Animations AIRBORNE_ON_STOMACH AIR_KICK A_POSE BACKFLIP BACKWARDS_WATER_KB BACKWARD_AIR_KB BACKWARD_KB BACKWARD_SPINNING BEING_GRABBED BEND_KNESS_RIDING_SHELL BOTTOM_STUCK_IN_GROUND BREAKDANCE CLIMB_DOWN_LEDGE CLIMB_UP_POLE COUGHING CRAWLING CREDITS_LOOK_BACK_THEN_RUN CREDITS_LOOK_UP CREDITS_LOWER_HAND CREDITS_PEACE_SIGN CREDITS_RAISE_HAND CREDITS_RETURN_FROM_LOOK_UP CREDITS_START_WALK_LOOK_UP CREDITS_TAKE_OFF_CAP CREDITS_WAVING CROUCHING CROUCH_FROM_FAST_LONGJUMP CROUCH_FROM_SLIDE_KICK CROUCH_FROM_SLOW_LONGJUMP DIVE DOUBLE_JUMP_FALL DOUBLE_JUMP_RISE DROWNING_PART1 DROWNING_PART2 DYING_FALL_OVER DYING_IN_QUICKSAND DYING_ON_BACK DYING_ON_STOMACH ELECTROCUTION FALL_FROM_SLIDE FALL_FROM_SLIDE_KICK FALL_FROM_SLIDING_WITH_LIGHT_OBJ FALL_FROM_WATER FALL_LAND_WITH_LIGHT_OBJ FALL_OVER_BACKWARDS FALL_WITH_LIGHT_OBJ FAST_LEDGE_GRAB FAST_LONGJUMP FIRE_LAVA_BURN FIRST_PERSON FIRST_PUNCH FIRST_PUNCH_FAST FLUTTERKICK FLUTTERKICK_WITH_OBJ FLY_FROM_CANNON FORWARD_AIR_KB FORWARD_FLIP FORWARD_KB FORWARD_SPINNING FORWARD_SPINNING_FLIP GENERAL_FALL GENERAL_LAND GRAB_HEAVY_OBJECT GRAB_POLE_SHORT GRAB_POLE_SWING_PART1 GRAB_POLE_SWING_PART2 GROUND_BONK GROUND_KICK GROUND_POUND GROUND_POUND_LANDING GROUND_THROW HANDSTAND_IDLE HANDSTAND_JUMP HANDSTAND_LEFT HANDSTAND_RIGHT HANG_ON_CEILING HANG_ON_OWL HEAD_STUCK_IN_GROUND HEAVY_THROW IDLE_HEAD_CENTER IDLE_HEAD_LEFT IDLE_HEAD_RIGHT IDLE_HEAVY_OBJ IDLE_IN_QUICKSAND IDLE_ON_LEDGE IDLE_ON_POLE IDLE_WITH_LIGHT_OBJ JUMP_LAND_WITH_LIGHT_OBJ JUMP_RIDING_SHELL JUMP_WITH_LIGHT_OBJ LAND_FROM_DOUBLE_JUMP LAND_FROM_SINGLE_JUMP LAND_ON_STOMACH LEGS_STUCK_IN_GROUND MISSING_CAP MOVE_IN_QUICKSAND MOVE_ON_WIRE_NET_LEFT MOVE_ON_WIRE_NET_RIGHT PICK_UP_LIGHT_OBJ PLACE_LIGHT_OBJ PULL_DOOR_WALK_IN PUSHING PUSH_DOOR_WALK_IN PUT_CAP_ON QUICKLY_PUT_CAP_ON REACH_POCKET RETURN_FROM_HANDSTAND RETURN_FROM_STAR_DANCE RETURN_FROM_WATER_STAR_DANCE RETURN_STAR_APPROACH_DOOR RIDING_SHELL RUNNING RUNNING_UNUSED RUN_WITH_LIGHT_OBJ SECOND_PUNCH SECOND_PUNCH_FAST SHIVERING SHIVERING_RETURN_TO_IDLE SHIVERING_WARMING_HAND SHOCKED SIDESTEP_LEFT SIDESTEP_RIGHT SINGLE_JUMP SKID_ON_GROUND SLEEP_IDLE SLEEP_LYING SLEEP_START_LYING SLIDE SLIDEFLIP SLIDEFLIP_LAND SLIDEJUMP SLIDE_DIVE SLIDE_KICK SLIDE_MOTIONLESS SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ SLOW_LAND_FROM_DIVE SLOW_LEDGE_GRAB SLOW_LONGJUMP SLOW_WALK_WITH_LIGHT_OBJ SOFT_BACK_KB SOFT_FRONT_KB STAND_UP_FROM_LAVA_BOOST STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ START_CRAWLING START_CROUCHING START_FORWARD_SPINNING START_GROUND_POUND START_HANDSTAND START_REACH_POCKET START_RIDING_SHELL START_SLEEP_IDLE START_SLEEP_SCRATCH START_SLEEP_SITTING START_SLEEP_YAWN START_TIPTOE START_TWIRL START_WALLKICK STAR_DANCE STOP_CRAWLING STOP_CROUCHING STOP_GRAB_OBJ_WATER STOP_REACH_POCKET STOP_SKID STOP_SLIDE STOP_SLIDE_LIGHT_OBJ SUFFOCATING SUMMON_STAR SWIM_PART1 SWIM_PART2 SWIM_WITH_OBJ_PART1 SWIM_WITH_OBJ_PART2 TAKE_CAP_OFF_THEN_ON THROW_CATCH_KEY THROW_LIGHT_OBJECT TIPTOE TRIPLE_JUMP TRIPLE_JUMP_FLY TRIPLE_JUMP_GROUND_POUND TRIPLE_JUMP_LAND TURNING_PART1 TURNING_PART2 TWIRL TWIRL_LAND UNLOCK_DOOR WAKE_FROM_LYING WAKE_FROM_SLEEP WALKING WALK_PANTING WALK_WITH_HEAVY_OBJ WALK_WITH_LIGHT_OBJ WATER_ACTION_END WATER_ACTION_END_WITH_OBJ WATER_DYING WATER_FORWARD_KB WATER_GRAB_OBJ_PART1 WATER_GRAB_OBJ_PART2 WATER_IDLE WATER_IDLE_WITH_OBJ WATER_PICK_UP_OBJ WATER_STAR_DANCE WATER_THROW_OBJ WING_CAP_FLY