281 lines
9.7 KiB
Text
Executable file
281 lines
9.7 KiB
Text
Executable file
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self.reset()
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self.setPos(0.000, 0.000, 0.000)
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self.setHpr(0.000, 0.000, 0.000)
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self.setScale(1.000, 1.000, 1.000)
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p0 = Particles.Particles('particles-1')
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# Particles parameters
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p0.setFactory("PointParticleFactory")
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p0.setRenderer("SpriteParticleRenderer")
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p0.setEmitter("SphereVolumeEmitter")
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p0.setPoolSize(50)
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p0.setBirthRate(0.1000)
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p0.setLitterSize(50)
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p0.setLitterSpread(0)
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p0.setSystemLifespan(0.0000)
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p0.setLocalVelocityFlag(1)
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p0.setSystemGrowsOlderFlag(0)
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# Factory parameters
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p0.factory.setLifespanBase(3.0000)
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p0.factory.setLifespanSpread(0.0000)
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p0.factory.setMassBase(1.0000)
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p0.factory.setMassSpread(0.0000)
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p0.factory.setTerminalVelocityBase(400.0000)
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p0.factory.setTerminalVelocitySpread(0.0000)
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# Point factory parameters
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# Renderer parameters
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p0.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAUSER)
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p0.renderer.setUserAlpha(1.00)
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# Sprite parameters
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p0.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00))
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p0.renderer.setXScaleFlag(0)
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p0.renderer.setYScaleFlag(0)
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p0.renderer.setAnimAngleFlag(0)
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p0.renderer.setInitialXScale(0.5000)
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p0.renderer.setFinalXScale(0.5000)
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p0.renderer.setInitialYScale(0.5000)
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p0.renderer.setFinalYScale(0.5000)
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p0.renderer.setNonanimatedTheta(0.0000)
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p0.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR)
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p0.renderer.setAlphaDisable(0)
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# Emitter parameters
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p0.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE)
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p0.emitter.setAmplitude(20.0000)
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p0.emitter.setAmplitudeSpread(0.0000)
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p0.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 20.0000))
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p0.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000))
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p0.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
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# Sphere Volume parameters
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p0.emitter.setRadius(2.0000)
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self.addParticles(p0)
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p1 = Particles.Particles('particles-2')
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# Particles parameters
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p1.setFactory("PointParticleFactory")
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p1.setRenderer("SpriteParticleRenderer")
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p1.setEmitter("SphereVolumeEmitter")
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p1.setPoolSize(50)
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p1.setBirthRate(0.1000)
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p1.setLitterSize(50)
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p1.setLitterSpread(0)
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p1.setSystemLifespan(0.0000)
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p1.setLocalVelocityFlag(1)
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p1.setSystemGrowsOlderFlag(0)
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# Factory parameters
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p1.factory.setLifespanBase(3.0000)
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p1.factory.setLifespanSpread(0.0000)
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p1.factory.setMassBase(1.0000)
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p1.factory.setMassSpread(0.0000)
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p1.factory.setTerminalVelocityBase(400.0000)
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p1.factory.setTerminalVelocitySpread(0.0000)
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# Point factory parameters
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# Renderer parameters
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p1.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAUSER)
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p1.renderer.setUserAlpha(1.00)
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# Sprite parameters
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p1.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00))
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p1.renderer.setXScaleFlag(0)
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p1.renderer.setYScaleFlag(0)
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p1.renderer.setAnimAngleFlag(0)
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p1.renderer.setInitialXScale(0.5000)
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p1.renderer.setFinalXScale(0.5000)
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p1.renderer.setInitialYScale(0.5000)
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p1.renderer.setFinalYScale(0.5000)
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p1.renderer.setNonanimatedTheta(0.0000)
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p1.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR)
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p1.renderer.setAlphaDisable(0)
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# Emitter parameters
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p1.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE)
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p1.emitter.setAmplitude(20.0000)
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p1.emitter.setAmplitudeSpread(0.0000)
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p1.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 20.0000))
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p1.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000))
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p1.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
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# Sphere Volume parameters
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p1.emitter.setRadius(2.0000)
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self.addParticles(p1)
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p2 = Particles.Particles('particles-3')
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# Particles parameters
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p2.setFactory("PointParticleFactory")
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p2.setRenderer("SpriteParticleRenderer")
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p2.setEmitter("SphereVolumeEmitter")
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p2.setPoolSize(50)
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p2.setBirthRate(0.1000)
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p2.setLitterSize(50)
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p2.setLitterSpread(0)
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p2.setSystemLifespan(0.0000)
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p2.setLocalVelocityFlag(1)
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p2.setSystemGrowsOlderFlag(0)
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# Factory parameters
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p2.factory.setLifespanBase(3.0000)
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p2.factory.setLifespanSpread(0.0000)
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p2.factory.setMassBase(1.0000)
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p2.factory.setMassSpread(0.0000)
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p2.factory.setTerminalVelocityBase(400.0000)
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p2.factory.setTerminalVelocitySpread(0.0000)
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# Point factory parameters
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# Renderer parameters
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p2.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAUSER)
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p2.renderer.setUserAlpha(1.00)
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# Sprite parameters
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p2.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00))
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p2.renderer.setXScaleFlag(0)
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p2.renderer.setYScaleFlag(0)
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p2.renderer.setAnimAngleFlag(0)
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p2.renderer.setInitialXScale(0.5000)
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p2.renderer.setFinalXScale(0.5000)
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p2.renderer.setInitialYScale(0.5000)
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p2.renderer.setFinalYScale(0.5000)
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p2.renderer.setNonanimatedTheta(0.0000)
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p2.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR)
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p2.renderer.setAlphaDisable(0)
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# Emitter parameters
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p2.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE)
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p2.emitter.setAmplitude(20.0000)
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p2.emitter.setAmplitudeSpread(0.0000)
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p2.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 20.0000))
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p2.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000))
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p2.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
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# Sphere Volume parameters
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p2.emitter.setRadius(2.0000)
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self.addParticles(p2)
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p3 = Particles.Particles('particles-4')
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# Particles parameters
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p3.setFactory("PointParticleFactory")
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p3.setRenderer("SpriteParticleRenderer")
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p3.setEmitter("SphereVolumeEmitter")
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p3.setPoolSize(50)
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p3.setBirthRate(0.1000)
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p3.setLitterSize(50)
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p3.setLitterSpread(0)
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p3.setSystemLifespan(0.0000)
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p3.setLocalVelocityFlag(1)
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p3.setSystemGrowsOlderFlag(0)
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# Factory parameters
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p3.factory.setLifespanBase(3.0000)
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p3.factory.setLifespanSpread(0.0000)
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p3.factory.setMassBase(1.0000)
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p3.factory.setMassSpread(0.0000)
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p3.factory.setTerminalVelocityBase(400.0000)
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p3.factory.setTerminalVelocitySpread(0.0000)
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# Point factory parameters
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# Renderer parameters
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p3.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAUSER)
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p3.renderer.setUserAlpha(1.00)
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# Sprite parameters
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p3.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00))
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p3.renderer.setXScaleFlag(0)
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p3.renderer.setYScaleFlag(0)
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p3.renderer.setAnimAngleFlag(0)
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p3.renderer.setInitialXScale(0.5000)
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p3.renderer.setFinalXScale(0.5000)
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p3.renderer.setInitialYScale(0.5000)
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p3.renderer.setFinalYScale(0.5000)
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p3.renderer.setNonanimatedTheta(0.0000)
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p3.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR)
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p3.renderer.setAlphaDisable(0)
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# Emitter parameters
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p3.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE)
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p3.emitter.setAmplitude(20.0000)
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p3.emitter.setAmplitudeSpread(0.0000)
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p3.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 20.0000))
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p3.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000))
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p3.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
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# Sphere Volume parameters
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p3.emitter.setRadius(2.0000)
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self.addParticles(p3)
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p4 = Particles.Particles('particles-5')
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# Particles parameters
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p4.setFactory("PointParticleFactory")
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p4.setRenderer("SpriteParticleRenderer")
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p4.setEmitter("SphereVolumeEmitter")
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p4.setPoolSize(50)
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p4.setBirthRate(0.1000)
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p4.setLitterSize(50)
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p4.setLitterSpread(0)
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p4.setSystemLifespan(0.0000)
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p4.setLocalVelocityFlag(1)
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p4.setSystemGrowsOlderFlag(0)
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# Factory parameters
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p4.factory.setLifespanBase(3.0000)
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p4.factory.setLifespanSpread(0.0000)
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p4.factory.setMassBase(1.0000)
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p4.factory.setMassSpread(0.0000)
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p4.factory.setTerminalVelocityBase(400.0000)
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p4.factory.setTerminalVelocitySpread(0.0000)
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# Point factory parameters
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# Renderer parameters
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p4.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAUSER)
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p4.renderer.setUserAlpha(1.00)
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# Sprite parameters
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p4.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00))
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p4.renderer.setXScaleFlag(0)
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p4.renderer.setYScaleFlag(0)
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p4.renderer.setAnimAngleFlag(0)
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p4.renderer.setInitialXScale(0.5000)
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p4.renderer.setFinalXScale(0.5000)
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p4.renderer.setInitialYScale(0.5000)
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p4.renderer.setFinalYScale(0.5000)
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p4.renderer.setNonanimatedTheta(0.0000)
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p4.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR)
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p4.renderer.setAlphaDisable(0)
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# Emitter parameters
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p4.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE)
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p4.emitter.setAmplitude(20.0000)
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p4.emitter.setAmplitudeSpread(0.0000)
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p4.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 20.0000))
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p4.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000))
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p4.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
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# Sphere Volume parameters
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p4.emitter.setRadius(2.0000)
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self.addParticles(p4)
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p5 = Particles.Particles('particles-6')
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# Particles parameters
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p5.setFactory("PointParticleFactory")
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p5.setRenderer("SpriteParticleRenderer")
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p5.setEmitter("SphereVolumeEmitter")
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p5.setPoolSize(50)
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p5.setBirthRate(0.1000)
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p5.setLitterSize(50)
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p5.setLitterSpread(0)
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p5.setSystemLifespan(0.0000)
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p5.setLocalVelocityFlag(1)
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p5.setSystemGrowsOlderFlag(0)
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# Factory parameters
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p5.factory.setLifespanBase(3.0000)
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p5.factory.setLifespanSpread(0.0000)
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p5.factory.setMassBase(1.0000)
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p5.factory.setMassSpread(0.0000)
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p5.factory.setTerminalVelocityBase(400.0000)
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p5.factory.setTerminalVelocitySpread(0.0000)
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# Point factory parameters
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# Renderer parameters
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p5.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAUSER)
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p5.renderer.setUserAlpha(1.00)
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# Sprite parameters
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p5.renderer.setColor(Vec4(1.00, 1.00, 1.00, 1.00))
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p5.renderer.setXScaleFlag(0)
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p5.renderer.setYScaleFlag(0)
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p5.renderer.setAnimAngleFlag(0)
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p5.renderer.setInitialXScale(0.5000)
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p5.renderer.setFinalXScale(0.5000)
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p5.renderer.setInitialYScale(0.5000)
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p5.renderer.setFinalYScale(0.5000)
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p5.renderer.setNonanimatedTheta(0.0000)
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p5.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPBLENDLINEAR)
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p5.renderer.setAlphaDisable(0)
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# Emitter parameters
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p5.emitter.setEmissionType(BaseParticleEmitter.ETRADIATE)
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p5.emitter.setAmplitude(20.0000)
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p5.emitter.setAmplitudeSpread(0.0000)
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p5.emitter.setOffsetForce(Vec3(0.0000, 0.0000, 20.0000))
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p5.emitter.setExplicitLaunchVector(Vec3(1.0000, 0.0000, 0.0000))
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p5.emitter.setRadiateOrigin(Point3(0.0000, 0.0000, 0.0000))
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# Sphere Volume parameters
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p5.emitter.setRadius(2.0000)
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self.addParticles(p5)
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f0 = ForceGroup.ForceGroup('forces')
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# Force parameters
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force0 = LinearSinkForce(Point3(0.0000, 0.0000, -79.0000), LinearDistanceForce.FTONEOVERRSQUARED, 15.9701, 95.0000, 1)
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force0.setActive(1)
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f0.addForce(force0)
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self.addForceGroup(f0)
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