resources/phase_5/etc/soundWave.ptf

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2019-11-08 18:06:44 -06:00
self.reset()
self.setPos(0.000, 0.000, 0.000)
self.setHpr(0.000, 0.000, 0.000)
self.setScale(7.000, 7.000, 7.000)
p0 = Particles.Particles('particles-1')
# Particles parameters
p0.setFactory("PointParticleFactory")
p0.setRenderer("SpriteParticleRenderer")
p0.setEmitter("PointEmitter")
p0.setPoolSize(128)
p0.setBirthRate(0.4000)
p0.setLitterSize(1)
p0.setLitterSpread(0)
p0.setSystemLifespan(10.0000)
p0.setLocalVelocityFlag(1)
p0.setSystemGrowsOlderFlag(0)
# Factory parameters
p0.factory.setLifespanBase(4.0000)
p0.factory.setLifespanSpread(0.0000)
p0.factory.setMassBase(0.0010)
p0.factory.setMassSpread(0.0000)
p0.factory.setTerminalVelocityBase(0.0000)
p0.factory.setTerminalVelocitySpread(0.0000)
# Point factory parameters
# Renderer parameters
p0.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAOUT)
p0.renderer.setUserAlpha(1.00)
# Sprite parameters
p0.renderer.setTextureFromNode("phase_5/models/props/uberSoundEffects", "**/Circle")
#p0.renderer.addTextureFromFile('maps/Circle.tif')
p0.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00))
p0.renderer.setXScaleFlag(1)
p0.renderer.setYScaleFlag(1)
p0.renderer.setAnimAngleFlag(0)
p0.renderer.setInitialXScale(0.0000)
p0.renderer.setFinalXScale(3.0000)
p0.renderer.setInitialYScale(0.0000)
p0.renderer.setFinalYScale(3.0000)
p0.renderer.setNonanimatedTheta(0.0000)
p0.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR)
p0.renderer.setAlphaDisable(1)
p0.renderer.setColorBlendMode(ColorBlendAttrib.MAdd, ColorBlendAttrib.OIncomingAlpha, ColorBlendAttrib.OOne)
# Emitter parameters
p0.emitter.setEmissionType(BaseParticleEmitter.ETEXPLICIT)
p0.emitter.setAmplitude(0.0100)
p0.emitter.setAmplitudeSpread(0.0000)
p0.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 0.0000))
p0.emitter.setExplicitLaunchVector(Vec3(0.0000, 0.0000, 0.0000))
p0.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
# Point parameters
p0.emitter.setLocation(Point3(0.0000, 0.0000, 0.0000))
self.addParticles(p0)