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/**
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* Shortcut information
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*
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* @typedef KeyboardShortcut
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* @property {string} id A unique identifier for this shortcut
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*
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* @property {boolean} ctrl Shortcut ctrl key state
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* @property {boolean} alt Shortcut alt key state
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* @property {boolean} shift Shortcut shift key state
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*
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* @property {KeyboardShortcutCallback} callback If the key is currently held or not
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*/
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